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A jam submission

Unlock WebView game page

Unlock the Golden Lock
Submitted by Liminal Creations (@Liminal_Games) — 4 hours, 40 minutes before the deadline
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Results

CriteriaRankScore*Raw Score
Presentation#12183.4383.438
Fun#12993.1673.167
Overall#14393.2473.247
Originality#20613.1353.135

Ranked from 96 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You are the key. Join yourself with the lock to proceed further.

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 27 to 8 of 67 · Next page · Previous page · First page · Last page
(+1)

Really like the spooky aesthetic of it and the audio is great. I agree with GalloPinto's comment on using up and down when on the walls being more intuitive as that's what my hands would try to do without me thinking whenever I got invested, haha! Puzzles are great and love that there are multiple solutions. If I had to give any critique, I'd say give the player the tiniest bit more time to get comfortable with one mechanic/enemy before introducing a new one. Overall, great experience!

Developer

Yes I agree with you, probably I should have added some more simple and different levels before Introducing any other enemy, and yes I will keep that in mind to add up and down arrow as alternatives controls, thank you very much for playing @rtrtist :D

Submitted(+1)

Awesome game! I loved the fact that have a final boss (I wanted to include that on my game) The art is really cool, music is nice but lets be real you might as well put some metal music on this xD. The gravity mechanic is cool an responsive. Only a couple of criticisms, I personally think that we you are on the walls you should be able to control with up and down instead of the side arrows, is more intuitive and the player character is a little too simple compared to the bad guys, I will follow you on twitter to check the progress on this project, great job! 

Developer

Thanks a lot @GalloPintoGames I will add up and down arrows to the controls as well, I am probably thinking to make it a mobile game what do you think

Submitted

Cool! making it mobile is definitely the way to expand the reach to everyone, are you thinking like tilting the phone to change gravity?  that would be cool, maybe you can test with that feature to see if its fun : ) 

Submitted(+1)

I really like the art style and overall atmosphere of your game and I think it has a lot of effort put into it. I think the controls make it a bit harder than it needs to be, walking on the left wall was a bit irritating. I really like that you included a boss battle at the end, although the random movement combined with the gravity switching made it a bit unforgiving. Good game, especially presentation-wise!

Developer

Hey @bluemeerkat thanks for the kind comments, I want some suggestions on the controls how do you think I can make it easier / better?

Submitted(+1)

Maybe it is just me, but I had a bit of trouble on the left wall, since the movement keys are "swapped" i.e. when I press "left" the character moves right (relatively speaking). The right wall and the ceiling made sense.

I think you could also play a bit with the gravity of the player character. It accelerates slowly when falling whereas moving left/right is instantaneous. So maybe make the character react a bit faster to the change of gravity?

All these things don't really matter in the first few "puzzle"-levels but they become more important when you are running away from enemies. The enemies also feel much more mobile than the player, maybe they could wait a bit before they change direction?

Developer

@bluemeerkat I got it many people told me that controls a little bit confusing actually I intentionally made them like that, it does not matter whether you are on left wall or right wall when evev you will press left arrow it will take you down same goes for the right arrow this same concept also applies on the down and same goes for the ceiling and floor, actually its probably my falt I should have wrote it somewhere on the game do you think it should be changed let me know.

Submitted(+1)

Very well polished game. This feels like something that I could find on the google/app store. I really enjoy this one. Good job!

Developer

Thanks, @AmyHyruleHero for trying it out, I would surely look into that ;)

Submitted(+1)

totally love the art and gameplay and music! this is the highest rated game by me:)

i think it has very good educative first levels that teach you how to do things, big plus

maybe it would be more interesting to make balance to more to the side of 'puzzle' component instead of steering, but don't mind that, it's just a suggestion in case you plan make something bigger out of this game:)  

Developer(+1)

thanks, @ana.merzlaya I glad you liked it, many people told me that controls are a little confusing, do you think so? If yes I would love to hear how can I make it better :) would love to hear some suggestions from your side.

