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A jam submission

Nightbrew FestivalView game page

Build your cart, drive it, and serve brews!
Submitted by AnnaAD — 19 hours, 42 minutes before the deadline
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Nightbrew Festival's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#2144.2054.205
Overall#11573.6073.607
Style#16323.5903.590
Enjoyment#24633.0263.026

Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You must build your cart so that you can 1) scale up your enterprise (make more colors of brews), and 2) to physically scale the hills of the level!

Development Time

48 hours

(Optional) Please credit all assets you've used
See description for full credits.

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Comments

Viewing comments 27 to 8 of 27 · Next page · Last page
Submitted

One of the most creative entry I have seen! Great game!

Submitted

extremely charmed by this!!! absolutely love vehicle construction games. this was great

Submitted

It took a while to figure out but I manged to have some kind of fun!! Though that cart was hard to control...

Played today!!

Submitted

Such a fun and unique game, I really like it! Building your cart until you inevitably lose control is just fun to see.

Submitted

Very unique game, very chaotic and certainly a blast! The fact that you built this in 48 hours is staggering to me, phenomenal work!

Submitted

Took me a bit of time to get used to it but this was a really cool idea!

Submitted

Chaotic in the best way! A lot of possibility in the design space, and a lot of possibility even with what you have here for gameplay!

Submitted

Novel concept! The music got me in the festive vibe and the gameplay was incredibly entertaining. I had to restart a couple times because I kept trying strange builds that never worked, but I think that's what made it so enjoyable :)

Submitted

Serious props for getting such interesting mechanics working well in such a short time. The in-game tutorial helped A TON for figuring out what to do, but I had to take a look at the pictures for the game to figure out the best practices. Really neat idea you have here!

Submitted

Great game ! Amazing idea you got here, congrats on making it work !

Submitted

This was really cool, but definitely could use a bit more instruction on how to get everything to work right. The goofy physics is fun though :)

Submitted

I really enjoyed your stylistic vision and theming for this game! Wacky physics always make for a fun game too. I think you have a great concept here and I hope you continue to build on it!

We also tried to turn wacky physics into a game mechanic in our game, but applied it to puzzle platforming. It's really fun seeing how different people applied the prompt to build things that are similar and yet still different.

Submitted

The idea and the style of the game is very charming and funny. I would love to play a full, polished version!

Submitted

Loved the stile, took me some time to get used to the controls but it's an impressive game for a 48hrs submit! Good job :D

Submitted

Fun game! The music and art match the fun vibe of the game, good work!

Submitted

Very nice little game. The artstyle is charming. And the puzzles tingle the brain. However, the physics caused my cart to tip over sometimes. That was probably thanks to my own incompentence though :P

Submitted

Haha this one could be a Zelda TOTK sidequest ^^ nice

Submitted

Cool game, like it. It's get's really chaotic.

Submitted

Chaotic, I love it! The controls are very difficult though, and made especially the start of the game rough (I almost gave up (without playing the tutorial first)). I think also a remove button would be practical, but maybe you left that out for game design purposes?

It just occured to me that this is one of the uses of the scale theme so far :D

Very fun, thank you!

Submitted

Woohoo (I love that sound!)

Very original concept, and it's executed super well! The visuals are great, and the sounds too! Congrats

Viewing comments 27 to 8 of 27 · Next page · Last page