Really enjoyed this game! Nice work, and love how you are able to escalate everything throughout the levels. Have to admit I got a bit stuck on one of the levels, which is going to bother me. Though I'm sure I'll realize what I was missing when I'm trying to fall asleep tonight...
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Joint Temporal Custody's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #21 | 4.268 | 4.268 |
Overall | #28 | 4.268 | 4.268 |
Originality | #76 | 4.254 | 4.254 |
Presentation | #329 | 4.070 | 4.070 |
Ranked from 71 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The gameplay deals with the interesting consequences of the player having joint custody of the character. The character is being controlled by the force of time as well as the player.
Did your team create the art for this game during the 48 hour time slot?
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
We used pre-existing audio
Comments
This game is amazing! The gameplay feels really nice, aesthetic and sound effects are great. Really fun!
The only thing that can improve is the jump, sometimes if you want to jump just after landing, you need to time it right. (in platform games it's usually a good practice to check if the player presses the jump button just before landing to make the controls feel more responsive). Other than that, I think the game is perfect!
I loved the design and concept. Game was really fun and original. Also the music was a nice match.
Great idea executed well. I managed to beat all of the levels. Though, I did notice that there were a couple of 'empty' levels, in which you just need to walk to the end. Maybe you forgot to finish those? They were in the middle of the game, not at the start where you would expect something like that.
I just rated your great game! Thank you very much for watching the stream yesterday!
I would appreciate it if you could check out my game too!
Oh boy u are a frickkin machine to make 30 levels. This game is awesome mate.
Loved it all the way.
Awesome mechanic, smooth platforming and good audio.
Neat idea for the jam, fits the theme. Has simple yet very effective presentation, great music as well. Gameplay feels solid and provides a good enough challenge. Good job!
This game is really cool. Haven't had the time to finish playing it off-screen yet, but still planning to!
The platforming challenges are fun, the timing is close at times but not unfair, only issue I had was that it wasn't always predictable how many boxes would break below me.
Loved it! Very smart utilization of the concept of limited control. I think the puzzles can be a bit more challenging with those mechanics (it felt more like a platformer than a puzzle but it has puzzle elements you can really emphasize IMO)
Really cool game and well explored mechanics! Some levels are really tricky :D
I like the retro 2bit style, makes the levels very easy to read.
Awesome game! I really liked the clock interface used to show when you would be forced to do certain actions.
Thoroughly enjoyed this one. Great execution of its core concept; really feels like every meaningful possibility was explored. My only frustration is with my own brain for knowing what I wanted to do but not sending the right signals to my hands to execute it!
[Edit] If I were to suggest anything, it might be a button to accelerate time to keep waiting to a minimum, since I don’t believe this would interfere with the game’s challenge.
Really fun game. If you continue working on it, try to keep the necessary waiting to a minimum.
Really enjoyable twist in the concept. I could see this being expanded into an entire game that twist the concept even more, please. The only comment of desire for future feature, which I said on a stream while this was being played. Is it would be cool if the sound effects due to them being on a timer was tuned to the music so they kinda flow with the background music.
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