The visuals look nice, the mechanics are solid, I would advice that we move a bit faster or maybe have a boost that we can use to dash somehow, well just i know its subjective thing, but its cool as is too, to move around with mouse in this style of game is innovative, just I may suggest you make our ship has more bright colors to contrast the map. I hope you can continue the game and it becomes a complete game, its a cool game!!!
Play game
Bastion Unknown's itch.io pageGame's Take on the Theme
Player can spin to avoid enemy fire and various enemy gimmicks include spinning. Also, bosses orbit around the planet.
Did your team make the majority of the art and music during the jam?
Yes
Comments
the overall idea is pretty cool, but i found some bugs and i think ramming into enemies without hp is pretty op.
if exclude bugs, overall good game!
(why bonzo hates us)
Nice idea to have a spinning top ship to protect ‘sim city’ (even if I find shooting more effective :p)
I liked it, well done!
Nice retro style shmup. I like the hit and away style of play, like a dogfight.
The game is very reminiscent of old arcade shootemups especially in the art style and sound track which I liked. The directional shooting also works well with the gameplay to make this challenging.
Hey I always love this type of games, and your game is pretty nice. I love it.
Really cool game took me back to playing galaga as a kid in the arcade. The visuals were really great and all the bosses felt unique and fun to play against. There was a little polish the was needed like more punchy sound effects for getting hit/hitting or when you destroy a turret. 10/10
I like how simple the controls are with you only using your mouse for 90% of the time. I instantly got the hang of it when i started playing. But I feel like it's kinda awkward when you're shooting at and facing an enemy, but they also keep shooting at you. Then there's a dilemma of which the player has to decide to either turn around but cant attack the boss, or to deal with it but get hit all the time lol. Honestly its not that big of a deal and even kind of a nitpick, but I feel like a solid solution would be to make the projectiles faster, but let the player parry them and send them back at the boss. I still had a lot of fun in this. Well done :)
As wise man once said (before committing genocide of children) "Try spinning that's a good trick". Game was easy, had a great pixel art and sfx.
Reminded me of the old retro games! I kept on rotating every time I got hit and I loved it!
Very nice, I like how you can't die and the penalty is just stunning your ship. If you expand on the game you could do some cool things with that idea! As some other comments said, holding down a button to shoot would be nice. The health of the city seems pretty generous, could be a bit more difficult.
Fun game. I liked the art and sound design. Bosses were neat too. Game felt on the easier side, but that is good in a jam setting. Would be nice to hold a button down to shoot.
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