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Devil Digits's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #819 | 3.630 | 3.630 |
Overall | #1018 | 3.659 | 3.659 |
Style | #1192 | 3.783 | 3.783 |
Creativity | #1578 | 3.565 | 3.565 |
Ranked from 46 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Players can drag every digit on the screen to SCALE their status up or down exponentially, allowing them to build their own unique play style!
Development Time
48 hours
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Comments
The art style for this game is amazing! great job on the whole feel of the game! everything felt smooth and the level ups were super satisfying!
Wow, nice idea! Though some tutorial in the start would be nice. I also like style
Please try our game too :3
You did good in 48 hours. Gameplay was fun. Manipulating the stats is indeed a good idea.
I really like this game! The art looks wonderful and the music fits well. I just wish there was a sprite to make the boundary visible on the corners/edges of the map hehe. I had a lot of fun playing! Great job :DD
I love this kind of games, how many types of improvements are implemented? very good job for 48 hours
The concept is very original ! I really like it ! :) I am just a bit frustrated because I died instantly while I was full life at 5000HP. Are the enemies stats scaled depending on the stats we have chosen ?
Otherwise the game is really polished and fun to play ! :D
A really fun game and mechanic implementation! I just wish i weren't killed from an offscreen projectile most of the time
Really fun game! I loved the artwork especially. I just wish you could see the game borders. Running into an invisible wall never feels good. Other than that, great job!
love how polished it feels!
Such a fun idea!
Manipulating numbers is very clever way of upgrading your character!
I got few issues, game kept playing while I was deciding on which upgrade to take (was that intentional?) and invisible walls... killed me few times.
Overall solid game! Great job!
The main game is great! Polished and crunchy. But manipulating the digits wasn't made clear, and then felt a bit cumbersome. Fun idea though
parabéns , muito divertido
o único ponto que poderia comenta de melhoria e que demorei para entender como funcionava as melhorias mas como é um jogo de 48 horas esta ótimo.
great game, especially for 48 hours.
I loved the art and especially the colors used. The gameplay works very well, and it's a solid game considering it was made in 48 hours. Well done :)))
Wow! What a surprise with the artstyle! It's really beautiful! The gameplay is also really polished.
I didn't understood well where it fits the theme, but after reading your answer i guess it's a unique interpretation
I LOVE bullet shooter games (i did kinda the same if you want to check : https://coolofdead.itch.io/dooms-day) anyway, the game is super cool so good job !!
Wow I love this game! Super clean and well made, especially for 48 hours. This feels like a complete game except for some little clarity and buggy moments. Sometimes I lose the ability to walk in a certain direction for example, and I think a tutorial would make the game a bit moe clear. But overall this is a very fun hectic shooter with a super unique mechanic. Great work!
Great art and sound effects. Killer gameplay mechanic with the digit-moving. Frustrations: invisible borders and a lack of in-game tooltips. Overall: inspired game design. Well done!
Really fun to try to get better. Would be nice if there was some kind of highscore on the screen at the end. And the monster that shoots is really annoying. Nice game. :)
This was super fun to play! The first time I raised my speed accidentally too high, I was just zooming around the map!