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Caterpillar Speed Dice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #319 | 3.929 | 3.929 |
Enjoyment | #384 | 3.679 | 3.679 |
Overall | #668 | 3.603 | 3.603 |
Presentation | #1879 | 3.202 | 3.202 |
Ranked from 84 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The dice are the level
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
I love this Game, really amazing work. The only thing that annoyed me was the Perspective. It was really hard to know where exactly the Worm is in the air. But still a really well made game.
Great Work!
I adore the little worm. Like the levels, especially the one where the little machines keep pressing the pips to turn them off. Overall it was pretty fun :D.
This game was cute, then the later levels were just amazing! The useless machine riff was my favorite. My only suggestion is to give the little caterpillar some sort of drop shadow on the dice? Just so there's something to follow along while its in the air. But this game is certainly a fun game jam game. Super well done!
Its a really simple idea executed nicely, the 2nd dice with unique properties adds more depth to the game well done!
Cute game! Seems simple at first but then the second dice came in and I really had to up my game!
Show post...
Fun game and new concept to the theme. I accidently fall of the dice twice xD.
Nice unique concept. My score was only 145 lol, but i felt like the real challenge is eating that gem. Its so hard to aim at on any side that doesn't have a dot in the middle. But it was fun nonetheless. I really liked the second dice and the unique challenges for each side.
The caterpillar is adorable and the movement feels pretty good. I did find judging depth pretty difficult, maybe a slight camera movement to indicate how far you are away could help.
Really fun and smooth controls, loved the 2D 3D mix of art style, and that in my opinion might be the most athletic caterpillar ever seen in my life. The gem was kind of hard to get because of there was no real feedback as to where the gem was in worldspace apart from the very small shadow. and yo can;t really understand where the caterpillar is in the air. All in all a pretty fun game to play.
Thanks for the comment! Yeah, I agree the depth perception makes it a bit tricky.
The fast movement is what makes it so hard, love it, that must be the fastest caterpillar alive or time just move differently for caterpillars.. =P
Nice interpretation of the theme, it was really fun!
Love the idea and levels you constructed. Although it was hard to gauge depth and grab the floating stars.
The gameplay was very creative and fun, I enjoyed playing this game. All in all there seemed to be no bugs. Good Job!!
Thanks, I think there is at least one bug in it!
Love this! The basic mechanics are fun, then I was moved over to the second die and the puzzles and challenges came into play - took me by surprise, and was a whole lot of fun. There was a nice variety in the second half too - especially liked the one with the arms that would switch off the spots, it was oddly endearing :)
Controls are super snappy, I love the pace of movement but despite the speed I always felt in control.
My final score was 83 :)
This was so fun! I loved the little puzzles that were implemented mid way through, if only there was more levels, potentially with bigger dice!
Glad you enjoyed it! If you replay it you might get different levels...
This was supposed to be an easy and casual game...
But then I ran and jumped off the cliff!
took me a sec to realize you could bounce up to get the stars at the end of each level. Pretty fun idea though!
Really fun and the presentation is nice and clean
That was so fun!
Thanks for playing it!
Cool idea!
Thanks!