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DicePlosion's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #463 | 3.612 | 3.612 |
Creativity | #548 | 3.750 | 3.750 |
Overall | #619 | 3.629 | 3.629 |
Presentation | #1224 | 3.526 | 3.526 |
Ranked from 116 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
All characters are rolling dice.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
such a cool and unique idea! Id love to see more :)
Very fun! The VFX are amazing and the gameplay feels good!
Very fun! The VFX are amazing and the gameplay feels good!
I liked the fact that it isn't necessarily rolling something random, nice interpretation of the theme! The main gameplay remind of bomber man and I liked how it felt like a fast paced puzzle. Nice job.
I was very pleased to find a game that reminded me of Bomberman.
love the juice! this was definetly a popular idea but you put your own unique spin on it.
Do you know what, I don't think I've seen a jam game with effects until now, and they look good. Nice take on dice movement with the attacks and strategy!
Cool game! Really like the idea of different sides of the dice having different effects. At times I felt as though I was guessing where the enemies would go, but the inspect ability was really useful for planning the next move. Enjoyed the low-poly art style as well. Great work!
Unique idea for making the game fits the theme, its pretty enjoyable and not at the same time. The effect idea looks cool but its crushing gpu and audio when everything went by fast pace. I guess it could be lesser effect to makes the game not really heavy
Really cool game, very enjoyable to play! In later levels, it might be nice to have a checkpoint-mechanism (or health) to avoid having to start all over again after every hit, which can become a bit tedious. But on the whole, very nice entry!
the mechanics were simple but it requires some strategy. good decision to show possible enemy actions. i was able to finish the game after a few tries (the range of the yellow die always catches me off guard). excellent overall!
That is a very nice game !
It took me a bit to realize that the enemies' faces determined whether or not they would explode, but that is because I'm a dummy :D
Very interesting concept, with good controls and great visuals.
There is a bug (understandable for a 2 day Jam) with the attack pattern pickups not updating the attack indicator, and the Explosions can be a little overwhelming in clusters of enemies.
However, the idea is promising and overall this was very fun to play.
You're right, there are bugs with the indicators. To be honest, I'm happy how well they are working considering the last minute code behind it :D
Thank you for the feedback :)
Love the idea a lot : it's really well presented and it's a lot of fun to play!
if I had one feedback it would be that some variation on the sounds played would be welcomed. With different sounds played randomly for the same action, or with a random pitch for example, it would sound nicer and less repetitive.
But nice work!
Mixing fight and puzzle with dice theme is a great mix!
What I liked?
- I really liked the concept that each face does a specific attack, so it is important to think wisely before doing a move, since there is also an opponent which can beat you
- The VFX of each attack is really nice, even if it is a bit bright
Other comments:
- I found that the music didn't fit quite well with the game flow, I think that a more dynamic one would have been a better fit.
Overall good job!
Really cool concept, I love the idea of attacks happening as you roll, it definitely adds a dimension to the gameplay. I think telegraphing some of the enemies moves was pretty smart. Cool effects, though I noticed the game slows down when a lot of explosions are occurring, at least in the web version. Overall, really great effort from the team!
I would really appreciate you all taking the time to check out my submission, I think you all will enjoy it!
Yeah, unfortunatly we ran out of time before we could optimize it. Thats why we uploaded a Windows build too.
All good I still had a ton of fun!
First of all, this is the most unique game in this genre! I saw a lot of similar entries in this Jam but this one stands out!
Nice job!
Pretty interesting war chess game with a simple and interesting game depth. Replace the point with exp patterns is a polish idea. Explosion feedbacks are juicy.
The effect and graphics are amazing!!
we had a very similar idea when brainstorming for the jam, I am happy to see that you implemented it greatly! good job!!! 😁