SINCERELY, MIKE JOHNSON ANDERS
Hi,
my name is Christian Scholz, I'm from germany (former gdr^^). I write games and other stuff. Currently i've released my first game on Google Play Store, Kurt's cruel adventures. The next game is in production. In real life I'm an electronics technician for industry, but I consider it as boring. My great goal is to live from game development. My main language is Java/libGDX for android development and C++ SDL+OpenGL for pc development. My hobbys are metal, go to festivals and concerts.
regards CptnRoughnight
I'm currently a high-school senior, and have been in development of my indie game, NONNATIVE, for nearly a year now. I have been coding since I was ten, and now I design the graphics, music, game play, story line, puzzles, everything about my game. I'm just waiting for it gather some steam, but it is still in development.
I've really just been hoping for some funding for better technology, as of now, everything has been created on a 4 year old laptop running Intel Pentium (which sucks).
Anyway, if your interested:
https://green-panda-studios.itch.io/nonnative
I've been working on some unique ideas in my game, like mixing a fast-paced shooter with a puzzle game, as well as various things such as penalizing a player for saving.
Hi everyone! I'm Brandon and recently started a company Bit Bionic. I'm in the process of setting up my project page for Final Storm and trying to navigate itch.io a bit. The platform seems really nice though I'm still confused about a few things (like how/what is the process to manage early access customers). I've been posting about the game development a bit on Twitter if you're interested! I'm looking forward to this adventure! Nice to meet all of you.
Hi people, im Reza and I enjoy playing and creating games. I just started developing my first game - Timmy's stick adventures . It is an RPG puzzle game that i make in my free time. I have been using this site for quite a while now and I am amazed on what regular people like you and I can be capable of. Seriously, there are billions of amazing games I've seen in this site. I also enjoy making projects and stop working on them to make better ones, although I return to them after a while.
I suppose I should jump in here and introduce myself. My name is Vance. I am the programmer and game designer for Stand Off Software. I have been making games for quite some time but haven't been on itch.io all that long. I guess my first relatively successful game was a MUD in the late 90's called 'Epic of Krast." Successful in that it got a lot of players, not that it made me any money... My recent success has been with a trilogy of adventure games within Second Life called Lutra City Mysteries which also gets lots of players but doesn't make me any money. One of these days I'll figure out this money thing. For the last year, I have been working on adventure games including a stand-alone Lutra City Mysteries series which failed on Kickstarter but I will figure out how to fund it somehow. Meanwhile I am concentrating on a different series of adventure games that are sort of absurdist comedy fantasy.
I currently have two games on itch.io: You're My Hero and Novelist Simulator, both free.
I also write music and play in two rock bands. Since everyone else mentions it, I suppose I will too :-)
Happy to be on this great site!
Hey I'm Lee an indie game dev from UK.
My current project is Will To Power, a first person medieval survival game. I have some big features planned for this game and it should push the survival genre forward from it's current stagnated state.
Think of a medieval version of rust, with actual player created villages, towns, city-states and eventually countries, rulers and territories, power structures and hierarchies with a sprinkle of RTS elements such as technology trees and NPC guards.
Feel free to add me or to follow my game page for future updates.
Hi, im Nowy. I like videogames (and indiegames more ).
Years ago, I played a lot of shareware games and I loved them. Time
later, I am very interested in developing games, mechanics and stories, I
did some small games like oz game and pixfrogger. Right now it's not my
job, but it's my main hobby. I mainly program although I often do
everything. I returned to development a few months ago using Gemix
studio and Processing (all in 2d). I hope to see interesting games and receive some feedback here.
My current project is Mystland
Greetings.
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I'm MrPinappleBoy, I make simple 2D games with Gamemaker. Music Is Actually Harder Than Making Games, so it gets pretty tricky. So I've been focusing on games lately. I also am the creator Of ClassicRaffic Link:
https://mrpinappleboy.itch.io/classicraffic
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Hello,
Nathan from Brazil here, I'm into indie games since I've heard from Cave Story more than a decade ago and played dozen of titles from then, mostly platformers and arcade retro games.
I already knew Itch.io as a gamer, this time I've registered here to publish and get some feedback on a game I'm developing (Nautilon Sea Quest).
My development tool set includes GameMaker Studio 1.4, Graphics Gale, SFXR and virtual synths modeled on classics like Yamaha DX7, Clavia Nord Lead 2 and Ensoniq SQ-80 synthesizers.
Hope have a good experience with the community here.
See ya!
Greetings!
I am working to port a game called Morpheus my family independently produced 20 years ago to modern platforms. If you want to read more about the history of Morpheus then you can find more in my devlog.
I've programmed on a variety of platforms going all the way back to the 80s. Lately I've been doing mostly web programming and I put those skills to use porting Morpheus to an HTML5 web game.
Awesome .... I just entered this community and I find your first comment. What you want to do is great. Morpheus is one of my favorite graphic adventures. I have uploaded the gameplay to my Youtube channel "Lost Games" in full Spanish. Apparently in my language I have been the only one that I have uploaded to Youtube.
For my part, you have my full support ....
I hope you understand, I use the google translator ...
