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Plane Life's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Mechanics | #232 | 3.325 | 3.325 |
Story | #343 | 2.325 | 2.325 |
Music | #388 | 2.825 | 2.825 |
Aesthetics | #393 | 3.125 | 3.125 |
Theme | #428 | 2.925 | 2.925 |
Sound | #458 | 2.375 | 2.375 |
Fun | #487 | 2.675 | 2.675 |
Ranked from 40 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
"Good Morning" by Cakeflaps
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Comments
Really great idea on a life sim, could be fun game expanded out.
Thank you! Great to know you enjoyed it! Thanks for the time!
Good art
Thanks for playing!
Very cool! I'm gonna be honest; from reading the description, I anticipated wanting something a bit more "gamified" going into it because I'm an impatient baby who wants to watch things explode and stop bad guys and get high scores, but I was quickly proven wrong. I feel like the music, graphics, and just general feel of everything made me chill out and enjoy this almost in a sandbox-y exploration-y kind of way that I was not expecting.
I am back and forth on whether it would be nice to be able to understand the interactions a bit more, or if that would take away from the joy of just placing things all willy nilly and seeing what happens. I don't know. It would probably be nice to have available, and then folks could just ignore if they wanted to maybe?
Ultimately, it's a fascinating experiment regardless of anything else. Perfect for a game jam project. Could see this both being expanded on, or serving as a springboard for future projects if you feel like it. I can tell you with certainty that I would be interested to see where it went.
Thank you for the time and consideration. I really appreciate the encouraging words.
Simple and cool game. Good idea to implement different camera systems, so that players can see the world grow from different angles.
Well done! :)
Thanks... I had never done a camera set up like that before... what a time suck! I hope I can remember I how I did it for next time.
Nice game. I ran it a couple times in world 1 and 2. Quite enjoyable to see how the world evolves. But for some reason the "rabbits" remind me of the lizard/slug creatures Janeway and Paris turned into from Star Trek Voyager.
Ha! Fair enough. With little time, I wasn't able to be super picky about what my 3D models looked like.
Are you a friend of DeSoto?
Nope, not sure who or what you are referring to here.
I love the idea, when I saw it I immediately though of Conway's Game of Life. Though I wish it was more game than simulation. Maybe you could add some kind of progression? For example when you reach Time 50 you can put new things on the map or unlock a new animal. Something like that. Can't wait to see what you will add in the future.
Thanks for taking a look. That's a great idea. I am hoping to gamify it a little more.
Very unique idea. I wish it was not just plain, I wish it were longer. I reminds me of eco. I wish there were more to watch. I would love to see this game expanded. More poop.
Haha! More poop! Thanks for the feedback. I'm starting to think I do need to expand on the game rather than just get on with the next project.
Really interesting simulation of ecology!
Nice! Glad you got it and took a look.
Really interesting idea fun to see how the system evolves
Glad you took the time. Thanks for reviewing the game.
at first i didnt really understand it so i read the comments and increased my rating, this was cool!
Great! I appreciate the first and second considerations! Thanks!
Interesting
Thank you for playing the game!
The game is very relaxing. It's nice to see how the world evolves!
Glad you enjoyed the serene feel. Thanks for taking the time to try it out!
i like the idea. could become really zen-relaxing game, by just observing what happens, and how things interract with each other. nicely done!
Thanks for playing and leaving some feedback. My game doc included the pillars "Relaxing, Curiosity." Mission accomplished! I appreciate it!
pretty unique game. after playing this game, I know that I'm not good in ecosystem xD. love the procedural in this game!
Thank you so much for playing!
Thanks all! Not Conway's game in the mechanics - different matrix, but similar concept. The animals are grazing the plants, the amount of sustenance depends on the phase of the plant, the animals are helping to fertilize the soil and also leaving some waste behind. The waste impacts the fertility of the animals. The plants need the fertilized soil and also break down the waste.
If I had more time, I would work out the weight of those interactions -- it's why the carnivores so rarely stick around.
Interesting game, my deer creatures looked like the ruined my ecosystem. Took a moment to realize I needed to hit the unpause button to activate in browser mode, was wondering why nothing was happening after placing my parts. But then it was magic after that!
Thanks so much for playing! It all atrophies in the end. The deer are possibly munching on the plants too much at times. I appreciate the time and the compliment!
Not the sort of thing that holds my interest sorry, but I appreciate how much work you put into it.
Thanks for the recognition! Thanks for giving it a go, MFO!
I used to love playing around with Conway's game of life and this is very similar. The 3D perspective is a great addition too. I'm curious if it's possible to lock the game and accumulate infinite points xD but I think the plants just stop multiplying after a while to make the game end eventually.
Thanks! My memories of Conway's game was that it was an annoying app on Windows 3.1. Annoying, because I could not understand what I was doing, making. (Now that I'm typing this, I'm wondering how much of this is me trying to complete that gestalt...) I didn't depend solely on positioning for the spawning of new life. I'm pretty sure I weighted it in a way that nothing will last forever. If someone makes that happen for v0.0, I'd love to see a screen grab!
That was great, very original! I enjoyed swapping between 2D and 3D, and I particularly liked how the music responds to the evolution, very cool!
It could be nice if the 3D scene had more transitions between states, just like the plants grow, to give it a more organic feel. I.e. to see the animals move and/or die, with an animation.
Totally agree on what to add in the future. It's on the wish list for future versions!
Thanks for playing and glad you enjoyed!
what a unique game! I really like the procedural interaction between the different parties and to sit back and watch my descisions play out.
but I wish I could comprehend how they effect each other better. maybe it is because of the steps, or maybe I am just dumb ;-) but it was kinda hard to get a real feeling for what's was going on...
maybe you could interpolate the positions of the animals between steps?
either way, good work!
Thanks! Such a compliment! I'll leave a comment about what goes on behind the scenes... If only I had more time... I've got my wish list for later versions if I improve the game:
Better weight the stats. Let the player see the stats of each animal, plant, or terrain. Animate the movement of the animals. And more boards. Great things to consider!