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A jam submission

The Sun with SunglassesView game page

Submitted by snail_licker69 — 1 day, 6 hours before the deadline
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The Sun with Sunglasses's itch.io page

Results

CriteriaRankScore*Raw Score
Controls#24.0004.000
Fun#34.0834.083
Overall#33.8393.839
Accessibility#53.5833.583
Originality#104.0004.000
Audio#123.6253.625
Graphics#293.6253.625
Theme#293.9583.958

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.2

Wildcards Used
N/A

Game Description
A short bullet-hell adventure

How does your game tie into the theme?
You play play as the sun, who saves corrupted flowers by illuminating them with light.

Source(s)
N/A

Discord Username(s)
N/A

Participation Level (GWJ Only)
1

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Comments

Submitted

Fun game. Liked the respawning element instead of restarting. Difficulty was overall pretty good not too easy and not too hard. Although despite the number of bullets the last guy seemed maybe too easy - don't think I died once.

Graphics were fun and sound was ok.

Thanks for submitting

Submitted

Impressive game, the hitboxes are very fair, the sfx are nice, the sprites are cute and there are a good variety of enemies, even 3 bosses! My favorite was the third, was able to beat it first try, good job!

Submitted

Such a cute and fun bullet hell. Loved the concept, you did a great job!

Submitted

I love the sound effects on this one haha!

I will say this is definitely a very difficult game, and I think it could have been eased into a bit more, something that intuitively forces you to pick-up a flower after shooting it or something in order to make sure the player knows that recharges your meter!

Otherwise, fun game though!

Submitted

Super bullet hell game : gameplay is cool, visuals are nice, "mouth-made" sounds are fun. Great job on this game.

This is a bullet hell game, utilizing the sh*tpost theme to its fullest extent.

It's competently made and of an acceptable length. Does that mean bullet hells are easy to make? I'm not sure. It's also the only bullet hell I've seen in this jam.

These are some things for you to ponder between now and January. You must continue to learn and grow.

Submitted

Enjoyed the game. The sfx of this game was a chuckle, nice. I enjoy myself a good bit of bullet hell.

Suuuuuuuuuuuu~

Hardest boss in the game was the 2nd, the rest are more predictable :D.

Submitted

I like the sun and corrupted flowers aspect. I like that the flowers have different sprites when purifying and after being purified. It was also a good idea that collecting them gave additional energy as well as points. It was nice that the game was forgiving in that you get 3 hits before having to restart the level (and lose points).

I found that the toughest combination of enemies to deal with were ones that encroach on your space and fire upon you at the same time. I think that the non-boss waves were fairly balanced - I wasn't overwhelmed with too many firing enemies, but I still had to keep focusing to avoid being hit. As for the bosses, this is how difficult I found them:

  1. I found the 3rd boss easiest. The attack pattern was relatively simple and the clouds are fairly easy to dodge, and I didn't die to that one. You're also only dealing with the one boss, so it keeps things relatively simple.
  2. The 4th boss looks overwhelming initially with it's varying attack patterns, but is fairly straight forwards once you start figuring out the paths. The second pattern was a little more difficult to figure out a path though - I died around 6 times to this boss, and that was mainly to the second pattern.
  3. The 1st boss was next, though I don't remember that one as much. I did die at least 3 times from trying to deal with enemies at the same time, which affected how you dodged.
  4. The 4th boss was the most difficult, as the extra eyeballs that come out could potentially also shoot at you from behind, which was a unique tactic for this boss and enemy. I died to it the most, mostly from having to dodge around the extra eyeballs. It did seem as though you could purify them, but I never managed to do so. This boss fight might have been more manageable if they could be purified more easily.

Generally, having to deal with multiple patterns simultaneously made the fights more difficult. However, I never felt that it was unfair at any point when I died, and only that I needed to use the arena's space more effectively. As such, I think the difficulty was fairly balanced throughout.

Sound effects were quite good - Did you make the "beam" sound effect yourself? The artwork and colour scheme were good too. The dark void of space really helps makes the sprites stand out! The only thing I wasn't certain about was the effect of the powerups. Overall, it was a difficult but still fair game.

A sunny, but occasionally hellish bullet-hell game.

Submitted

One of my favorite submissions! Great work.

Submitted

Really nice game, very funny and sometimes a little bit difficult!

Keep it up!

Submitted

Best audio 10/10 no notes!

Submitted

I like really the graphics. Its so cute but the game (boss fight) is quite difficult for me.  

Submitted

Nice. Loved the audio!

Submitted

Really fun! Would like the sun to move a bit quicker

Submitted

fun game, great vibe!

Fun game

Submitted

Love the art, graphical and audio.

I think there's something up with the start button though, it takes me a long time to click past it, it expands but does nothing when clicked then eventually works (I'm on Firefox)

Submitted(+1)

coolest sun