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Silver coins's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #743 | 3.656 | 3.656 |
Overall | #1788 | 3.391 | 3.391 |
Style | #2333 | 3.313 | 3.313 |
Creativity | #2788 | 3.203 | 3.203 |
Ranked from 64 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The size of the player increases by eating a silver coin and decreases by being hit, and this affects the gameplay.
Development Time
96 hours
(Optional) Please credit all assets you've used
Developer: Pouria Sadeghi
Sprites: Itch.io
Sounds: pixabay.com - zapsplat.com
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Comments
eating coins to grow big, didn't see that in many games that i have played so far. But i like it.
I know it's a very simple idea, but it was more important for me to make a game. thanks for playing.
Lovely game, nice that you even managed to implement the boss fight in the 48h of the jam (that damn tree trunk in the tunnel made me restart it like 5 times :P). I think the movement could be a little bit less floaty, especially for the smaller character versions. Great job!
Sorry :))) the game needs a restart button and I forgot about it :)))
Thanks for playing.
Great visuals! Animations are on-point, and enemies + levels designed great! Sounds and music are fun!
Good game!
Thanks.
A super polished game!
Thanks for playing.
Such a nice and tiny game, I really like the guys that run off from off screen, and how the screen shakes when you are big and make a big jump. Despite having no UI (not sure if the game even needs one) its pretty damn polished! Great work!
I am very glad that you liked it. Those people, my intention was to create a little atmosphere so that the game is not too soulless and to prepare for the boss. Thanks for playing.
Nice game! Had fun with it :)
Thanks for playing
Nice game, didn't overstay its welcome. Loved how instead of eating some other coin to shrink, you take damage to shrink. Boss fight was great.
I'm glad you liked the boss fight, I really worked hard for it :))))
It was an idea that came during the develop and I will definitely continue to work on the method.
thanks for playing.
Oh i didn't know about the secret scaling buttons so I played the game as intended :) This scaling feels like an interesting alternative to the super mario bros health mechanic!
Hahaha that is good :))) Happy you like it, thanks for playing.
Well done! I don't see the point of the silver coins when I can just use the up and down arrows to scale, but I still enjoyed playing through the rooms.
Hahaha they were for my test and I forgot to remove them :))))
an amazing platformer with a very high level of polish, great art and fun level design!! the scaling up and down using the up and down keys does make some of the challenges a bit too easy imo a could have been cut but excluding that its a wonderful game. amazing job!
(also cutting the up and down key growing and shrinking would stop you from being able to get stuck like this XD)
Thanks for playing, s and w key scaling was for my test and I forgot to remove it :))
Great platformer! The art was definitely better than mine, and the idea was also pretty interesting. Great job for the amount of time you spent.
I like your more than mine :)))
thanks for your feedback.
Very well built game for 48 hours!~ Good job!
Actually, it took 4 days and I entered 48 hours incorrectly when I was tired. of course, if we only consider the hours I worked, it is correct :)))
Thanks for your feedback.
Nice game ! Simple to understand and play, it surely made me think about my choices but wasn't super hard so good job
Happy you like it, thanks for your feedback.
I really like the metroid / megaman like puzzle game. Problem is sometimes When you scale up in a small gap you could get stuck but all in all Good Job!
Thanks for playing the game. I will consider fix scale bug after jam.
Wow, idea is very simple but execution is amazing. Levels are fun to play and everything is smooth and polished. Great job!
Thank you for playing the game.
Wow, what a nice entry! A good variety of enemies and really nice mechanics. Awesome take on the theme! Great job!
Thanks for your feedback.
once i saw the cinematic credits in the beginning, i had high expectations. You did not disappoint. Great art, gameplay, and fun concept. Good job!
Thank you for your feedback
Wow! This game is sooo cool! I really love the mechanic. It also looks and sounds so nice... Amazing game!
Thank you
Cool concept. The music was a bit annoying and some sound effects were pretty loud in comparison to other sound on the game.
I used the music in a hurry, but I will take your words into consideration and will definitely pay more attention in the next game
Mechanics were pretty good, and controls too. The music was a bit annoying after some times, so maybe a bit of variety would've help. Also I feel like you're a bit lying on your submission page as you say you only took 48hours (which a lost of people noticed in your comments), but on your game page you say
"This project was a labor of love, taking approximately four days to complete"
I didn't lie, and now that you said it, I just realized, when I uploaded the game, I was really tired, and that's probably why I wrote it wrong.
But if we look at it in a different way, it is not wrong, I did not spend the whole day in 4 days to make the game :))