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Helm's Oddity's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #26 | 4.597 | 4.597 |
Overall | #161 | 3.995 | 3.995 |
Fun | #365 | 3.710 | 3.710 |
Originality | #771 | 3.677 | 3.677 |
Ranked from 186 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You can join together with monsters to use their abilities to explore a dungeon and solve puzzles.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Love the "gameboy" aesthetic and the way we change between the rooms !
Good job for this game :)
Wow, so cute!
Absolutely love the look of the game!
The game is very interesting and I loved the concept and the aesthetics and that the puzzles are amazing, great game :D
The oldschool gameboy aesthetics look great, the level design is nice and varied, the music is simply awesome and the central mechanic plays perfectly. It's amazing how much work you've managed to accomplish in this short time.
I really like this and I wish I could complete it but I can't get past this room:
I found the exit in the top right but I can't go there since you can't get a turtle to the top part of the room and it has water behind it. And shooting the heart to the turtles up there also seems to not work.
We appreciate your feedback! Unfortunately, in the submitted build of the game, there is a camera bug present. This doesn't allow the camera to pan up to be able to see the puzzle solution (a turtle on the other side of the water). Without the use of a GameShark or Action Replay, I'm afraid we can offer no solution until after the rating process has ended.
Ah, ok. Thanks for the answer!
This game was wonderful, fantastic aesthetic. It was difficult and in some places it was frustrating moving screens and immediately walking into a fire. I also found that the octopus didn't give enough time to line up the shot and then fire, maybe instead of time you have 3 bullets?
The music was fantastic and for me it was the perfect volume, however it would be really good to have some accessibility settings to lower or raise the volume. Also consider that some colourblind people may not be able to see the different shades, perhaps it would be worth adding a blue and a red version so that everyone can find a colour scheme where they can see all the shades and nuance.
Really good game, just needs a few tweeks with stuff right in front of doors and doorways needing pixel perfect line up. Otherwise I loved this. Well done for making such a polished and complete game in such a short amount of time.
Man you really nailed the game boy feel. I loved it. A bit of the issue with the difficulty and hitbox size, but despite that I kept trying again just to see what came next!
amazing presentation! game is pretty tough, and there's a lot to do
Really fun idea, the mechanics were a little confusing at first without reading the instructions so could maybe use a small in-game tutorial but the idea is great and the presentation was spot on
How you managed this in 48 i don't know but really well done! Loving the throwback look to the gameboy era!
This is superb. I love the aesthetic and the game is a lot of fun to play! The soundtrack was great to listen to and the TURTLES AAAAAAAAAAAAAAAAH
very nice art
This game is well made, solid presentation. When it comes to gameplay it's really easy to get stuck in places and have to jump into the water or a pit to get out, but otherwise I like the concept
Amazing game! You've got a cute distinct style with fun gameplay that is surprisingly polished for a game jam. Also love the cover image being a gif.
Amazing work! Brings me back to the old days
This was so beautiful. How did you make this in 48 hours? Well done, no critiques other than a lack of checkpoints.
My only feedback is adding checkpoints. Great Game!
My only feedback is adding checkpoints. Great Game!
This game not only looks and sounds great, but I really like the transformation mechanic. Well done!