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Tri Goat's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #213 | 4.065 | 4.065 |
Overall | #459 | 3.736 | 3.736 |
Fun | #759 | 3.442 | 3.442 |
Presentation | #802 | 3.701 | 3.701 |
Ranked from 77 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game fits the theme "Joined Together" because it involves moving a "Joined Together" bridge in order to help the goats cross to their home.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I absolutely loved the SFX in this game, great job hahah The general mechanic was really fun too, I would love to see different types of goats that bounce different directions and other obstacles!
One thing I can suggest is perhaps if there was a shadow on the trampoline it would be easier to judge the goat's position to bounce it. There were a few times I thought I had it just right to find out the goat was actually falling to a different spot.
Good job!
The goats sound effects are so cute lol, tho the strategy is very simple, it's still a fun game
A pretty fun game with an original idea. The UI is very polished. This is one of the nicer looking games out of all entries. Bravo!
Great casual game!
The triangle getting red kills you immediately while there is no tag to indicate which area is valid. It is a bit weird.
I still like it though.
The art and music are both very nice, and watching the goats bounce across my bridges was super satisfying. Great work!
As a fellow Unreal enthusiast I can appreciate the amount of work put into this game! Very well executed and very adorable! Good work!
Nice idea and good realization, I like it. Also liked the music, good job.
cue art and music with a simple idea! the levels were a bit repetitive, maybe some new mechanics would have prevented this. however the sheer originality of this idea was a breath of fresh air
A Good game of goats!. your idea is pretty cool!.
goats. love 'em.
they bounce bounce into my heart
In all seriousness, this is pretty well made! Good job!
The game feels really polished for being made in such a short time, it was very relaxing and I didn't notice any bugs.
I loved the 3D art style! And the gameplay was so simple yet so fun. You have designed some really well made levels and the UI was just so slick. I had so much fun and it was pretty comedic to see the goats fall off sometimes. The models are well made, and the music is so fitting. Some amazing stuff here.
My only suggestion would be to maybe introduce some more mechanics to spice up the levels a bit more, since it did feel very slightly repetitive. However, this is a jam game and is still very good as is, just in case you plan to expand on this introducing some cool mechanics more would be great (I think this would be really good as a mobile game)
I really, really like this submission. Keep it up, I feel like this will do really well!
I had a little bit of slowdown on the later levels, but overall was an extremely clever take on the theme! Shepherding the different speeds of goats made even easy levels fun.
Boing Boing Boing, that was fun (even though it was frame-y for me, I wish my computer was better so I could play this game as intended)
The goats bounce is very satisfying, maybe you could add a limit to the area each shape can cover? currently you can get close to covering a whole canyon by stretching the triangle way out. an area limit would let you add more shapes without them just being used as big square bridges too.
A great idea executed really well.
I had fun, I like the idea
Great idea. This game has an element of mechanical skill for a puzzle game, which makes it quite unique. I would like to see a bit of a shadow as to where the goat will land so the player gets a better sense of space when moving their trampoline.
Its intresting how a wierd shape can be enough to create som puzzels. Nice work!
Great idea that turned out to be a lot of fun! You have to create a path of trampolines for these goats to cross large gaps, but the trampolines are tringles and the only way you have to interact with them is to move their vertices, no panning of the shape. That no panning rule makes level 5 pretty tough!