Greetings, I follow you on Twitter
Thank you for the kind words! I have previously watched your full replay because I wanted to hear all of the Spanish voice overs. They are not the best, but good for a laugh :-D. Unfortunately, the localisations were paid for by the publishers (Piranha and later Tiburon) so I do not have clear ownership of those assets so all I have are the English assets. Thank you for your support and your replay on Youtube was great!
Hello,
I usually go by Dan, and I've been learning about game development for the last several years, and recently have gotten more serious about completing a project. I mainly work with C#/XNA, and my first project is an arcadey puzzle game, sort of like Chip's Challenge or Supaplex. I have an (empty) Tumblr blog at www.jackalsoft.net
my name is sam and i finally droped PLACEBO ACTION , i offer my master piece to play for free at the moment so i get you think about it guys , Enjoy :) https://exenger.itch.io/placeboaction
Oh, wow! The graphics look awesome! Imma try your game out.
If you have time, care to try out my game too? https://regaslzr.itch.io/escape-the-fate
Hello, tesselode~! Pleased to meet you. :)
I'm Ren and I'm a Software Engineer by profession (an Android apps developer, specifically) but at heart, I'm a gamer and an aspiring indie game developer. I've been working on and off on a small horror game project with some friends; we dubbed it and we applied some graphics quality enhancements on our released demo. Basically, we've all just formed the team for fun (some of us took it seriously though with the dubbing, coding and graphics revamps). Anyway, our team is always on the lookout for more members for future projects.
I do the coding and game designing in Unity3D game engine, by the way.
I also happen to have a personal 2D game project (it's a mix of Visual Novel-style like Fire Emblem and the hit board game "Betrayal at House on the Hill") but I paused the development for a while to work on some manga entries for 2 contests that I'm joining.
Anyway, here's the horror game we just released that I was talking about: https://regaslzr.itch.io/escape-the-fate
https://zarashi99.deviantart.com/art/VoiceOver-Escape-the-Fate-Promo-712413089
Hello!
I am Masquerose.
I am a nobody actually hahaha just a College student who enjoys playing indie games during my free time.
I would love to explore in depth about game developing and try developing games on my own though, but I still can't find the time and inspiration to do so hahaha
Nice to meet you! <3
Hi! I've been on itch.io for a while and have posted once or twice in the forums, but never introduced myself properly.
I've been making games since 1997, and have released over 80 games since then (about ten of which are on itch). I'm a hobbyist who tends to work solo. I started in ZZT, but have been working with Game Maker and producing a lot since about 2009. I like making small platformers that experimetn with mechanical ideas and comedy games, especially if I can bake the comedy into the mechanics themselves. I've also made a couple of larger games, including Explobers, a puzzle platformer with multiple characters that I worked on for most of this last year.
I love a lot of games here on itch.io and I'm trying to play more and interact more with other devs and players. Nice to meet y'all!
I'm really enjoying unity! I have started a lets play channel on youtube featuring many itchy games. I find that alot of the games make really great music videos! I'm currently playing Jack and Cassie and I last completed Mandagon. My personal favorites are tied between into the void and birdsong! Thank you for your contributions.
Hi everyone! My name's Tom. I've been dabbling with Gamemaker Studio for around 6 months or so and loving it!
I entered the GMTK Game Jam over the Summer and my latest game is a local multiplayer brawler about smashing squares into each other. It may not look like much but I'd love to know what you guys think! https://tomcheshire.itch.io/square-off
Also just launched a new YouTube channel as of about an hour ago, introductory video below...
Hello Everyone! I'm new to itch.io and look forward to seeing more about your games, as well as upload my own! I started making games somewhere around 8 years ago (mainly gamemaker 8 and bge games / projects) and currently I moved on to godot engine and finally I've released my first game Neon D-Fence YAY!! xD (it's $1.99 for Windows, Mac, Linux, and on Google Play Store). Anyway my small team of 1 / 2 and I are planning on making an RPG that's filled with Chaos and Magic Mwuhaha, It's not gonna be easy. . . but we'll do our best, and if not then it was a fun learning experiance Lol Thank you for reading my introducton, and I hope that I can join in a cool community of game devs / gamers.
Hello, I'm Alejandro and I enjoy making videogames. I am in the process of creating educational games for my school using Unity. I like calling my studio/work-area Boss Studios and have been working on making more educational games on multiple platforms. I'm not the best but I'm getting there, tutorial after tutorial.
Hi to everyone.
I am Corthès, I am a lover of Graphic Adventures, and for some time, I am working on a project which is to recover those lost or forgotten games, within this genre, so that there is a minimal internet and in Spanish. For that I created a YouTube channel called "Juegos Perdidos", in which I'm uploading games, both classic and little-known games.
Within the channel I want to include a space for indie games and it will be a pleasure and an honor to try some of the games that are around here.
So as not to get longer, thank again this great opportunity and with your permission I leave a link to my channel
https://www.youtube.com/c/JuegosPerdidosHD
Forgive my English, I use the google translator.
Hello, my name is Markus. I'm an austrian artist, independent filmmaker and game-designer.
I like itch.io a lot, I think it's a great and very creative place for many talented people, so I decided to join you ...
