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Slimey Slimes's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #779 | 3.550 | 3.550 |
Presentation | #803 | 3.700 | 3.700 |
Fun | #865 | 3.383 | 3.383 |
Originality | #1015 | 3.567 | 3.567 |
Ranked from 60 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The slimes join and split together
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
the animation is so cute ^w^
The wiggle and jiggle is super satisfying :D awesome job!
The slime was extra slimey, and I LOVED it! Struggled with the movement (especially the jump) but really had a lot of fun with this. Great work!
Great game! The puzzles were simple but fun. I loved the graphics and in particular the slime animation. It looked somehow very satisfying :D I enjoyed playing the game very much.
The physics-based movement system is too random to be fun to use
Great idea and the feeling is very good to join and split the slim. I notice that my slim can go off-screen after a big jump but nothing to be worry for a 48 hrs jam, Good job!
Cool concept, good job on the game.
Super fun, what a great submission! I wish movement was a bit finer but the game is solvable and extremely entertaining. Congratulations!
It was genuinely fun! And the wobble wobble of the slime was amazing! Good job!
Good mechanics, I liked the idea :)
The movement felt very inconsistent at times (sometimes jumping really high, sometimes not, sometimes jumping when I just wanted to move a little to the side).
I did enjoy the slpit/merge mechanic and controling multiple slimes.
For the levels, you could clearly see what you needed to do, leaving most of the challenge to execution, which is fine.
This is a really great concept and the programming for this game seems super difficult, and it was really well done. Cool game.
Very unique concept and well polished game! My only criticism is that it would be easier for the player if there was a ceiling in every level. That way if you jump too high, you'll bounce around the room instead of flying off screen. Nice submission :D
Really cool game ! The controls of the smile was a bit odd, it was really difficult to make them jump where I wanted... But otherwise, that was a very interesting concept, with an original take on the theme ! Nice job =) !
I really like the art and music/sound effects. The soft body physics are very satisfying to play with even though they are a bit buggy. :D I sometimes got stuck in the wall.
Momentum is stored interestingly tho, sometimes I can't jump then I jump with the speed of sound.
Pretty good game otherwise, well done! :)
Let's go slimes! I liked how you used both joining and splitting. I struggled with the jump/physics, but like, hey, 48 hours is not a lot of time to get those things perfect! Great job!
Easy, I see slimes and I approve :)
I've seen a few games with split mechanics so far but I think yours is probably the best so far. The joining and splitting was fairly satisfying, and the wobbling around was fun interact with.
The jump might need some refinement, I felt it was a bit unpredictable and hard to get right
i like the art style, and it felt nice to see them bounce around and land on each other. the physics are a bit hard to manage though, but besides that, it's still pretty cool :)
This is a cool game, and really fun bouncy/slime animation. Nice work!! I suggest you add some extra gravity for when the slime is falling, but in any case this was still a fun mechanic!
Thanks! You can actually hold S to fall slightly quicker.
Oh nice, I didn't notice that
Nice game! The slimes were a bit sporadic and hard to control at times but it was fun