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My Name Is Omar - Soundtrack's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Impression | #113 | 3.794 | 3.794 |
Quality | #115 | 3.912 | 3.912 |
Overall | #118 | 3.812 | 3.812 |
Composition | #123 | 3.853 | 3.853 |
Creativity | #157 | 3.765 | 3.765 |
Correlation to theme | #183 | 3.735 | 3.735 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Description
Metroidvania, puzzle-platformer (GAME)
Piano, electronic, dubstep(?), orchestral (MUSIC)
Runtime = 12:24
The game "My Name Is Omar" is set within a cyberpunk-dystopian future where secrets, from as small as resource boosts to full-on areas, are hidden within the main world environment (see the map on the project page).
The game follows the protag Marie who is investigating the disappearance of her brother, Omar, who'd gone to uncover secrets of the city. This leads Marie around the city (metroidvania style) where video logs, puzzle pieces, and hints to in and out of game puzzles are discovered. Eventually she discovers that Omar has turned into an unrecognisable cyber-freak by an anti augmentation cultist group as punishment for having cyber body modifications. She's put against the now monster Omar, and has to end his life.
Each track in the game I wanted to be a strong story-telling component, so in a few tracks there's hidden puzzles + secrets that you can figure out for extra lore. Also added some descriptions under the youtube videos for the musical explanations since that'd be way too much to write here.
Message from the artist
I'd recommend listening to only 02, 03, and 05 if you're low on time those are my favourites :)
ALSO I didn't use the picture prompt, and secret explanations are in the youtube descriptions
Check the project page for more lore, info, and general stuff
Theme
How does it fit the theme?
I've integrated the word prompt through the creation of the different groups in the game, where each group will have a vastly different area representing their faction.
Through music, I chose to have a mainly piano/ orchestral oriented theme as this contrasts nicely with what many people generally associate with the cyberpunk genre. This creates an extra-musical narrative that further strengthens the clashing groups of the city whilst also expressing how, inside Marie's world, the only thing important to her is finding her lost brother. Additionally, the final boss fight against the now unrecongisable cyber-Omar switches from typical synthetic and electronic instrumentation to soft piano heard throughout the rest of the game to symbolise the vastly different world-views of Marie (symbolised through orchestral) and Omar (cyberpunk instruments) at that point.
Link(s) of the submission on streaming services
https://www.youtube.com/playlist?list=PLwJdHA5A3aMdJeduxeRV7frJeMRU_OCvv
https://on.soundcloud.com/3HscYo45sjjmELw4A
Number of tracks6
Genre
Soundtrack use permission
Any non-commercial project
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Comments
Its so impressive to see how you conveyed such strong emotions with such a light touch, the way you managed to convey curiosity, adventure, serenity, and more intense feelings like anxiety and discomfort all with this similar instrumentation style for the first 4 songs, changing it up for that bossfight!! (which by the way!???? so cool!?????) I would love to see this all in game because I think the way you handled the more adaptive nature of a metroidvania was so fun!
Actually this jam kinda made me want to develop the game and learn programming lol, thanks for listening and glad you liked the songs!
oh PLEASE do!!! Im ass at metroidvanias but i would happily try this
Great music and a unique cover art and story to match it? Yeah I think you nailed it lol
This is a great OST, nice work! Piano parts and chords selection are beautiful)
Nonsense! A complete OST that feels whole in a week with this much creativity and work? I have no words everything is insanely high level. Amazing work!
we grinded 5 days straight for this, burnout is crazy though
I mean it shows! You guys are crazy good and absolute mad workhorses!
Real nice harmonies! Loved the piano in "But you would always laugh"! In a general way, the piano parts are great!
It's nice to find MVM people in here!
Gotta add I didn't expect to listen to a soundtrack that is a metroidvania in itself! Had me going back and forth when I realized there were secrets. This whole entry is so thought through, it's actually genius! The music's amazing too, you nailed the emotions of the characters so well. Radical change of mood when Not anymore came in, and I went wow. I knew your skill from the Pixel Notes Fest, and here it is again haha. Great work, I enjoyed myself!
wow didn't expect to see anyone i recognised here lmao, thanks for the listen! Just sat down to listen to yours too and i'm blown away by it, especially "Ascension" the ambience in the beginning is amazing
What you really nailed here is the piano compositions! They are great. I would love to hear them played live!
The entire OST is amazing, but that final boss theme is to die for :D You can bet my heart would be pounding like crazy with that playing, haha. I absolutely adore music that shows a divide between entities within the music itself the way you did with that piece! I know it's not what you stated as the game genre, but I could easily see it also being a perfect fit for a boss level in a story-driven rhythm game :3
Love the piano arrangements you did for the tracks, really stood at to be expressive and complex. Think the piano you choose suits the idea at hand, has the felt-texture and a lot of organic noise to fill the space in.
The dubstep was definitely suprising, but I like how you fleshed out the main melody within it. Only nitpick would be the cheering part, I understand the narrative, just needed some side signal from reverb to make it flow a bit better into the mix.
Overall very nice experience!
Really beautiful piano sound on this, just the right amount of warmth and clarity.
Great melodies as well! I was also not expecting dubstep to suit the general theme but it does for sure. Great job blending the two.
Each piece of music has different characteristics while revolving around a unified theme, which is wonderful!
Holy shit "Bright Lights Kept Us Up" is so fucking good, it nearly made me cry lol
Especially that last half with the high notes, it's so peak
i think this is one of the greatest complements i've ever gotten actually put a big smile on my face after reading it, glad you liked it!
I thoroughly enjoyed the overall vibe of the OST! "Not Anymore" caught me by surprise – wasn't expecting dubstep all of a sudden – but it blends really well. Such a delightful experience!
Oh some of these are really pensive, thoughtful arrangements. I dig those the most - ambient and evocative pieces are a guaranteed attention-grabber for me! Kudos on the variety of tones and voicings, as others have said. Not an easy feat getting everything to play nice and sit comfortably in the mix but I think you've done a great job. The frontrunner for me is These Trees Scare Me - it is absolutely laden in atmosphere and moodiness. Great job. :)
You have some really good Ideas here! I liked the way you composed these tracks and "Not Anymore" was an interesting curveball I wasn't expecting! Thanks for sharing!
Great combination of “organic” sounds and 16-bit ones! The minimalistic approach you chose for most of the tracks really paid off and manages to create a somber vibe fitting with the game setting.
“Not Anymore” goes down incredibly hard and it’s a banger, but because of his rich arrangement and its epic sound it sticks a little out like a thumb among the other tracks. But the composition is neat, so it balances out
Thanks for the listen! I wanted it to stick out cause I wanted to contrast the two characters at that point and the rest of the soundtrack, shows just how far apart the main character and the cyber-monster boss (her brother) have grown. Explained some more on the project page I think
I got HEAVY hollow knight vibes which is perfect for the Metroid-Vania style you were going for. The piano was really nice in every track.
<3
Very cool soundtrack. Interesting choice of voicing and good arragementwork. I found myself enchanted by your work.
And then there is "Not anymore" which hits differently, in a good way.
'But you would always laugh' has such a beautiful gentle ambience.
I liked just overall how the track names had poetic sense to them like they were dialogue lines that would engage someone to want to know more. Nicely thought out thing, that.
Also wanted to add some pictures only visible in a spectrogram but couldn't :(
For people low on time I'd recommend listening to 02, 03, and 05 those are my favourites