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HOSEHEAD's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Playability | #1 | 5.000 | 5.000 |
Cleverness | #1 | 5.000 | 5.000 |
Theme | #104 | 4.000 | 4.000 |
Artistic Style | #109 | 4.000 | 4.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- this is a STRONG contender! i really genuinely enjoyed my time playing hosehead, i even went for some of the challenge levels, despite having 1400 submissions to view, absolutely stellar, you should absolutely expand this concept, and make this a full release, id pay money for it! a couple upgrades or new mechanics to expand it once we get used to it, different environments and bosses. for real, you've got gold here.
- Immediately nails the theme and style, with it being both relevant to the level design, world design and gameplay mechanics. Continues to develop the mechanics and difficulty with minimal instruction right up to the "end" which then unlocks genuinely challenging levels and a speedrun mode. Top shelf.
Did you include your Game Design Document in your downloadable files?
Yes
Tell us about your game!
HOSEHEAD is a challenging platformer where you play as a firefighter who shoots water from their mouth.
You must first put out fires and avoid hazards to reach the civilian, then escape from a large spreading fire.
Controls:
WASD to move
Left click to shoot water
Did you remember to include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Extra Notes
Hope you enjoy! Thanks for the game jam, it has helped me feel much more motivated to make stuff!
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Comments
Well done - I'm bad at platformers and its too hard for me, but I got a great feel for the game you did a lot with a simple concept and it looks great.
Thank you so much! Sorry that it was too hard - balancing the difficulty was quite a tough challenge for me, and perhaps in the future some settings could be added so more people can enjoy the game.
This game was a lot of fun, even on a laptop with a touchpad, which added an extra layer of challenge! The only hiccup I encountered was getting unexpectedly defeated by invisible fire in the top left corner of what I believe was the fourth level. This leads to my constructive suggestion—it would be beneficial to have an indication of the current level for easier debugging. Of course, it's entirely possible that I'm the only one facing this issue. Nevertheless, great job! P.S. The game has given me a newfound appreciation for firefighters and the hazards they navigate. Well done!
Thanks for playing, and thanks for your feedback! I believe you were playing the 6th level, where there is a big smokey area at the top left - admittedly, its not very clear that it kills you, so I'll try make it more clear in the next update! Currently, the pause menu does mention what level you are on too, but its not very obvious, and I might change this in a future update too
I was afraid I might had missed a feature. I don't think I paused at all while playing which makes sense! Still a really fun game!
Took me so many tries to beat. Great mechanics, very challenging, rewarding, and awesome art and music. Great entry!
I was wondering how polished other games would be since we only had 2 weeks, as soon as i saw the start menu i knew we had a contender for first place. It looks really nice and although the gameplay is super weird its effective. Really great job!
I loved it, keep it up.
Game is really fun. Very difficult! Nice job. Bouncy music and nice simple art style.
Great game, I'm not much of a platformer player myself, however I did enjoy this one. Well executed!
Pretty fun! Enjoyed my time with it, simple to learn and fun physics.
Amazing combo of simple mechanics that combine to make something much greater than its parts, and love the tutorializing. Was a blast to play, reminds me slacking off in school with coolmathgames.
Had a really great time playing this!! ❤
The flying around was very fun and the visual were just awesome.
Had some issue with the controls on the web build before I went full screen but I'm pretty sure that's just browser things.
Fun fun fun. Clever use of your core mechanic, good level design, clean art style. Excellent.
INSANELY FUN GAME, VERY FUN PUZZLE-PLATFORMING, ART LOOKS AMAZING, MUSIC IS GROOVY
If this game does turn into a real game I would love to play it
Such a fun idea and I love that there are bonus levels after you've won. Definitely going to come back later and replay this to beat them.
Great game, I see a lot of potential with this one. Bit more polish and levels and you have a sellable game. Also audio filter was cool.
Had a lot of fun with this! feels really good to control. and it looks great for such minimalist design. Great Job!
Oh yeah, that is a really fun game! Love the polish and sounds! If I were to add one thing it might be to change up the background texture a bit so it doesn't feel quite so much like a prototype stage. Other than that, really amazing job! Fantastic!
Everything about this was awesome, I would love to see a timer and a speedrun leader board! (and it turned into a full game) amazing work
well you're in luck! there's a speedrun mode in the level select screen, and a leaderboard over here: https://www.speedrun.com/HOSEHEAD
Feels very polished and I like the concept. Well done.
Just beat all the regular levels; That was such a fun game to play!!! The movement looks very polished and the art is simple but very effective! great job
I love the music, the art and the mechanic is super fun! Great job!