You can download my RETRO-RPG here: https://markusbruckner.itch.io/tambarin
Yesterday I made this Comic, representing my mental state after reading about Indie-Game-Marketing ;-D
Hiya. I'm Sam and I've made a ton of games in the past and am finally sharing some of them with the world. I love stories, especially when they're incorporated into video games. I'm remastering my favorite game that I made years ago because people seemed to really enjoy it. Why don't you check it out? Maybe you'll like it too :)
Hi I'm James,
I am one of the team at Monster Finger Games in the UK.
We use Clickteam Fusion, personally I have used Clickteam products for 15 years although I would same I'm really still only beginner-intermediate.
We started by putting games on the Ouya which went pretty good actually, went to Googleplay after and not enjoying that so concentrating on the PC Market now instead.
A few games we have made with links
Finally our most recent project Super Bombardier which is still in Early Access
Hi!
I'm Andreas, an amateur game designer and a professional electronics engineer, who thinks he's a professional software developer as well.
I suck at being in forums and large discussion threads, so don't expect to see much of me in threads.
I joined because I needed a platform to host my first Ludum Dare project: https://ldjam.com/events/ludum-dare/40/catdventure
Now I seem to have been bitten by the bug and like it here, so I'll try and get some more games out and see where this goes.
:)
Hi everyone, I am an amateur game dev hobbyist, I am creating small games over 15 years. I started with RPG maker, now am working with Clickteam Fusion for the last 3 years. . I'm non-English gamedev, I'd like to share my projects with the world too! My personal site is http://nightkeep.rpg2heaven.com.
Wazzup! I'm James from Bloody Pommel Studios.
Eventually I want to make skill based combat games with unique mechanics but while I'm gaining experiance I'll be making simple fun 3d games inspired by 2d classics.
Currently I'm working on 3D flying snake, It takes the snake concept in to 3d with flight controls.
Hey, I'm Tim, I'm a solo indie dev from germany, and i just released my first game.
I would like to make games all day, but atm i first need a job in real life, because being fulltime indie for 9 month burnt all my savings, and now i struggle a little, but will eventually get up again :D
Damn, it's my first day on itch.io and i already like it!
I'm CaptainAlvy from Divided By Zero Laboratories! We are a top quality video game development, marketing, and publishing company. Visit our website eventually - www.dibyro.com - Thanks!
No they are not, for the whole world knows i am a scam artist on religious games. Listen, we the whole world start like scam artist, then we become more more legit. I am very sorry I am a faker. But the world knows that. But honest to truth. I desire to make AAA Pentecostal games for Jesus.I don't give a care what people say, think and scream because I am religious man; so bad people can stay away from my life! I still desire to make religious games for what I believe and bad people stay away from me and my family. So yes no games.
I love making religious games anyways!
Hello everyone, im Eien, I've started to developing game 3 years ago i think, but nothing really concrete before nowadays. I work in UnrealEngine 4, Blender and AssetForge,and im in love with LowPoly style.
I enjoy to create everything in a game and i will release my first game soon ;)
PS : Sorry for my english, im French.
Hi my name is Phoenix, I play games and upload them to youtube. So far all the games I have played are amaing and huge shout out to the devs of 'A Curious Christmas' because I personally love that game! :) Channel:https://www.youtube.com/channel/UCHHE7NlscACHWtV-sAeKLjg) Im open to playing any games, message me if you would like me to play and upload your game :))
Hello all, as you can probably tell by looking you can call me Keero.
I've just started working with Game Maker Studio, well, I say just, it has been around 3 or so years and I know that seems like a long time to not already have a game completed but what can I say slow learner? I did almost complete a platformer game as my first ever project but at the last stretch it turns out there were too many technical complications and it didn't feel right in the end so I dumped that but kept the experience and tried again! This time succeeding with my new idea for a Bullet Hell / Puzzle platformer. Titled Giga Gear. It's in the final phase of development now and I have a small sample demo to play so It'd be great to get some feedback on it, and I hope my time in the itch.io community is well spent!
Hello'' I am Pourush Pandey 9th std. student from India - Among the youngest Indie game devs. of world Appreciated by India Book Of Records, I create educational games from Unity and am a part of itch.io for releasing my games since last year.. I am a self programmer, animator- overall developer and publisher...
Hey everyone, brand new to Itch and releasing my work in general. Already finding this a really cool site!
Been developing for years and was in the AAA world for a while. Since then sold everything to live the dreams of being creative.
Released my first prototype on here, you can find it here: Is This A Game
Currently working on a new prototype and documenting my development in a video dev log: Escape Earth and First Video Dev Log
Glad to meet you all :D
Hi!
My name is Noa Tugy! I'm a musician, an artist a writer and a game developer♥
Art and music is my biggest passion and my dream is to work with a game team and to sing and to draw for them and to write stories for them♥
I'm working on confession for quite a while and I'm having SO MUCH FUN! <3
Here's my devblog for confession: https://confessionvn.tumblr.com/
and my discord server: https://discordapp.com/invite/X3hEz7f
You can check my social medias here: https://t.co/CNxA56zNgw
Hello,
I am Richard from Boston and Florida. I am a game investor at Good Shepherd. I have recently invested in "Transport Fever", "Crush Your Enemies", "Diluvion", "Milanoir" and "Where the Water Taste Like Wine".
I really like Autonauts a lot and was trying to get the developers to submit the game to Good Shepherd. If accepted, I feel that Good Shepherd would be most helpful in getting this game produced and greatly successful in bringing this great game to market.
