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Haiku, the ~Baby~ Robot [A wowie 3.0 jam game]'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #19 | 4.109 | 4.109 |
Visuals | #19 | 4.509 | 4.509 |
WOWIE! | #32 | 3.964 | 3.964 |
Fun | #45 | 3.982 | 3.982 |
Simplicity | #196 | 3.927 | 3.927 |
Creativity | #207 | 3.655 | 3.655 |
Topic | #281 | 3.473 | 3.473 |
Ranked from 55 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
All sounds are from https://freesound.org/ under the creative commons 0
Credits
Please credit my full game - Haiku, the Robot which is available to wishlist on Steam. This game jam game is just a fun "spin-off" :D you can also tag my twitter @MrMorrisGames - thanks!
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Comments
Nice game. Wish you luck on making the full game
This was awsome! i had alot of fun playing it!
Overall very well presented. Excellent sign posting, visuals, sound, game feel. I had a good time
I really like that you colorcoded parts of the level, it helps with memorizing the layout, great design!
Great
another great game from an incredible developer! loved it
you also participated! running to play your entry rn!
awww yeah!
Cool little baby metroidvania :) I really like the mood and graphics.
Nice little game and impressive for just 72 hours. I couldn't figure out how to win though. I got 2 of the orange things lit up at the top couldn't figure out how to do the 3rd one.
Hey, I loved this a lot. The pixel art is amazing. I don't have a lot of serious criticism, but just a few little things: at the start, I almost quit out of frustration. That changed after I got a sense of the "item progression," which made me feel like I had a defined task to work towards. My suggested fix would be something like... disabling the timer drain when you're on the starting screen.
Also, tiny thing because it's all I can think to say, some coyote time would be lovely alongside the jump buffering you've already got :D
This was really fun! I liked the theme for the graphics.
awesome game!!
Really fun game, The gameplay is simple and different
So much fast paced and action packed, Loved the pace and action! Also I kept running out of time and I befriended a flying fish in game, loved it, good luck for jam!
Very cool idea and I like how you don't have to do everything again when you die
Very polished and a pretty big scope for something made in 3 days!! Nice music too :)
Very nice!! Love the art style and the different colours for each area. And the main mechanic is creative :D
Nice!
Very polished game overall with some huge influence from Minit and other games like that. Basically this was a metroidvania cleverly boiled down to its core. The length was pretty spot on. Lengthy enough not to be too short but didn't overstay its welcome either. And it looks like you're going for a full release too. Good luck on that, do you already have some ideas how to not just keep doing the same thing over and over again for longer?
Really spicy game feel, I dig it! Overall the art looked spectacular but some of the visuals just didn't click on my brain and made it look confusing. Mainly meaning all those black bits that were just solid walls. The majority of the upgrades were crystal clear on what to do with em. Well done on that! The different world sections were also nicely distinguishable from each other. Expect for the lab! I hated it really. Always went to the wrong fork there and lost too much time and had to wait for the respawn.
The music was outstanding too! The sound effects were fine I guess but there was this weird clanging sound which was annoying. I think it was the laser bot thingy making that noise when it was on top of walls. Super off putting... 🤨
The middle bit should have recharged your life thing. It was really un-fun to wait around there for oneself to die just because you were faffing around and knew you didn't have enough time to do what was needed. Also it wasn't very fun that quite often when you got a new piece of the puzzle, your best bet was to just wait for death to respawn you back to main hub.
Anyways, stellar job! You clearly know what you're doing. 👍
A Metroidvania style game, definitely fits the theme here. By Far one of the impressive games I've played, the only thing I have to say is it would be nice to have a way to reset especially after you collect something, Or have it automatically reset, as 90% I knew for a fact I wasnt getting to my destination in the time limit.
This is good feedback! I was thinking of adding spikes or something to the levels so you could suicide your way to reset 😂 but I didn't have time :( - now that I think of it, it would have enhanced the "failure is progress" theme!
WOWIIEEEEEE! LOVE THIS! VERY POLISHED!
Thank you! I'm glad you liked it! :D
Very fun game and great art.
Thank you!!