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Lost Her Mind's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #1 | 4.889 | 4.889 |
Audio | #5 | 4.133 | 4.133 |
Theme | #7 | 4.044 | 4.044 |
Overall | #8 | 3.924 | 3.924 |
Innovation | #41 | 3.244 | 3.244 |
Fun | #45 | 3.311 | 3.311 |
Ranked from 46 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Does your game contain AI-generated content?
No
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Comments
A really good game, the art and sounds are so good
Hope there will be a continuation after the jam, it has great potential
very nice puzzle game. also it was pretty polished so well done
Great art and cutscenes, little too short to understand what's going on in the story though.
the painting puzzle stumped me for ages!
Visually this game is really beautiful and sound design is very good as well. You did a good job!
This is just an amazing game, just what I expected for a team called "Triple AA".
The art, sound design, and cutscenes are great. I encountered a bug with the safe, but with some polish, it should be fine
This is the most polished game I've played in the jam so far. You can tell a lot of people worked on it.
I really liked the music and the way the way the rooms change between each day was cool. But the cutscene art stole the show for me. It is adorable!
I'm looking forward to seeing the end if you update it after the jam is over.
Thanks! We're looking to update the game after this gamejam, it will include bug fixes, some polishing and new content.
Art is great, especially the cut scenes after each loop!
I love the aesthetic, although I wish solving the code was less time consuming.
Great visual! It'd be great if there's more hints for puzzle.
(Edit: oh I see the hints in Notes)
i like subtle story telling, and I think this does it well.
First of all I'd like to give big props to the artists who drew/composed for the game, the audio and visuals were very cool. Truly a feast for the eyes and ears alike.
But i must confess i got stuck in the painting puzzle for a good minute (i may be stupid), only to get softlocked by the hatch right after, but hey, nothing a little polish can't fix!
Also big props for the writers, for what is a game without a good story!
Noice job!
I was playing this game and watching Neuro at the same time, and Neuro said: “Do I play the piano? No, I am not good at it.” That is like breaking the fourth wall.
The production value on this game is insane, and I think it should be commended. I did hit a couple of softlocks when going to inspect the hatch (the first time she went to a bed below the hatch and stayed there? and the second time I could go again into the hatch which I did because I thought I forgot something there,but I couldn't get back into it as shown in the image. Also missed the pop-up with the note the first time because I was pressing space I think)
I think it's a very impressive game and I enjoyed the bit of story I got to witness, makes me curious to learn more about the full story of the game.
That's a lot of art for a game made in 72 hours. I enjoyed the story!
Nice (but sometimes confusing) story. Music is fine and fitting. I really loved the art, incredible amount of work. On the coding part I think it needs polishing.
Visually super impressive, so much custom artwork! Having a large team brings challenges in it's own right, awesome how it all came together.
My only remark is that the cutscenes show the same events that you go through in the gameplay. It's like two seperate products telling the same story in turns.
Sadly I also ran into the piano softlock, but I'll give it another run later!
Thank you for your feedback! If you mean you got softlocked after the piano, its actually the end of the game... we couldn't upload the credit scene on time.
Got softlocked while trying to enter the basement when playing the piano is available.
Cute game nonetheless.
Thank you for the feedback!
The theme and setting for this is absolutely amazing.
The sprites work super well with the setting and the amount of art for the cutscenes is just insane. the story itself is all about show, not tell and it really is up to user interpretation.
Beautiful game!
Thank you for the feedback!
Some parts of the game must have not triggered properly for me and I missed something, but I really didn't understand anything ':D
Got a visual bug where the PIN input menu stayed on screen the whole time and didn't go away.
The character's slow speed gets annoying at times.
The art is very cute!
Thank you for the feedback!