One of the best puzzle games from this jam. I love how it requires using the theme implementation to proceed.
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Fluffn't in Purgatory's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #19 | 4.037 | 4.037 |
Game Design | #23 | 3.963 | 3.963 |
Overall | #40 | 3.685 | 3.685 |
Fun | #42 | 3.741 | 3.741 |
Audio | #89 | 3.481 | 3.481 |
Innovation | #107 | 3.407 | 3.407 |
Graphics | #175 | 3.481 | 3.481 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
When you die, you respawn where you left your tombstone. You can manipulate this to your advantage, so every end is a new beginning in that way.
Most of the levels require some clever way to kill yourself in order to progress.
Did you write all the code and made all the assets from scratch?
I wrote all the code from scratch and made *almost* all of the assets. The exceptions are:
- The player sprite was made by someone else who gave me permission to use it (though I modified it thorughly). Same with the "rat" sprite.
- The fonts are free license and properly credited, but not mine.
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