Very nice chill beutigull game. i played it for so long i got dizzy XD. Great job!
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Stellar Bloom's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Playability | #255 | 4.250 | 4.250 |
Artistic Style | #328 | 4.500 | 4.500 |
Theme | #653 | 3.000 | 3.000 |
Cleverness | #1409 | 2.750 | 2.750 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Soooo preeeetttttttttttyyyyy. I really have no idea what to say. It's a lovely little game that just feels good to play. Maybe some flower selection? Other then that so nice and calming to play and just a cute little time sink.
- This game is visually beautiful, I love the flowers and the deer. Combine that with the music and you have youself a wonderfully ethereal experience. Unfortunately the gameplay is skin-deep. Yes the gameplay is pretty but the jumping and double jumping to hope to get more stars gets a bit old after a while with no real progression outside of bigger flowers. Also there is no hint of any sort of shadow theming in the game, and alchemy can only be loosely tied into the generating of flowers. Overall, very simple, very pretty, reminds me of an interactive art piece more than a fully fledged game
- Very cute! Love the peaceful vibes.
- Very good GDD, I loved seeing the whole design ideas with such complex but easy to digest details. Very cool! The ideas and foundations link nicely to the game jam, and are a great interpretation of the design brief. Thoroughly enjoyed my little play through.
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes, but you're making me nervous now...
Is your game set to Public so we can see it?
Yes
Tell us about your game!
Stellar Bloom is a meditative infinite runner where you are a cosmic life-bringer collecting stars to seed a dark, sunless planet with new life. You transform the inert stars into a wide variety of flowers, and the number of stars collected per jump determines the size of each one. Every star-seeded planet is unique, from a chaotic forest of massive flowers to a tidy garden. All art and animations were custom-made for this jam.
How will your planet look when you're through?
Controls: Space bar for jump and double-jump
Extra Notes
I struggle with severe anxiety and panic attacks and am always looking for things to help calm me. With this game, I wanted to make something that could serve a similar function for anyone who could use some peace or needs to relax.
All the art and animations were custom made by me for the jam.
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