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A jam submission

MINE-SIZED MINERView game page

Short game about a gnome that can become a giant
Submitted by Shimp, Tyotya_injir — 6 hours, 4 minutes before the deadline
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MINE-SIZED MINER's itch.io page

Results

CriteriaRankScore*Raw Score
Style#18713.4853.485
Enjoyment#18823.2123.212
Overall#24273.1923.192
Creativity#38512.8792.879

Ranked from 99 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Main mechanic involves player changing their size(scale) to complete the levels

Development Time

96 hours

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Comments

Viewing comments 32 to 13 of 52 · Next page · Previous page · First page · Last page
Submitted

Agreed, all the particles made my many deaths easy to bear. Love the miners head lamp too.

Submitted

The polish is sublime with the particles.

On a downside, common application of the theme of the jam

Good job!

Submitted

I love the use of the scale system. Lots of potential, great job.

Submitted

Nice style! Particles are perfect. Good game!

Submitted

Dude that spike has a hit box of a mile

Submitted

bro didn't hear about generous hitboxes the games too hard mate

Developer

get good mate

Submitted

Oh ok.

Submitted

I love how you can essentially fly as a gnome, you're so floaty AND can double-jump. There were a few interesting puzzles in there, mostly platforming. Great job!

Submitted

Good in general :)

Submitted (1 edit)

I’m so bad at these games, but I still felt engaged enough to keep going. Loved your work!

Submitted(+1)

It's a high quality platformer game over here. even when it's hard, and you die a lot, the smoothness and dynamic controls, makes you want to try it again and again. The visuals are on high level too, outstanding artstyle and visuals.

P.S. Like if you also tried to mine the diamonds at the beginning. Terraria fans will understand.

Submitted

I really like the miner getting bigger and the pixel art getting more detailed. Overall, the game looks really nice. I didn't like the timer though, it made me feel like I had to constantly rush through.

Submitted

Very enjoyable game. It's nice that you utilized the transform mechanic in many creative ways. The art style is wonderful with all those lights. I think adding the timer was not the best choice since it gives unnecessary anxiety in an already not so easy game and blocks the view on top of the screen.

Submitted

Managed to finish the final level after taking it reaaaaallly slowly.

Having different abilities in the two modes worked well and they made sense based on the character size. Liked the animation between the two scales too!

The text was really bright against the dark background and sometimes got in the way. Also nit-picking but having the character default to gnome mode after every reset got annoying.

Submitted

Did liked the graphics, concept is a bit obvious but good implementet. The gameplay is unforgiving so I dropped the game on the Patient level. Still very nice.

Developer

thanks for the review! patient level was the last one, so never give up!

Submitted

Concept is really good, the gameplay is done well, and I like that the sprite for the main character actually changes! Really nice execution of a good idea

Submitted

Nice concept!

Submitted

Got stuck on the two elevators, but nice concept and execution.

Submitted

Nice lighting and textures! Sadly I couldn't complete the game the elevator level was a bit too hard for me. A bit too precise movement. Liked the fact that you can change the size and break boxes with it. 

Submitted

Very polished game and owned the assignment! well done!

Viewing comments 32 to 13 of 52 · Next page · Previous page · First page · Last page