Great job! I was surprised by how the role reversal showed itself during the gameplay. That was a really nice touch!
Play game
There, happy!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #31 | 4.357 | 4.357 |
Presentation | #37 | 4.648 | 4.648 |
Creativity | #37 | 4.465 | 4.465 |
Enjoyment | #244 | 3.958 | 3.958 |
Ranked from 71 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as a patient helping their psychotherapist.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
This was a such a thoughtful, warm, and well-designed game! I loved it from start to finish; having the menu be the introduction to the main mechanic is so clever, and the rest of the game was intuitive and heart-warming. I'm surprised a game this polished was made in 48 hours — great work, team! :)
I played the web version before I noticed that it was a bad idea, so I had a laggy version, but the game itself was really intresting. I love the esthetics too!
I'm deeply captivated by this game. It has such a lovely story, and you've done a fantastic job with it.
So good ! Love the way it work and the whole elegance of the game ! The "role reversed" theme strike quickly and nicely and every little twist on the game is really cute. Like, good game!
This is great! It really gives me vibes of puzzle games i love like A Little to the Left and Unpacking, but it's beautifully it's own thing. It's obviously a bit too simple being that it was made in 48h, but it was made so well, everything looks and plays so nicely. With a bit more gameplay and dialogue and different scenarios... this could really be a full release, this is amazing, congratulations on the amazing project!
Really nice cozy tiny game! Love it. Also Presentation of the theme is very unique. Artstyle is adorable, sound design fits the game and over all its solid expirience. I enjoyed the game :)
i like the interpretation of the theme, and the idea of dragging dialogue options and objects into the box is very interesting
saldy i played on the browser version and the game crashed :(
A really great game! Super creative and its use of the background is great!
This was very very good! I loved the way the room expanded around you. The central message was very good too.
There is a typo towards the end FYI. It says "pig picture" instead of "big picture."
How did you make the music? It was lovely.
Hey. For the music I used FL Studio with 3 virtual instruments : "Noire" for the piano, "Cuba" for the upright bass and "Abbey Road 60s drummer" for the drums, all from Native Instruments. I composed music for a lot of time, jazz is not really beginner friendly and my tools are expensive, but at the end of the day it's a light orchestration so I could easily modulate and add a lot of small things.
I was really really surprised when I saw that the music was made during the jam. It is fantastic, I actually sent the game to a friend that has trained as a jazz drummer.
Seriously, great work. Music for jams is hard, I kinda slacked for our game. My goal was to do a procedural system with a pool of melodies that get randomly chosen. All it is right now is an 8 bar progression that loops but it changes instrument depending on the tile you're on.
You ever look into procedural pieces for games? It's a really fun way to compose because you don't have to cut so much. (I hate cutting things I write haha!)
I did some procedural systems for mostly rearranging tracks and stems, but I would love to make a completely generative music but it's a lot of work and that can be hard for a jam. Maybe next time ? I will try to get better with the tools before. I made a music once for a small tactical game where the stems are linked to what character is in your team, it sounds a bit like what you describes.
I used FMOD for integrating in this game, I have worked mostly with Wwise before and that's really nice for adaptive and generative music but it's a bit hard to start with. What did you use for your procedural system? Native Unity/Unreal can be a pain in the ass with audio.
As someone who always has a habit of checking in on people and asking them how they are feeling when I’m going through challenging times I really appreciate this game!
The execution on the concept is great, having the environment slowly reveal itself and having the player find items in the environment to respond with is a really clever approach :]
The art-style and sound effects blend together nicely and create an overall wholesome tone ;] Thanks for making this!
your art style rocks!! i love it, i was forced to do a sketchy artstyle for my game cause of my lack of artistic abilities 🤧🤧
This game is very ergo. And the art is really good! I loved it!
This game's tutorial being the menu is so simple yet it is intuitive. I like how as you help the therapist the scope of what you can see gets larger. It helps slowly introduce the materials you can use to help the therapist in a symbolic way.
Leave a comment
Log in with itch.io to leave a comment.