Whatever path the developers choose, I wish them great luck in this venture.
Perhaps Game Maker might be a good pick. It's very beginner friendly and is perfect for 2D games such as the ones you mentioned. It also has a ton of great youtube tutorials (Shaun Spalding is my recommendation).
Happy coding!
Hi, my name is Stavros. I started programming at age 16 when I made a luck game with PowePro's scripting language.
Later on CS university where I learned to code in C and C++ I made another 2 games which I plan to release soon, a Word Guessing game for 2 players and a mastermind clone with time limits and scoring system.
Then I made an automated media importer for the home theater software MeediOS. Here is the link to the plugin's forum thread. I was making this for nearly 3 years and it was my only project that was used by many people and received sufficient feedback. Unfortunately MeediOS is dead now so I stopped developing it.
Later, after playing a ton of mods for The Elder Scrolls 4: Oblivion I decided to make my own mods for Fallout 3. They are Unmarked Quest Objectives: Treatment and Unmarked Quest Objectives: A Nice Day for a Right Wedding. They both add quest objectives and map markers to the game's unmarked quests.
Lately I made another two games, a small 3-minute long game made with Bitsy which I published to itch.io and a tetramino puzzle game with powerups and spells (named Magic Bricks) which I plan to publish soon after some finishing touches. The first took me about 1 hour and the second took me about 1 month to make.
Here is my itch.io page if you are interested.
Cheers!
Hello I am Dumpling Buddy 1 and I enjoy weird indie games that really have no meanings. I've learned HTML, javascript, and python over the past couple of years and hopefully will create and share a game here.
Hello I am Dumpling Buddy 2 and i enjoy aesthetically pleasing games also dating simulators. Over the past months i have also been learning HTML and Computer Science, I hope to share my website soon and post about it here one day.
Follow our blog to see our recommended games.
Become our Friend!
Welcome! There's a discord server you can hop on here: https://discord.gg/bBTZGTb
Hi everyone! My name is Jeanelle and I've been working in mobile app marketing for 4 years. I'm here to help out any indie devs to get their apps increase in search rankings in the app store. My friend who is very active on itch.io suggested that I sign up to help any devs in need. You can email me at nextstopcomarketing@gmail.com for any inquiries!
Aside from marketing, I love to play horror games on Steam and PS4. I also make YouTube videos of my food adventures (@jeanelleats)!
Hi everyone! My name is Leigh. I am a senior in college student studying Computer Science. I recently got into game development because I wanted to learn how to use Unity. I am currently working on a simple game called Sky Yonder and will be releasing it soon :) I'm looking forward to chatting with all of you and playing your game(s)! I've seen a lot of creative games here on itch.io!
Hi,
my name is Emmanuel and I have a German Visual Novel wiki called Visual-Novel.de where everyone can list and review visual novels.
Some time back I also made my own visual novels, 2 of which I have also uploaded here (one is in English and one in German). However I originally created them almost 10 years ago, so don't expect something mind blowing... but if you like them, I might start making new ones again and make longer ones ;-)
Heyo! I'm Henrique Campos, and I manage Pigdev Studio. Our mission is to create and promote freedom in the game industry. We make games using open source tools, and all our games are MIT this way everyone can tweak and make their own versions(even sell their own version) of our games. We even canon content through our GitHub projects <3
Our toolbox to fight this battle for freedom includes:
And many others, but mainly these :)
The idea is that we will create ever growing games that improve along time. Our strategy is that we will through improvement cycles fund the amount needed to push the games roadmaps to the next release! And new content (new games) are developed through patronage :)
That's it, keep developing and until the next time!
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Hey Guys!
My name is Joe, and I'm new to game development. I dream of making the world's best rpg, a ground breaking rts, and a new fps that will blow every other out of the water! Until then, I'll keep learning the ABC's of gamedev. I try to work on my projects everyday and I love the learning process and the hard work it takes to be good at this! I look forward to bringing you guys awesome games and to play your games as well. Happy developing my friends! :)
Hey everyone! My name is Lee and i'm a 22 years old programmer. I've been learning game dev for over 3 years now, i've won a couple of game jams (Including global game jam of the last year).
I'm currently working on a game called "Biomind". https://leexx.itch.io/biomind
Its still in its early stages of developpment.
I'm really enjoying this community!!
Hello, I'm Marian, 28 years old, experienced and currently full-time working as a designer/web-developer, new to game dev.
Just a few weeks ago I've released my first game Laser Asteroids.
If your interested what I'm working on now, please visit me at twitter: @marian_pekar
Y'ello - Jamin from Superstring here.
In the day, I work for a publisher on AAA Brand Management, whilst evenings and weekends I beaver away on Headspun, which - it just so happens - I've just created a home for here in itchio.
I'm big into narrative games and anything which pushes the envelope of the medium in interesting ways.
Looking forward to having a chinwag with you all.
Wanted to take a minute to introduce Redonkulous Gaming, for those who are already not familiar with us:
You can find us at https://redonkulousgaming.com/ and our mission is best summed up by our tagline: Indie Gaming, Developer Interviews, & Exclusive Content - By Gamers, for Gamers
We do our best to connect gamers to the developers to enhance the overall gaming experience. We have new content daily and we are always looking to partner with developers to tell their story and give gamers a synopsis of the game.
