Play game
Farming Like A Boss's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #121 | 4.186 | 4.186 |
Presentation | #133 | 4.481 | 4.481 |
Creativity | #147 | 4.279 | 4.279 |
Enjoyment | #426 | 3.799 | 3.799 |
Ranked from 154 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as a final boss but in a farming game to befriend the hero
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
Leave a comment
Log in with itch.io to leave a comment.
Comments
Great game! Very polished indeed and quite addictive.
Wow. This is actually incredible! :D It really wouldn't take much to expand this into a full game. I am astounded by the work your team has done here in 48 hours!
Thank you! Being use to work together + many jams experiences adds up to be a big plus when it comes to those time restricted productions, definitly!
I wouldn't of been able to tell it was made in a jam
Clever concept and such a well polished execution! I think this could definitely be turned into a full game.
This is an incredibly addictive game. The randomness is really helping you think, yet you feel empowered as a giant demon to do whatever you want anyway, so it's really a nice action puzzler :D Well done, fits the theme perfectly. Can't wait to see this in production !!!! +1 for epic music as well, +1 for graphics, +5's all around !
Thanks you very much!
Very fun and addictive game.
The art style is awesome too
Good job!
Incredibly executed. The game feel is perfect.
From an abiding friend :)
Content que ça t'ait plu ! ✌️
Great polish. The game is fun and rewarding!
Cool polished creative game! Graphics are awesome! Bien joué les lyonnais😉!
Merci beaucoup ! 😊
This is acctually such a polished game, wow!
This is amazing and I am the most confused gardener. How did someone manage 600+ points?!
Honeslty, I have no Idea haha
You really nailed the feeling of being a giant end boss in the wrong place.
I love all the massive skills, them all coming with clumsy collateral damage and the game not asking you to make the most efficient farm, but to destroy as little of your own work as you can.
Visuals, music and gameplay all work super well together to convey that
Super glad you get the vibe we wanted to convey! Thanks for playing!
This was really fun! What a clever idea, gardening as a demon :D I found this game to be quite addictive, awesome work!
Fab concept and really polished application of the theme. Why don't more farming sims let you play as the embodiment of evil?! Bonus points for the demon's name... that's really really funny.
I absolutely love the concept for this game, the idea of a reformed demon king trying to take up a gardening hobby is great, and it’s portrayed very well through the names, visuals, and flavour text of the abilities. Took a few tries to get the hang of it but very fun working out which combinations of moves work best together. Impressive how you managed to still make the demon king feel powerful and intimidating while farming, well done.
Great game, love the art and music too. Got a 570 score but the round counter seems to be off by one sometimes or some similar bug. The indicator on the basic harvest ability also is slightly wrong and if you plant, water, then harvest in a line at the start you'll end up destroying them
Wow that's an awesome score you got !
There is definitely something wrong with the score, I think the vegetables harvested during the very last turn are not taken into account in the score sent to the leaderboard, I'll try to fix that in the post jam patch. And also yeah, the indications are kind of wrong for the harvest ability (technically it's true that you harvest at the locations shown, except you stomp them first, so you can't harvest anything. we did not found time to solve that unfortunately.
thank you for your feedback !
also clicking abilities too fast can soft lock the game
Cool theme, Great Job!
Great fun, great concept, great presentation (except the leaderboard, which slightly lets the presentation down, not enough to lose a star though).
Couldn't figure out the controls at first. There was a bit too much to read about what each move did, and not quite enough hints about how to actually make a move! I figured it out pretty easily however.
I never felt confident enough about what each of the moves do to be able to plan ahead. They seem deliberatly designed to not synergise well. I guess finding those good patterns of moves is the point of the game, and there's no lack of depth to the grand strategy.
I had two goes, which probably wasn't quite enough. There's a whole load of other game on my list though, and I'll need to get back to doing some actual work sometime. The first go I was pretty happy with, I got the hang of making reasonably decent moves towards the end. But I still failed, with a score of 200.
My second go I knew way more about what I was doing. I prioritised collecting the chillis and got extra skills earlier. Enough to make a difference with the number of turns left. I got my hero a decent enough salad to make friends and put off my slaying to another time!
Overall, excellent work!
Hey, thanks a lot for the detailed feedback!
I'd say you captured the essential design choices we tried to convey! Mainly, the fact that skills dont synergise is supposed to represent the clumsyness of the boss, who's more used to crush heroes mindlessly than growing veggies!
In a design stand point it's a bit frustrating, but when you get the hang of using skills while managing you positionning it gets interesting (imo).
Awesome game! Love the art and music, gameplay is challenging but very fun and challenging!
I love the concept. With some fixes, this can be a game that catches me for hours and hours. Great entry with beautiful art and nice mechanics. The addition of a leaderboard is welcomed.
Congrats, one of my favorite games so far!
Thanks a lot for your comment ! What do thing could be fixed ? I'm going to work on a post jam patch so any feedback is appreciated !