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A jam submission

InkmenView game page

Roguelike strategy card game with a lot of stickmen
Submitted by Progz (@ProgZ3) — 5 hours, 19 minutes before the deadline
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Inkmen's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#10683.6403.640
Style#11093.8203.820
Enjoyment#11533.4803.480
Creativity#14303.6203.620

Ranked from 50 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
This game was built to scale the amount of people working on my game. The team is probably 80+ members. Also, in the game, the stats are scaled with your progression, and if you don't want to lose, you have to scale up your team.

Development Time

96 hours

(Optional) Please credit all assets you've used
See description for full credits.
You have the credits in the game too, if you select "no" on the first interaction.

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Comments

Viewing comments 20 to 1 of 32 · Previous page · First page
Submitted(+1)

It took me the second play through to start to really understand the mechanic and it is very fun. I love both the idea and its art style.

Developer

Thanks!!

Submitted(+1)

This game is really impressive to make. The spooky vibes was a nice touch.

Developer

Thanks!!
Almost everything has been done on stream if you ever wanna see how anything was made!

Submitted (1 edit) (+1)

Fun gameplay, good art and music, just wished there were more abilities to play with. A really solid game overall ! P.S. loved how you added a nope button right at the beginning XD

Developer

Hahaha, thanks!
Definitely planning to!

Submitted(+1)

I really like the art style. And the idea is amazing and original

Developer

Thanks!!

Submitted(+1)

Pretty cool game. Would have been better if you could have added more abilities to the game. Great job!

Developer

Definitely would have done given more time!
Hoping to develop the concept a bit more in the next jam!

Submitted(+1)

i like this game a lot but there is an exploit where you can just sacrifice cards for ink points convert them into action points then demolish the other team with bosses and then sacrifice the new cards for other ink points,

also i was kinda disapointed on how few abilities there were in the game.

Developer

Definitely planning on adding more in the future!
And the exploit definitely has to be fixed, but if you reached it, I think you saw most of the game for now haha

Submitted(+1)

Has a lot of potential!

Developer

Thanks!!

Submitted(+1)

Finding your own masterpiece in this game was fun, but the game itself was quite enjoyable.

Creativity:

It's hard to tell how the game fits into the theme, but the concept itself is very creative, fighting random doodles is quite funny and it's nice to see a new one appear every now and then! (over 70 people wow). The game could use more mechanics on the cards. Also if you consider updating something like letting the player draw the first stickman would be really good!

Art:

Suprisingly despite 90% of the art being simple stickmen, with the way you arranged the ui and with the way the stickmen are displayed the game look really good. I was surprised that a "stickman" game'' could have so much charm! The UI looked nice and was responsive.

Sound design:

The music and sounds were simple and did their job, the relaxing music definitely added to the experience so i have no real issues with this part of the game, (props for actually having sound effects!)

----

Overall this was a surprisingly pleasant experience, and i think this has A LOT of potential for the future! Good Job!

Developer

I saw one of your comments on another game, and they're always a delight 

Thanks for your feedback!!

Submitted(+1)

Very cool concept for a game would be cool if people submitting stick man could get some other choices to add more personality to their stick man

Developer

If I authorize colors, the art would sadly become pretty inconsistent
But if I do that in the future, I'd try to add different sizes for sure!
I was also thinking about organizing a "Stickman Jam" to have your stickmen compete hahaha
Also, would be great if I could let everyone draw a stickman at the beginning and share it to others through a server, but the server part sounds a bit difficult (but let me know if you have an idea on how to do that for free and safely!)

Submitted(+1)

I love the art style xD and I suck at this game. It's fun!

Developer(+1)

No worries, apparently I suck too, compared to the others who found an exploit xD
And thanks!

Submitted(+1)

Really creative idea to include many artist designs. The gameplay is very straight forward, different active and passive skills would have been really good. The game could need some VFX to indicate who is attacking who. After I click the attack already happens before I could see. I did not notice we can attack our own team members for a while and lost the first playthrough. 

Submitted(+1)

It took me a while for me to understand the gameplay. Til this point, I'm still uncertain about how the passive skill would be activated. A little more input feedback would be nice, so I wouldn't be clicking random things and seeing stuff unresponsive.

But the game is good. I understand how difficult it was to develop this in 100 hours. I was at the point where I have too many scores.

Developer

Thanks!

For the input feedback everytime you can't do an  action, there's already a text at the top telling you the reason why

The passives are passive, so they're automatic

I think there's only the ink image + passive skills that can be outlined without doing anything when clicking on them, is that all you're talking about when asking for more input feedback?

Submitted(+1)

You can always trust the stick figure. nice fun game.

Submitted(+1)

That was good

Submitted(+1)

It was a very fun game! I was able to get to 70 progressions before I got bored with just these 2 guys that made a combo to attack infinitely, I enjoyed my time with it!

Submitted(+1)

I love the idea of the big team!

Submitted(+1)

A very unique concept executed well, very much in the spirit of game jams to bring the community in. The only bit of feedback I have is that it's sometimes easy to miss which guy you have selected and attack your own dudes by accident, but that's a trivial complaint - well done!

Submitted(+1)

A fun concept well executed, I'm happy to be part of the very long list of people who have contributed  :D

The only criticism I would make is that the cards lack distinctive capabilities, but what you made in such a short notice is impressive. Especially for a solo dev :D

Developer(+1)

at first I wanted to give unique stats/abilities to every character, but then I realized we were gonna have more than 100 different stickmen, and that I wouldn't have time to script every battle, so I just went for generating things automatically, and sadly didn't have time for more actions, but definitely planning to add some!

Submitted(+1)

Lovely game! Ofc my first run i stupidly attacked my own characters, instead of reading the how to :,D

Developer

Thanks!!

I feel like it's the case for everyone, but atleast you learn quickly haha

Submitted(+1)

Well made, good concept. I like the attack sound effect!

Viewing comments 20 to 1 of 32 · Previous page · First page