Contact us:
Twitter: https://twitter.com/redonkgaming
Facebook: https://www.facebook.com/RedonkulousGaming/
Google+: https://plus.google.com/113247538413733289198
Website: https://redonkulousgaming.com/
Email: Redonkulousgaming1@gmail.com
Channels:
YouTube: https://www.youtube.com/c/RedonkulousGaming
Twitch: ReDoNk56, Calijp
Steam: http://store.steampowered.com/curator/31387966-Redonkulous-Indie-Gaming/
Our NEW Partner Network with a list of publishers and other resources we use will be listed for the developer's convenience! https://redonkulousgaming.com/publisher-partner-network/
Our NEW Steam Community Hub: http://steamcommunity.com/groups/RedonkulousGaming
I'm Pikadude No. 1, and I love games, cuteness, fairies, and especially games that have cute fairies. I've made a bunch of Web things and put them up at https://pikadudeno1.com/web/, and I'll be working to bring some of them over to itch.io - currently none of them have cute fairies, which is a serious flaw that I will fix as a 2018 goal. ❤️ I dream of influencing the world into being a friendlier place through my games - wish me luck!
Hi. I'm a game player. My favorite games are roll the ball, neighborhood from hell, etc. You can guess that I like light and simple games. You can play those games with me at the address http://rolltheball.co/ . nice to meet you!
Thank you. My works are not so advanced, but i would like a general feedback.
https://burakaltr.itch.io/
Hi, when you have time, please review my game. https://imavera.itch.io/7th-goddess It's an atypical visual novel made with prerendered graphics. This is going to be a free game at least in its first version (kinetic novel). The focus is on story, surprising plot twists, quite a large cast of characters, extraordinary/supernatural events/powers. I am working on this every day for several hours and I hope to finish the kinetic version by the end of this year. Thanks!
Except developing I try to give my opinion on other people's games. Mostly on small games that don't have much popularity. But my games don't get much of reviews and if they do, they are mostly hypocritical and with no criticism. I would love to have someone to criticize my game. This is just an early version but if you'd give it a try would be great.
I'm just new here but i really liked this website!
Ohh, yeah i forgot. I'm Nurhan, Unity gamer developer ( self-employeed) and i made 2 games. And i currently study Android for my job career. I made a games since 2015 and make Apps since 2017. Also i made a self-novel about a girl who has a horrible past and a strange power that can transform her into a demons!.
I also enjoy, reading manga and novels (Mystery and science fiction) , watching Anime (Japanese and Chinese) and Dramas (Japanese). I'm big fan of Agatha Criste books and watched all her dramas and films. My favorite film "Murder on the orient express" and my best drama "Then, there were none".
This is my community page:
https://itch.io/t/228608/my-games#post-418185
This is my page:
My games:
1- 3D theme park: ( Google play, Windows, Mac)
https://hana-chan.itch.io/theme-park-3d-game
2- Dead Elixir Game: (Mac, Windows, Linux)
Hi my name is Davis. Nice to meet you all.
I wan tot tell you I like creating small nugget worlds for a living. Almost like a novel for games. And I only spend 3 months on each project. Right now I have one project in my portfolio. Like The Unspoken Valley 4.3
While back I was very crazy on the internet in 2017 because my doctor didn't help me with my schizophrenia. I am more calm and relaxed and professional than ever. I have new doctor to help with my illness. I am not a monster you know I am a person who has scary thoughts at times.Creating worlds get's my mind out of crazy and stupid things even though I am a art nerd. hehe
What about you? :)
Hey there. I just recently joined and thought to stop by and pop a 'hello world'. I'm a game dev from Croatia. I've been using Unity for over 12 years. I'm currently exploring Godot Engine. I will be releasing a demo of my upcoming game soon (page is still a draft until i get some proper screenshots and gameplay video).
Awesome! Take a look at Godot Engine. It's completely free (open-source) and no royalty cut if you succeed. It also deals with some nuances that Unity has (moderately advanced stuff). Offers 4 languages (visual script, gdscript, C# and C++). Visual script is like blueprints in unreal. gdscript is their own dynamic language (much like python + javascript kinda thing), C# - well, no need to explain this and C++ - they call it GDNative. It's their own system that allows you to create custom nodes (base entity in godot) in C++ without recompiling the entire engine .
Hey!
Yeah. I tried Unity when it was v 2.3 (mac only). The reason I switched was because my team switched projects and I ended up on Unreal. Having used Unreal for a while, I got the impression it is way too bloated and an overkill for most of the thing you want to do. Searching for free alternatives.
I found Godot which blew me away with its scene/node paradigm. It's very light (barely 40MB). Took me around 10 hours to go thru the docs and about 4 hours to make my first game. The thing I like the most about it is that EVERYTHING is a scene (think unity PREFAB, NOT unity scene) and can be instantiated as a node (think unity gameObject) within another scene. Also, scenes can be inherited (unity prefabs can't) and you can nest scenes (can't nest prefabs without losing connection of nested prefabs). Another thing is that it supports 4 coding languages: VisualScript, GDScript, C# and C++.
Also, it's open-source and has no 'success fee' (like Unity's 100k or Epic's 5% cut).
