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A jam submission

GnometopiaView game page

Build a gnome city balanced on a scale, GMTK 2024 submission.
Submitted by bionicnecromancer, macro_scenery — 2 hours, 3 minutes before the deadline
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Gnometopia's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#2894.0114.011
Creativity#3004.1414.141
Enjoyment#3163.9023.902
Style#7983.9893.989

Ranked from 92 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You build a tiny gnome village on top of a scale, which you need to keep balanced as you build it up.

Development Time

96 hours

(Optional) Please credit all assets you've used
see description for full credits

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Comments

Viewing comments 28 to 9 of 68 · Next page · Previous page · First page · Last page
Submitted(+2)

Really creative and thrilling. Not really my genre but the possibility of losing it all from one bad construction made it a fun experience nonetheless. Maybe have a pause screen (or just on the game page) to show what buildings do what because I forgot almost instantly :(

Developer(+1)

good idea, the tutorial stuff was implemented maybe 2 hours before the end of the jam haha, so it isnt as fleshed-out as id like it to be.

Submitted(+2)

haha yeah I tend to forego tutorials as well until the deadline. Also, maybe not my place to suggest as it is your game, but you can still edit the game page and just add descriptions for each building there. Either way, solid work

Developer(+2)

Thanks for the suggestion. I'll add it shortly!

Submitted(+2)

Wow, this game fits the theme perfectly! The physics simulation gave me a lot of surprises. It was fun

Submitted(+2)

really enjoyed this, would like it if the camera moved up when i placed alot of building

Developer

You can move the camera up and down using W/up and S/down :>

Submitted(+2)

Nice game ! Loved the mixed concept of balancing and city building. The mood of the game is comfy. Room for improvement but solid entry!

Submitted(+2)

Super funny, sold my soul to gnome insurance.

Submitted(+2)

Really great creativity!! the art went really good with the gameplay!!

Submitted(+2)

Nice Concept, I like to place buildings carefully like childhood toys

Submitted(+2)

This was super fun to play!

Submitted(+2)

This should be given to civil engineers on their first semesters. Great idea and execution! I accidentally crushed all the gnomes with a factory tho :(

Submitted(+2)

Hilarious idea, awesome job with the gnomes running around to various buildings. 10/10 would go bankrupt again.

Developer(+1)

Thanks! I programmed a lot of the gnomes moving. It was REALLY a challenge.

Submitted(+2)

City builder, balance, and building a tower? Thats cool and ambitious. I liked it a lot.

Submitted(+1)

Physics-based-balancing plus city-builder-management-game is a fascinating blend. I like the concept of this game, but I didn't find myself really getting into it. Probably mostly because management-style games have never been my thing rather than anything related the quality of this gameplay in particular.

The music was slightly grating, which didn't help. I think the reason why might have to do with how most of the song only has one thing going on at once (ignoring percussion), and the MIDI instruments themselves all have very one-dimensional sounds, which quickly gets repetitive.

I do like the aesthetics and the gnome-mountain-log lore you have is fun.

Submitted(+2)

Very fun! Though the curved buildings mess me up at times, they also add to the charm. It’s an interesting thought to think about, how no matter how huge the city, it can come crashing down with just a little bit of error.

Submitted(+2)

This game is pretty fun and replayable. Fits the theme really well and has really great art and mechanics. I really enjoyed playing this. Good Work!

Submitted(+2)

This is so fun and very re playable. Fits the theme perfectly too, nice work!

Submitted(+2)

Music and gameplay are nice and relaxing. Love the art style. Very polished game :) Well done.

Submitted(+2)

Cute. Love the placing of the buildings and mix between physics and idle game. I am missing some concrete goal, even though it seems roughly clear to me that you have to build at least one of every building in order to progress to the next set of buildings.

Developer(+1)

getting Science points unlocks new buildings for you, although that might not have been too clear, oh well

Submitted(+2)

Love this game, saving it to play later. love the strategy involved.

Submitted(+2)

my gnomes kept on falling off their buildings so i killed them all >:3 had me giggling the entire time :P

Submitted(+2)

very cool concept, wish it was a little clearer how gnomes interact with buildings or how to make money faster. would love to see a fully fleshed out version

Viewing comments 28 to 9 of 68 · Next page · Previous page · First page · Last page