Play game
Any Port in a Storm's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story | #11 | 4.000 | 4.000 |
Aesthetics | #13 | 4.500 | 4.500 |
Sound Design | #15 | 3.972 | 3.972 |
Horror | #48 | 3.556 | 3.556 |
Enjoyment (Best Game) | #93 | 3.361 | 3.361 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Do you allow SCREAM ZONE to promote your game via social media?
Yes
Which engine did you use to create this game?
Gamemaker Studio 2
Leave a comment
Log in with itch.io to leave a comment.
Comments
The interesting art style and gameplay design are fantastic; it would be even better if the game window size could be adjusted.
ABSOLUTELY AGREE WITH YOU, was trying to figure out the window size for a bit ! Once the gamejam is over it will be one of the first things implemented
10/10 game!
Tysm !! I'm glad you enjoyed it
Cool game with some neat gritty graphics, and quite a story. The text was a bit hard to read due to the post-processing. Good implementation of failure-is-the-only-option minigames, I am glad I have a mechanical keyboard!
I do fear for some players keyboards (I myself do not have a mechanical one (it was rough))
Really fascinating little experience. It's a bit sparse, and a bit grim, but there's something really compelling about it. The gameplay is a bit empty for the most part, but that compliments the theme of hunger rather nicely, I think. The few moments of very intense gameplay really draw that into sharp focus, and the attention to detail is really impressive. For something created in seven days, this is a game that feels very complete. About the cruelest thing I could say about it is that the ending feels just a bit abrupt, but that's a very mild criticism properly placed in the context of a game jam, where time is at such a steep premium. The scene in the shed is deeply jarring and utilizes the "condemned to fail the minigame" style of gameplay very nicely in a way that reflects our pov character's lack of willpower. It felt a little bit like a love letter to both The Lighthouse (film) and Mouthwashing (game), but while dramatically shorter than both, it made up for its length with very solid visuals and storytelling.
-Hadal
Thank you so much for such a detailed review !! I absolutely agree with everything you’ve said here, your criticisms are mine as well ! Overall though I’m glad you enjoyed the story and found the game felt complete
Wow the aesthetic was awesome! Such a great style for the game, and the sound design and music was fantastic, really drove the whole "spooky factor". Fantastic job !!!
Tysm !!
Great aesthetic, but I wish you could either make it full screen, or have larger font since I had a hard time reading some of the text.
Absolutely agree !! I tried my best to implement full screen before the gamejam was over but I wasn't able to, I'll definitely add that at some point when the jam is over
It is strange, but I like it!
thats what i was going for !
Crazy cool art style! Great job!
Ty !!
Was spamming the W key and I thought my finger cracked! Really cool aesthetics and a fun little game! Being hungry while playing this game didn't help at all : )
The hand pointer disappearing after a while was a nice touch
Great work mate and good job!
tell your finger I'm sorry I knew that part would be a bit mean LMAO but tysm !! I'm glad you enjoyed it
nice work mate, this looks really neat!
YEAHHH!!!!!!! Awesome game, cannibalism in videogames my beloved
my guy really felt his tummy rumble once and decided to bite his fingers off lmao
hes a hungry little guy alright
really great stuff! loved the story, aesthetic, the whole lot of it!
tysm !! I'm glad you enjoyed it
Absolutely gorgeous look and feel to the game! This could be something I buy on steam
AA TY !! I'm glad you liked it
That was brilliantly done! The atmosphere was great, the sound design was really effective. It definitely got to me at the end. And the twist was really good! The only bit of feedback I can give is that, I wish it would fade to black only after I've pressed spacebar at the end of a sequence. I found myself looking at the visuals too much and had to speed read the very last sentence. But that that is such a small thing and it didn't really drag down the experience. Really great work!
I'm glad you liked it !! Thank you so much for the feedback, I definitely found the same in my recent playthroughs so I'll give that a tweak when I get the opportunity
Now this is what you can do with gamemaker, very impressive. well done!
Tysm !! It's a really great engine if you know how to utilize it
Pretty cool visual and story !
Love the graphics, the story definitely got me spooked. Good work!
Ty !!
I loved your game and I gotta say the writing touched me, great stuff!
I'm glad you enjoyed it !
Fantastic work ! Aesthetics, sounds, story, an all around pleasing experience with the little twist that create the chill down the spine !
Well done :)
TYSM !!
Wow, I must say it's very good, especially for the aesthetics.
tysm !!