I haven't tried Godot but I've seen some videos + your opinion on it and it looks great. I've been using Unity since I started, a bit more than 2 years ago and I never thought to switch to another engine. Maybe because it took me some months to understand it in depth. I had knowledge in C# before finding out about Unity and it was just great for me because it used putted in use all my previous knowledge. Do you suggest me to give it a try and maybe switch over or I should stick with Unity? I mean, is it easy to start using another engine after you get used to one?
An about the fee, I think that Godot is fairly new and it is looking for more users and it will have a fee later on... Just my personal opinion.
Since Godot is open source - it will probably never have a fee. Whether you should switch is entirely up to you. I would definitely suggest to at least give Godot a try (a week, maybe two) and see if you like the scene/node paradigm. Two years of Unity is enough to get to a point where something starts annoying you (e.g. we've been waiting for nested prefabs for years). But, don't force yourself. I had good reasons and I don't regret doing it. Who knows, I might go back to Unity if professional (9 - 17h) work requires me to.
Late to the party but maybe I will have the pleasure and someone will still be interested to read it. I'm a 18 years old developer from Albania. I've been developing games for like 2 years but I published my first game 1 year ago and you can check it out in my old profile. I've been using Unity since I started but before that I was into programming and I also made a some models with Blender. Than I realized I could put my character into live by combining it with programming. My games are improved a lot since then. I'm currently working on a huge project and I think it will be great if it get's a bit of attention. I could say for sure that marketing is not my thing hahahahaha.
Hi there , Adwit here from Bangladesh!
Being a full time student and a game developer is a hard thing but I am loving the vibe here and the community, so I hopeful of the future. I use Construct 2, so if anybody wants to collaborate or just uses construct as well, then hit me up. I would love to know about your work and learn something new.
Discord: adwitr#1164 and you can find me on my instagram as well.
Hi there everybody!
Let me briefly introduce myself! I'm Elias Luukkanen from Finland and I compose music as my profession. I especially work for video games and animations. If you are interested, check out some works of mine at my website: https://www.eluukkanen.com/
I have heard about itch.io for a long time, but never really came here before. But now I decided to come in and meet game creators, gamers and more
Looking forward to discuss and perhaps collaborate! :)
Hello Everyone! My name is MR Games, an indie game developer and all around tech software developer. But you can call me Steve. :D ... I'm working on a 3D baseball type of game currently and it's going quite well and a lot of fun. I generally like sports/ physics-based games mostly though not only. I built my own 2D/3D game engine over OpenGL ES 2.x+ for mobile devices primarily, with custom rendering pipeline, before I decided to give Unity a try and think I'll stick with it for a while due to ease of use, large community, etc. Looking to get this game released soon on itch.io. Hopefully soon really is soon.
Hi Steve =), nice to meet you, its awesome that you used to make your own engine, i always prefer to make my own things (2d sprites 3d models etc you know) and while i never did my own engine, i used to use dark sdk that is like a directX wrapper that saves lot of work, but yes i agree with you, after trying unity it seems a lot better due its visual interface and built in features like physics particles etc. Sports and physics games are really fun, i made a racing game (in steam for now), I hope you complete your game really soon and can distribute it here with steam keys (i want to do that too due its protection feature), i hope you can share your experience when its out, good luck!! =)
Hello everyone, my name is Jaime, I am an indie dev who likes action shooters. I am currently working on a monster arena game where the goal is to survive waves of monsters with your weapons at disposal and stealth skills. There are still more levels that I cam currently working on and weapons. I have released a second update to the game so just wanted to spread the word and become part of the community.
The game was built using Unreal Engine 4 in around 1 year. It has been fun. This is my first and the current goal is to keep improving it and myself.
Hi folks! My name is Gary Alfonso - also known as Gary The Bard.
I started my artistic journey as a Music Composer, but I'm now tackling my childhood dream of becoming a game developer. I've created and released two completely solo Indie Game Projects. Both are platformers of the artsy kind.
I have aspirations to make RPGs and VR games, but for the time being - I'm focusing on builder smaller, artistic games, until I have the resources and abilities to tackle some of my more ambitious ideas.
Check out my games folks!!
Sincerely,
Gary
My name is William, I make 2D and 3D (Mainly 2D) games for MoredGenis Games.
I make little games for people to play and I make most of them free unless they are SUPER good and have a good game page and even when I do I make sales a lot so that people can get them for cheaper than their cheap price is. I have my own company called MoredGenis Games and we are currently looking for a team willing to be for free. Check out my profile for more. I am trying to port my flash game to PS4 if I can but I am sure it is impossible. I also make tools and operating systems which I make available for free.
Hey, just wanted to introduce myself and point you towards a game I'm working on. Here's a should video so you can see what I do. If you like what you see please check out the devlog I'm putting together: https://multi-core-collider.itch.io/mcsquared
I’m Electofunk, I exist and I’m bad at it. I run this thing called ‘Jude’s dumb dare’ in which I make a game over a week and then me y mis amigos play that game on ‘the youtubes’ for other people’s entertainment. I make games in unity using c# and I’m amazed that I haven’t been banned from itch.io for making bad games. My page is ici.
...tadah?
