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A jam submission

SPACE BONDView game page

Why shoot your enemies when you can capture them?
Submitted by CopyLion, Ferrson, Lagmaster4life, MsCarrotCake (@MsCarrotCake), aleksandrbazhin, Keyes (@keyesque) — 28 minutes, 17 seconds before the deadline
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SPACE BOND's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#22263.0653.065
Presentation#23332.8552.855
Overall#26142.7582.758
Fun#31492.3552.355

Ranked from 62 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
In this shoot'em up, the player ship can get close and attract enemies like a magnet, turning them into allies providing firepower and shields bullets from other enemies. When enemies are detached from the player ship, they are hostile again.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 20 to 1 of 30 · Previous page · First page
Submitted(+1)

I like the concept but it seemed a little too easy for me. Also the music in the main menu is soo dope that I was a bit sad you had no music for the actual gameplay. Great entry though!

Submitted(+1)

I think I shortcuted the game - I went to the very top of the map along left side, when I got teleported to boss :D

Funny concept of enemies becoming your own guns. 

Submitted(+1)

The visuals and music were cool, but the game seemed pretty glitched so I couldn't finish it.

Developer

It's just 30 seconds long:)

Submitted(+1)

I like the idea and the mechanics.  However, the ships suddenly stopped spawning and there was nothing to do.  You probably already aware of this issue so let's not talk about it :)

I like the visuals and the music on the main menu.  I believe this game can be fixed and turned into a bigger project!  Good job :D

Submitted(+1)

I liked the idea, but I didn't get exactly what triggers my ship to absorve another one. And some times my ship would become extra fast.

Submitted(+1)

We had a very similar idea! Totally different execution though, shooting with lots of attached ships was very satisfying, well done!

Submitted(+1)

I really love the art of this. The feel of the game is nice too! I wish shooting felt more satisfying, it felt like sometimes there was no use. Good job on making this art during the jam! 

Submitted(+1)

I really liked the concept. Too bad you didn't get to finish it.

The few I played was fun. hope to see more :)

Submitted(+1)

I like the concept and the music! 

It seemed like the enemies disappeared after a minute (?) No more enemies spawned.

The parts I played was fun, though!

Submitted(+1)

Great concept! We checked out the design doc and we can see what you were aiming to achieve - this could be great with more time : )

ps. background music is a complete bangah!

Submitted(+1)

Concept is good. I think there could have been a mechanic to unlink the attached ships to increase the speed sometimes like having to make a choice to have more firepower or more speed. Interesting idea though. Good job.

Submitted(+1)

Fun concept, I really like the idea of using the ennemie's weapons against them. The fact the ships remain hostile after you let go of them is a nice touch!

Maybe it would be interesting to give no shooter at all to your magnet at the start, so that you are forced to grab onto a ship to be able to ripost. With a bit more spaceship types with different weapons, you could easily make it a complete game!

Very good job!

Submitted(+1)

Digging the concept, great work!

Submitted(+1)

The game has potential, good work considering the development time. 

Submitted(+1)

I really enjoyed the approach you all took! It's a bit rough, the jam version, with no solid ending, but it's clearly onto something cool! I'd love to see this expanded on after the jam!

Good job and hope you all had fun!

Submitted(+1)

Love the visuals and concept! I feel like with a bit more polish and a level format, this could turn into a really rad shmup! Can't wait to see where you take it.

Submitted(+1)

It really makes me feel powerful when I shoot all those guns at the same time 

Really cool game !!

Submitted(+1)

arts really good and i thought the concept had a lot of fun to it and can you check out my game

Submitted(+1)

Artwork looks excellent and the mechanics are pretty good. Took me a bit to figure it out but overall plays really well.

Submitted(+1)

Great work. The magnetic concept is really strong. Definitely could use some additional work done to it, I was able to fly past all of the enemies completely, and got stuck in an empty screen until I refreshed. Maybe constantly spawn enemies?

Viewing comments 20 to 1 of 30 · Previous page · First page