Cute game, well done!
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Cloud Survival's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #194 | 3.647 | 3.647 |
Fun | #667 | 2.821 | 2.821 |
Audio | #673 | 2.757 | 2.757 |
Overall | #690 | 2.821 | 2.821 |
Innovation | #753 | 2.584 | 2.584 |
Game Design | #781 | 2.665 | 2.665 |
Graphics | #931 | 2.451 | 2.451 |
Ranked from 173 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It seems like it's so calm and you just keep scoring - but watch out.... It's the calm before the storm!
Did you write all the code and made all the assets from scratch?
I created a vast majority of the code from scratch. Any assets used should be credited on the itch.io page.
Comments
cool game about harassing an angry cloud, or maybe the cloud is harassing the player...
Cute art style!
It would've been great if the game had the scoreboard implemented
but still, it is a soild submission! nice work!
btw my score is 55
Yeah I really wanted to have it actually, I think it would have been great as well. I wanted to also have much more and different gameplay than this, I'm checking what I could consider to improve and be able to accomplish more in the jam timeframe. Thanks for your comment! Also, I really like your submission a lot! it's a great game!
Wish there was a bit more variety in the coin spawn and I wish I could hit the target without taking damage, but overall a very cute little project. Great job!
The concept is actually really good, I think you can work on this even further make a refined game. But yeah the high score chasing style of the game works well here
This game has the potential to be really cool if there was a little bit more variation, like if coins spawned in different spots, the cloud had more unpredictable patterns, that kind of thing. As it is now though, it's still pretty fun. The time and health pickups were an interesting idea as well.
Very cute. Lot of interesting ideas. I found the gameplay loop a bit repetitive since the coins would spawn at the same place every time. Loved the cloud becoming the evil boss you have to jump on.
Interesting concept of exchanging scores on HP and time, I liked it! Also, I love the cloud emotions. So cute!
I think it would be nice to add some new obstacles and challenges. Also, you should tune the jump — it does not feel natural (but you can add a double jump that costs money). Good job!
cute art. Had fun playing, and very smart to make the storm a boss
I played your Super Mari before, and this time your work still brings me surprises. Keep it up!
This was pretty awesome. lol. It took me a minute to understand - but I beat it with a score of 45 eventually. haha. It was cool. My favorite thing was that the main character was a female - I feel there are not enough females as main characters. This was a fun little game. Good work.
Hey, I was really looking forward to finding a game where the storm is the boss and you have to wait, then fight, then wait again. I finally found that in your game—it was an enjoyable experience with perfect music for the theme. The choice system was very tricky yet reasonable.
The art could have been better, but I understand that you probably had a tough time making the game.
By the way, I scored 53 points!
Nice and simple game. Like the idea with score cost multiplier. It's sad that leaderboard wasn't implemented, it was interesting to see how good other players are. Graphics are charming. Wish there was something for ground tiles as well.
Feedback:
- from layout perspective it's not very diverse: you can make your way up only from the left side of the screen which makes it's kinda of trap
- items appering at static place discourages movement
- there is a place at the left side of the screen where cloud can't touch you
Thanks for the game! It was fun to play!
A cute game. Maybe adding some other level layouts even more exciting.
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