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A jam submission

DICE ROLLERView game page

Made for the GMTK Game Jam 2022
Submitted by photodiode (@pinphotodiode) — 7 hours, 45 minutes before the deadline
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DICE ROLLER's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#1794.3204.320
Overall#8373.5183.518
Enjoyment#9023.3403.340
Creativity#26562.8932.893

Ranked from 103 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You play as a rolling die

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 41 to 22 of 61 · Next page · Previous page · First page · Last page
Submitted(+1)

I loved the pixel art and the animation. the sound effect and animation really show that's a heavy stone.  I wish there were more levels, I'd keep playing.

Submitted (1 edit) (+1)

Amazing pixel art, and those rolling animation, omg, they are so good. I can see that this type of gameplay is very common this jam but this one is my favorite so far.  

Edit: So Glad I gave the 69th rating.  NIce!  :D

Developer

Nice!

Submitted(+1)

The artwork and overall presentation is very very nice. The rotation tile was a nice introduction.

Submitted

Good stuff, nice presentation. However, it suffers from an issue  which I've noticed with other dice based Sokoban games that there is no simple way to memorise dice patterns and so it becomes more about deducing or forcing the solution through the shape of the maze.

Developer

Thank you.
Yes, it's very difficult to make this kind of game feel intuitive.

Submitted

Many entries have similar ideas, but I think the style that combines 3D with pixel art stands out to me here, and looks really cool! I do feel though that this game would greatly improve from the use of more audio. The rotation animation already looks super satisfying, but it would be even better if it also sounded satisfying!

Developer(+1)

The audio was the last thing I did and I was getting pretty tired towards the end.
If I make a post-jam update I will be sure to do more proper sfx.
Thank you for the feedback!

Submitted(+1)

Out of all of the rolling dice games, this one is definitely the best one, visual-wise. Animation is really good and does a great job assisting you with the puzzle. Overall nice work!

Submitted

  Lovely  game, the graphics are amazing! The gameplay is nice and the rotation animation is brilliant. Though there could've been a little bit more audio!

Submitted

Really impressive game. The rotating tile is a nice touch, which I've not seen in any other game of this type.

Submitted(+1)

very pretty game. I love the art style, it reminds me of the meshing of 2d/3d in fez

Submitted

PLEASE I'm begging you to expand on this idea and release it as a full game. This was my jam! Loved every minute! Great job!

Developer

I am slowly thinking of content to add. I'll try to make a post-jam update.
Thank you so much for playing!

Submitted

Very good graphics, a solid one-man production.

Submitted(+1)

Very good graphics, a solid one-man production.

Submitted(+1)

I'm loving the art with this one, so satisfying!

Submitted(+1)

I’ve seen this mechanic a lot, but this might be the best one. Excellent art, and not too frustrating. Very impressive for a solo project!

Submitted(+1)

The presentation for this one really elevates it.  I like how you used the path/indentation tiles in a puzzle in a very clever way.  Great stuff.

Submitted(+1)

Similar to some other games this one has a very good art and feeling, some music would have been appreciated, great game !

Submitted(+1)

Similar games we have here. But your art style is way better than mine :D I really like that rotation tile. Good execution!

Submitted(+1)

Super pretty art!

Submitted

Fantastic presentation. The concept is simple enough, but I find the actual act of trying to roll the die around the manipulate the faces correctly to be pretty unintuitive.

Developer

I can agree it's a bit unintuitive.
Adding a little die "mini-map" like some other games with a similar concept might be helpful.
Thank you for the feedback!

Submitted(+1)

Although I’ve now seen a lot of this mechanic, you did it really well - this is one of the best presented games I’ve seen in the jam so far; incredibly slick :D

(also I like the “twist” on the mechanic, which gave me a solid ah-ha moment!)

Viewing comments 41 to 22 of 61 · Next page · Previous page · First page · Last page