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A jam submission

The Moving TowerView game page

A twist on tower defense, build your tower and survive the turrets on your path!
Submitted by HornedBird — 10 hours, 55 minutes before the deadline
Rated by 6 people so far
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The Moving Tower's itch.io page

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Godot Version
4.2.1

Wildcards Used
Warp Speed, Wildcard(Checkpoint, Give Me a Minute, Disassemble, Time Dilation)

Game Description
Build a tower and survive in the opposite of a tower defense!

How does your game tie into the theme?
You customize a tower and then it drives across a tower defense map.

Source(s)
N/A

Discord Username(s)
HornedBird

Participation Level (GWJ Only)
2

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Comments

Submitted(+1)

very nice, had a lot of fun experimenting with different tower builds. simple art style but its charming and cohesive. the sfx were very much appreciated. did run into some minor bugs, such as being stuck on the victory screen for the final boss and having 2 towers going at once. but overall great game, had a lot of fun with it!

Developer

Thanks for playing my game! I haven't seen a Two Towers bug before; any clue as to what may have caused it?

Submitted(+1)

not too sure honestly, it happened on the same level as the final boss bug where i couldn’t move past the victory screen. the round started and i had two towers going. the glitched tower was all runes, rocket boost floor, and warp. sorry i can’t be of more help :( 

Developer(+1)

No need to apologize, I was able to reproduce The Two Towers bug! It turns out if you end the level in just the wrong way, the win checker fires twice. I believe I got it fixed for a postjam patch. Thanks for the help!

Submitted(+1)

Awesome, super fun game. The amount of customisation and reverse tower defence theming work super well together. The art is pretty basic but it's all thematically the same and works together. But most importantly this was a lot of fun.

I'm sure there could be some more balancing done as I was able to finish on the first run with 2 over armor, 2 runes and the warp power up which seemed a bit OP. 

Loved it and would play a bigger release of it.

Developer

Thank you so much for your kind words! I'm not sure if  I'll go much further with this game, but I am tempted to make a level expansion, since I have more time to make sure the levels are harder but still beatable.

Submitted(+1)

I like the idea of customizing your tower with the many different customizations.  I still don't quite understand the runic part though, does it help with the cooldown of the ability or does it make the ability stronger? (i.e. you teleport further). I had fun tinkering with the customizations.

Developer

Thanks for giving my game a shot! Yeah, the runic parts enhance the abilities of the magic in some way, warp takes you farther while the other two abilities last longer.

Submitted(+1)

Speed is king! Rockets and warp all the way! Full turtle is way too slow for not having that big of a health/armor buff. With full rockets the boss can't even hit you! Was really fun anyway could be a fun game to push a bit further. Got a real Octogeddon vibe!

Thanks for the game.

Developer

The rockets used to be even faster if you could believe it. I nerfed it enough so the boss can occasionally get a lucky hit in on playtesting, which causes an almost immediate game over since full rocket is less stable than a house of cards. Thanks for playing my game!