Hi ! I'm Adrien. I'm and passionated by independant and old school game. I'm a french independant graphic designer and made pixel art for hobby or personnal projects. I'm here to combinate this open community exchange, the passion of the different states to make a game and. They are really good project here It's a good way of motivating exchanges ! Can see my fist work here : https://smartchip.itch.io/vintage-nervous-shooter-essential-kit
I am Sarainia, Single, from Canada, Um I'm new to this site I think I signed up like yesterday or the day before so yeah very new, I just came to this site to upload and sell my game lols, other than that I am not much other than a game designer! I am working on getting more games up and eventually making them all free but I dunno how to make them free and still have food on my table lols I dunno if I want to add ads to my game as people find those a turn off in most cases! :) I am not a coder by any stretch the best I can do is Drag and Drop stuff like RPG Maker or BuildBox! I wish I knew how to program because then I can customize things even more :)
Hi everyone, I'm Chukobyte. I've been participating in game jams and making small prototypes with GameMaker and Godot for about 2 years now. As of now I focus mainly on 2D pixel art games with Godot. I also compose music as well (mainly chiptune). I'm currently working on releasing a roguelike dungeon crawler.
I'm looking forward to participating in this community! If you would like to learn more about me feel free to message me or check out my profile.
Hi, all. My husband and I just joined itch.io to publish our first game, Sarah in the Sky. It's a simple maze game. We chose the simple format so I could learn the process as well as complete the project in timely manner. I wrote the stories and designed the levels while my husband did the rest. We really enjoyed the experience, so we want to continue developing games. In fact, we want to make a rpg next and have been brain storming a lot. Cheers, to all the hard working game developers out there!
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Hey everyone. This is Kid Thunder Productions, which has been on itch.io for about a few months. KTP as of now, is a one-man indie game studio. I have released my first game, Kiberki, a turn-based RPG game which was done with RPG Maker. However, I am trying my best to learn additional engines like Unity since I have a solid interest in creating games of other genres, particularly shoot-em-ups. I am a pixel artist, 2D artist, and a sound engineer (particularly music production). My first game, Kiberki took years to make simply because of play-testing and buying a new PC JUST to continue working on my game as well since I started working on a computer that is years old. Also, there had to be some subtle revisions in the writing. I initially started the Kiberki project while I was attending school for game development and was partaking in other activities outside of working on my game. Sadly, Kiberki was in development hell, but in August 2015, I started back on this project and completed it within 2+ years.
As for industry standards, or simply being an indie developer, I am literally a generalist. However, I find myself a bit stronger in 2D art/pixel art as opposed to 3D, which the most I can do is vehicles and environments. As for my sound engineering capabilities, I am a chiptune musician and I mainly write 8-bit and 16-bit tunes.
Hey everyone! My name is Jenny and I'm one half of Woodsy Studio: http://woodsy-studio.com/
My partner and I were writers before we made video games, so we focus primarily on story and narrative integrity. Some of our releases include Serafina's Saga, Serafina's Crown, and Echoes of the Fey.
Nice to meet everyone!
Been here for some time, never really used this app or played the only game I have downloaded on it.
Hi! I go by ReadyPlayer7. I love editing and writing. Cyberpunk, vapewave (no as in vape pens, but the vapewave aesthetic) is something I've loved ever since I was a kid, which was frowned upon because no 4 year old girl should love Batman movies with futuristing cities, or want to partake in the Matrix when a bit older.
If it has cyberpunk in it, I've most likely watched, played, heard, or dabled in editing music, visuals, scripts, etc on it. Currently working on some things related to that aesthetic.
I'm here because of a game that the developers suggested we download to play while they update (it's still a w.i.p, but it's come a long way). Maybe some of you can guess from my username, most likely no one cares, and that's just as fine.
Anyways, I hope to make an army of friends someday in a pretty cool community.
Hello Everyone!
My name is Amelea but you can call me Little Missy Otome or LMO for short :D
I am a Digital Artist and an Indie Game Developer for Visual Novels.
I'm currently working on my first non-commercial game which will be uploaded on 08/08/18
You can follow me on
My facebook page: https://www.facebook.com/Little-Missy-Otome-249230175882587/
Or
My Deviantart: www.deviantart.com/lmo888
I look forward to working with some of you in the near future ^_^
Hello let me introduce myself. My name is David Campo and I'am from Campotech. I have been developing computer games for 20 years now and I think after making games in discs for so many years I thought it would be time to go digital. I really hope you play my games and you enjoy them as well. Mostly I like to do old school Atari or odyssey games. In fact I was thinking of doing Fairchild channel F type games if anyone is interested in that. I design games with GMS 1 and 2 and RPG Maker 2003 and MV. Just follow me or check with me once in a while. I'll be around if you have any questions or comments you like to share with me.
Hi, everyone! My name is Jun. I'm enjoying game development.
I made a simple racing game, mower race battle. I want everyone to play.
Feel free to reply the impression of playing this game.
Hi! I am Gene and here I am trying to sell things off of my itch.io store.
I am a Unity (game engine) developer and am an intermediate at it. I am trying to get good at pixel art too. I also have self-taught myself some Game Design and Quality Assurance.
I have 70 credits towards a B.S. in CS but might also get an A.A.S. in CIS soon.
At my itch.io store I sell (for a price or Name Your Price):
Please see my store!!