Submitted(+1)

no, don't worry, i think it wasn't difficult, somehow for me it was quite easy to adjust (actually usually i have problems when something is done in unusual way)

Developer (1 edit) (+1)

Oh ok, I got it @ana.merzlaya I think I should add some very simple level so that player could get a hang of it, btw thanks. I saw your other work on Instagram you are indeed a great artist keep it up :)

Submitted(+1)

oh, thanks a lot, but actually i am not an artist, just hobby during weekends:)

Submitted(+1)

Very Challenging! The boss was a really bad ass! The graphics are simple but great! Maybe, have you tried adjust the move control with the gravity change? Maybe it can give the player more control about the character. And last, how do I get the theme Joined Together with this?

Developer

@NickyKendy yes I tried it out, I thought making the keys separate will give much more control over the player.

Theme: You are the key. Join yourself with the lock to proceed further.

Btw thanks for trying the game out :D

Submitted (1 edit) (+1)

Couldn't make it throuh the boss, too challenging :D
Generally, everything is well polished. I love how intimidating the ambience is! Great entry!

Developer

@idlebum Thanks for playing the game means a lot :)

Submitted(+1)

The boss was super challenging! Nice art & music design on the game! The mechanics felt very good to play with.

Developer(+1)

Thanks @Rocksus for playing the game :)

Submitted(+1)

From level 3 the levels seem get a lot harder but other than that the music and graphics really tie in the super well

Developer(+1)

Hey @DahamBelpage thanks for playing the game, yes I agree its a little difficult after 3rd level but I will change it after the jam :)

Submitted(+1)

Consider rotating the screen when changing the gravity so the controls don't seem to mess up, and make the first several levels a bit easier (starting from the level with the bull-like head, things seem to take up a whole nother level). I appreciate your level design and a well-executed gravity concept though.

Developer

Thanks, @FinisValeth for trying the game, I will surely try out your suggestions.

Submitted(+1)

Nice concept to control both gravity and movement. Great design levels!

Developer

@StrivenStudio thanks for trying it out :)

Submitted(+1)

Cool game! I like the art style, its super unique! I did however, find it really difficult. I couldn't make it past the level that introduces the skull enemy, That might just be me though. Besides that, this is a good game!

Developer

Thanks a lot @SombreroGuy I agree I should have made the levels a bit simple.

Developer

Hey @SombreroGuy I posted a walkthrough for the levels 

Link:

(+1)

I really like the funky control ideas, I think it could do with a shallower difficulty curve! I got stuck on the third level lol

Developer

@mischieffoat I will keep that in mind I will change the difficulty curve, btw thanks for trying it out :D

Developer

Hi! @mischieffoal I posted a full walkthrough of all the level

Submitted(+1)

Nice game! The weird controls really made the game feel interesting, and the different enemies were all super fun to figure out!

Developer(+1)

Hey @randomerz I am glad you enjoyed it :)

Submitted(+1)

This was fun! It would be interesting to see the removal of movement,  and keeping gravity changing.. just an idea :)

Developer

@HaniALK yes, a very interesting idea I would definitely try it out in the future, thanks for the suggestion :D

Submitted(+1)

Solid game for a short GameJam. Good job!

Submitted(+1)

Solid game for a short GameJam. Good job!

Developer

Thanks JustWinginlt for playing the game :D

Submitted(+1)

Nice mechanic I like the way you have to move the key to reach the lock. The various dead skulls are a cool addition to the difficulty level. Good Job!

Developer(+1)

Thanks @Chrix appreciate the time you gave for trying it out :)

Submitted(+1)

I like the atmosphere and the music was so relaxing, Nice puzzles

Developer

Thanks, jhonamath!

Submitted

Its amazing the last levels are hard lol

Viewing comments 27 to 8 of 67 · Next page · Previous page · First page · Last page