I really liked the starting sequence. There were several other "last shop stands" entries, but yours might be the only one I've seen detailing how we got here. The tutorial setup was also very well done. I was off preparing hotdogs like a pro without being lost.
By day 2, I was pre-preparing hotdogs while waiting for customers (since I only had Relish unlocked, the base ingredients were always going to be napkin-bun-hotdog. The plateau did drag a bit long as the amount needed for each upgrade was quite high. Perhaps for the context of a gamejam, the costs can be lowered so players can try the full range of what you coded!
I even saw that you have different levels as unlockables, giving different profit margins! A lot of effort must have gone into it.
Overall, a really solid entry. I had fun playing it.
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