Play game
Frog With A Kunai's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
BOSS DESIGN | #21 | 3.755 | 3.755 |
FUN | #29 | 3.694 | 3.694 |
USE OF THEME | #30 | 3.694 | 3.694 |
Overall | #40 | 3.633 | 3.633 |
CONTROLS | #60 | 3.408 | 3.408 |
ART / VISUALS | #69 | 3.796 | 3.796 |
SOUNDS / MUSIC | #71 | 3.449 | 3.449 |
Ranked from 49 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's take on the theme
Exchanging positions with your Kunai is a core mechanic to help win boss fights
Did your team create the vast majority of art and music during the game jam?
Yes, backgrounds were purchased
Did your game use PlusMusic?
No
Did your game use Playroom?
No
Did your game use generative AI art?
Backgrounds are AI generated and licensed/purchased by Adobe Stock
Leave a comment
Log in with itch.io to leave a comment.
Comments
Really interesting gameplay, after getting the hang of the control it is nice, and I like how there are some attacks you need to dodage with the position swap.
The boss fight are fun and challenging, the difficulty curve feel nice. Also really cool that all the attacks have red outline to tell you it dealt damage. The music and visual are nice too.
Overall, really nice game!
Thanks for the kind words! I tried pretty hard to get a decent difficulty curve so I'm glad you liked it!
Awesome game. Cute and fun and also badass ninja frog, whats not to like?!?! I want it on my phone!
Thank you! I've gotten a lot of feedback that it'd be cool on mobile so i'm tempted to look into it :)
This game is sick!!! Super fun and with different difficulties that can help the player start to understand the mechanics and then play more difficult levels. The controls and the graphics are awesome. Truly one of the most well built game in this jam!
I appreciate the kind words! Thank you for playing my game :)
Really fun and polished game! Visuals and sprite work are great plus seamless ambient create a great atmosphere, bosses are cool too.
Great game!
Gameplay is refreshuing, top visuals, top music, and special award for the incredible boss/level designs !
The only thing I could point out is that the exchange mecanic is not the center of the game
Amazing work for a solo jam ! :)
Thank you! I plan on making the mechanic more important in the future but I wanted to build up to it! I appreciate your feedback :)
Updated fastest times for the final release version
damn fine work
Really enjoyed it, clever level design and atmosphere and gameplay 4/5
Thanks for playing! :)
still great and one of my favorites overall
if you can re-save or re-rate ours all of our previous ratings were deleted by mis communication… sorry for inconvenience
Best of luck! If you get the chance to read in time!
the mechanic feels perfect for the theme and loved playing the game Great Job!:)
Really cool mechanics, very well executed, feels solid and slick and full of character! Nice how much you can get out of very simple mechanics, being able to come up with strategies like using the swap to avoid difficult attacks. Just very well done and really cool all round. One thing I'd have appreciated is a sound effect for when you pick up the kunai again; when the fights get hectic I sometimes lost track of whether I was holding it or not 😂
Very impressive work though!
Thanks for the kind words! That's a great idea and something I definitely will include if I move on with this project! I'm glad you had a good time with the game :)
This is one of those easy to play hard to master games, its very satisfying when you are able to quickly jump from platform to platform and use the teleport with the bosses attacks forcing you to do so. A game with simple controls and an awesome mechanic, good job!
The mechanic is really fun and original. The game is incredibly polished, the art and sound are amazing, and the bosses are really well designed. A complete package, great game!
Super cool, but I should die at some point.
You should try normal difficulty :)
oh sorry, okok, thanks!!
Such a polished game! Reallyyyy well-done! :O
I am generally a really unskilled gamer, but even as I was getting my ass handed to me I had a lot of fun. The gameplay is really quick and responsive, and all the visuals are on point. Special props for having an entire soundtrack with personalized tracks for each boss, and for having a really nice itch page.
Peachysam is a great musician and I am very lucky to be able to work with him! Thanks for the feedback and playing!
Very fun game takes a while to get used to but very fun once you do. Great usage of the theme and awesome visuals.
This game was an absolute delight to play! I tackled it on medium difficulty and had a blast throughout. While I must admit, medium presented some decent challenges, it only added to the thrill. The music set the perfect mood, the art style was captivating, and each boss encounter felt refreshingly unique. I especially enjoyed the clever integration of the theme, and using kunai to traverse was a highlight for me. Even the AI-generated backgrounds seamlessly complemented the overall experience. Controls felt intuitive, never leaving me puzzled about which button to press. And let's talk about that UI—it was sleek and impressive. In summary, this game was a finely crafted, enjoyable journey from start to finish
Are you hitting on me? :)
Simple but gold. Thank you for the jam difficulty. I can't even finish first boss in normal XD
Thanks for playing! I understand its a hard game and I'm glad you could still have fun with it!
Its a perfect usage of the theme, pretty simple and complex mechanic.
The concept of this game is simple: click on platforms to move yourself or throw your weapon to progress through various bosses. In practice however, its depth is deceptive. The learning curve is steady and you find yourself learning new angles and strategies as you go. The charming pixel art draws you in from the moment you launch and the accompanying music is wistful and evocative. This game on easy mode is a fun walk through various scenes and boss mechanics, but the real joy I garnered was through setting challenges for myself on the normal and speedrun modes. I spent literal hours trying to perfect the boss fights by not taking any damage, or in the case of speedrun finishing all the levels without retrying any individually, and not once did I feel like I failed because of something out of my control. It pushed me to want to be the best and reach for the true sense of accomplishment that beating my challenges did. I would be eager to see this game expanded as the potential I see in what was made here in such a short time-frame is awe-inspiring. Kudos to you for an excellent submission!