Play game
Bagtle!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #460 | 4.185 | 4.185 |
Overall | #3221 | 2.963 | 2.963 |
Creativity | #4826 | 2.556 | 2.556 |
Enjoyment | #5252 | 2.148 | 2.148 |
Ranked from 54 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Originally as the level rise, the inventory slot become bigger and hold many item for player to use as skill power.
Development Time
96 hours
Leave a comment
Log in with itch.io to leave a comment.
Comments
The text was all jumbled for me most of the time, when adding weapons to my bag and attacking. Fun game!
Ok this is another game that I hope gets a continuation!!! I do feel like theres a few things that it needs to be great like type advantage book or something but this is a great start!!
The beetle bag became bigger by battling bad buddies!
Beautiful art!! the bigger weapons didn't seem to fit into my inventory though and then the text just stopped working at one point. Would be cool to see it developed more :)
Cool game! Love the art and music! Would love to see how we can change attacks instead of using only one! :)
Reminds me of a pokemon battle but super orignal !! I really like the characters deisgn and the environement it's super polished visualy !
Character design is very cute! Would love to see the inventory-management system more fleshed out!
Using inventory items as battle actions is always a neat feature in RPGs, and while I wished it was better explained, really appreciate the idea, just needed a bit more explanation, but still a really nice game, congratulations to the team.
The visuals are very pleasing! A little confused at the beginning, but I can get used to it after a few games. It would have helped if I knew earlier about the effects of each weapon, this game could also be more interesting if a back story was added. Overall, good job!
I was expecting pokemon-like battle, but I got inventory management? I'm not sure how the invetory influences the battle. Also I'm not sure how this game fits the jam
Maybe a quick easier tutorial battle could have helped
Character design is 10/10! Sadly I wasn't quite sure what to do, and couldn't get the tutorial to work :(
Thanks for the love for the characters!! We updated the description on how the mechanics work if you wanna try again.
Incredible presentation, music is phenomenal! I'm sure your team is aware of the bugs (no pun intended) and missing elements, so I won't criticize that but I do hope that you put a little more priority into the programming side of things next time. great game!
Thank you for your kind feedback! We sure will put more into the programming side. To give a little bit of context, the three of us are art graduates and we're learning how to code. We can do simple things, but the thing is... we need to learn a lot to do one thing that we consider simple and that takes of lot of time which hurts our time management. We learned, but maybe we do need a programmer to help us.
Nice art! I didn't get the whole mechanic at the start, and then open the tutorial - it was empty :D
Pretty stylish!
Thank you for playing, we also noticed that the tutorial wasn't loaded or built properly until late after the submission closed. So currently it is empty (bad time management on our ends, sorry).
Very cool artsyle :)
Glad you like it. Thanks for playing! :D
The art is awesome, really top-notch. Some clearer instructions would be helpful because I had a hard time understanding what I was doing, but overall, it's a really cool game!
Thank you! Based on the comments we agree that clearer instructions are needed. We will put it in the description for the time being, but in the next version, we'll surely add it. Thanks for playing!