This is a very simple and yet incredibly fun concept and I can't stress enough how much I adore this artstyle. You created a very good game!
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Roll and Conquer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #334 | 3.714 | 3.714 |
Creativity | #340 | 3.905 | 3.905 |
Overall | #364 | 3.794 | 3.794 |
Presentation | #822 | 3.762 | 3.762 |
Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The direction and cells in the grid that you can conquer are determined by dice roll.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
Love the art and music! It gives me a feeling of childhood when we played these types of paper games at launch during school. Need to grab die by click on it is confusing. Wish you luck, nice job!
You had me with the title haha :D.
The idea is really great, 5/5 creativity for sure!
I also loved the art, really, like the others, i'd be so glad to have a friend to play the game with :D.
When multiplayer? haha
Really cool game! Almost seems like you could play it with pen and paper, which I think is really neat (only changing colors of squares might be a bit annoying).
Two minor nitpicks:
1. It's a bit misleading that the dice symbol hovers above the cursor, as both my girlfriend and me clicked the wrong tile at least once.
2. I'd like to be able to see the full map when selecting the dice.
I also didn't quite get the rules right after reading them, but playing helps. This is fun! I could see this becoming a game for bored children (both young and old) on long train rides.
Loved this! Great use of the theme and I love the hand drawn aesthetic
Really enjoyed this! I would love to see a full single player campaign in the future!
It took me a bit of time to completly understand, but after i got it, it is a fun game and is well balanced the dice effects. It kind of remembers me to dots and boxes in a good way, so congrats in a great game!
Great little game, very fun! I like that you included 1 and 2 player modes, and I dig the way you incorporated dice. Props to the team!
Love the artstyle which feels like a game I would play with friends on a notebook during lunch in Elementary. Also like how this isn't completely luck based and you have to genuinely think of your next move. Only real issue is that the ai isn't very smart but making a competent ai opponent in any game is already tough enough much less in 48 hours so I don't mind it.
Great game, the idea of each die result being useful in it's own way was a great design decision, especially coupled with the ability to pick between two results.
It's a fun game that uses the theme in a really unique way. Ties in great. Wish the AI was smarter. Much better local multiplayer though. Really enjoyed the visuals and art. Great job.
Clever concept, great execution! The choice of dice each turn was a good idea, just to give the player a few more choices each turn. I played it with the computer (who I trounced), but it would be fun to play on a piece of paper with friends. It'd add a nice bit of replayability if the castles got placed randomly, or perhaps by the players.
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