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A jam submission

Paint Rolling! with HueyView game page

A big adventure for a little ball of paint
Submitted by Timtanium707 — 1 hour, 6 minutes before the deadline
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Paint Rolling! with Huey's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#4184.0534.053
Overall#7953.7383.738
Style#11513.8023.802
Enjoyment#14473.3593.359

Ranked from 131 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player changes in size when rolling on the ground. Stage elements like springs, pressure scales, and updraft fans also effect the player differently at different sizes

Development Time

96 hours

(Optional) Please credit all assets you've used
all assets made by me

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Comments

Viewing comments 65 to 46 of 105 · Next page · Previous page · First page · Last page
Submitted(+1)

Really creative take on the theme - I LOL'd at 'Oops, you ran out of yourself'! Also I would kill for Huey

Submitted(+1)

This is a very fun and well polished game, I love the concept. Nice job!

Submitted(+1)

I enjoyed playing this!  The art is great too

Just a small nit pick, the controls for navigating the menu should probably be the same as/similar to the in-game controls, I kept having to swing my mouse over to click the retry button

Submitted(+1)

Really fun concept and great execution! I think the difficulty really ramped up in the second level compared to the first and while it was challenging, it was satisfying to clear it, and the more difficult levels. Great work!

Submitted(+1)

Very nice game, very good style, I loved the idea. Once I learned that bounding reduced the amount of paint needed to move it helped a lot. I did run into an issue when I rain out of paint and hit try again it sent me to the next level, and there was an invisible wall in the fan level the 2nd time I went to it. Overall very fun concept and execution. 

Submitted(+1)

Really cool idea to have you shrink as you move! I liked the challenge of the puzzle but I kinda wish the coverage thing was more of a ranking system of how good you did at the level, rather than a condition to win. Some of us ain't very good at vidya games lol

Submitted(+1)

Very creative idea! The puzzles were fun and challenging. I liked the art style as well :)

Submitted(+1)

A+ splat noise

Submitted(+1)

I ended up jumping all the time to not waste paint. But it didn't help much :D Fun concept. Very well done!

Submitted(+1)

"You ran out of yourself" haha. Really cool game, love the art and animation on the character and a great use of theme!

Submitted (1 edit) (+1)

Verry fun and creative game. I loved the idea of  getting smaller and smaller until you lose.

I think there is a problem when you replay a level the buckets you've collected don't spawn back

Submitted(+1)

This is creative, polished and fun, you nailed it!

Submitted(+1)

Wow! This game is a lot of fun! It's cute and challenging. Well done!

Submitted(+1)

I loved this game.  Super simple mechanic, lovable world, nice execution. Great Job! 

Submitted(+1)

Really juicy animations. Love the paint splattering everywhere. Fun concept! The spring pads are a bit weird though.

Submitted (1 edit) (+1)

The game is great, though I do have a few problems. First, I think so of the items could be explained at some point, maybe have a set of tutorial levels. Second, I think the game is really punishing, and could give more room for error, but maybe that's just me.

Developer

Ideally yeah it should have had more and shorter levels, but time limits had other plans lol. Thanks for playing!

Submitted(+1)

Wow, I love the fluent animation and responsive controls, feels very organic! And great mechanic with running out of yourself. I could see that this would have been a classic for the GBA or DS.

Submitted(+1)

Huey is adorable, and I really love the way you splat paint everywhere, colouring in in the world as you move - and the way you colour in the objects at the end! Perfect little bite-sized game!

Submitted(+1)

Very nice game! You really got the scale theme to be a main mechanic and not a addition which I feel my own game and a lot of others suffer from.

Submitted(+1)

Cool game! I don't think i've ever seen this idea done before. I ended up getting stuck on the third level with the springs though.

Viewing comments 65 to 46 of 105 · Next page · Previous page · First page · Last page