Hi I'm g420©®™#0420 on discord app. and g420 here! I'm C.O.O. For the Cryptoinfo network and Info coin blockchain lead developer! Games and game development is an area of interest for me. Always looking for some new creative ways to use our blockchain in order to reach more community members join us in my discord group! We feature 2 tipbots and over 20 supported cryptocurrencys! https://discord.gg/7Xf5Zp7
Hello there.
I am TheCrafters001. But you can just call me TheCrafters.
I am big into software/game development. I have made games in the past but nothing I would play. But I finally have something I play/make. I have knolage in VB.NET Codeing in VisualStudio. I also know a little bit of BATCH in windows, and I use RPG Maker XP for my most recent games. I plan to get RPG Maker 2003 because it has been features in the RPG Maker line. I got RPG Maker XP while it was on sale on Steam.
I hope to see you again soon!
- TheCrafters001
-- TheCrafters
Hello folks, I am Hayo, 35 years old. I started making games in 1996. Way back I made games like the Fishhead series and Bernard & Hank, games that looked pretty good but had boring gameplay. Eventually I got a bit better at game design and such. I sort of quit in 2009 to focus on my fulltime teaching job and educational material development. I partly quit that job now so I ave time for game development again. Just finished my first game in 9 years (Roving in the dark) and am in the process of finishing another one (Fishhead 4). I use Clickteam Fusion for games (started with Klik&Play) and Construct 2 for educational material.
Hello to all! My name is Giovanni, i am from Italy and i am 36! :D I am programmer when i was 5 ^^.... I programmed with Commodore64, the first time :P I developed so many games but, after 2 years, i decided to propose to you all the my last game...Holy Warriors. I am here because i want became happy the players :P All my games have new ideas (i hate the world 'copy') :O
I hope my ideas will enjoy you.... good game to all! :P
PS : Sorry for my bad english but i studied it to school only and i don't use google translator :P
Hi! I'm Josh Arnold, and I used to make small games in Gamemaker 8 when I was young. Since then, music has been my main passion. I'm in an alternative rock band, but mostly produce EDM. I'm in my last semester at MTSU about to earn my degree in Audio Production. I recently rediscovered my coding talents and have been spending a ton of time working on an epic side-scrolling rpg defender. It's the first large scale game I've ever worked on and its coming along promisingly! You can see and play it here: https://josh-arnold.itch.io/the-chosen-one
Nice to meet you!
My name is Leo, I'm 18 and I'm struggling to figure out my future at all. I go to a professional highscho that focuses on programming, and I only went there because I was naive and thought game making was easy. It's not.
But it's great to see so many good games be created every day, so good luck to all!
I love history and murder mysteries, and Warcraft 3 was the defining game of my childhood. I wish I could create a world so vivid one day.
Hi everyone My name is Davis I am a Unity3D Visual Novelist that focuses on camp, Romainglish , rock-solid Christianity, and endless expansion of Virtual Kingdoms.
Having a game dev walk is to grow as a stronger game developer in the Indie gaming industry.
What about you new comer? I want to know more about you too guys and gals. To be welcomed in this indie family. We are all here to make what we all love to do for a living. To express the art we carry in this dev journey.
>;')
Hello everyone. My name's Ben, and I'm from the UK. I'm a freelance classical Composer/Conductor/Orchestrator with nearly 20 years experience behind me. I have been involved in music and Videogaming almost my entire life. I grew up with them and they became part of me. Being a musician and a music lover, the music/soundtrack of a game for me, can be the ultimate factor in a good or great gaming experience. The music always sticks out for me. I saw the 2011 E3 event and was so taken in by the incredible Nintendo presentation that I knew that working in the Video Game Music world was my calling, one hundred percent. This is where I believe that my future lies. I was contracted to compose/arrange for the Legend of Zelda "Symphony of the Goddesses" Concert; co-writing the Skyward Sword Movement.
I am looking to promote my musical work and credentials, to develop my professional network in order to bring my work to as wide an audience as possible, and invest in a musical future with certainty. I have a website, Twitter, Soundcloud and Facebook profiles which contain examples of my music. I would be very interested in becoming part of this community and linking win with everyone, and hopefully working with others to create music and good games!
Pleased to meet you all! :)
I know I have already made like 50 posts on here, but I wanted to rewrite my thing so...
Hello everyone,
My name is William, I usually go as Devil Minty online.
I am a Game Developer/Software Engineer who loves programming, writing, and drawing. I also love music and I make beats for fun that I will release and sell every so often. My soundcloud sucks rn, so I am not gonna mention it but anyways, I make games mainly for MoredGenis Games and release them. I am starting to work on 3D Unity Games and I will release some of those soon. If you want to contact me, hit me up on Discord, my username is William#0383 or join my discord server! Feel free to chat with me just for fun and for serious discussion.
I have some 2D games on my profile right now, so check them out if you can. I am not new to game development or Itch. I also hope I see you on my discord. I will do jams now and then. So you may see me on a jam.
I also have a (WIP) website for my game company, it is pretty cool and has stuff like a forum, account profiles, and the new private messaging so check it out!
Peace!
Thanks,
William // Devil Minty
Hey guys I want to market the living out of my games and friends both Christian and Secular Indie studios. So!... What is Camping Grounds Game Studio? Camping Grounds Created in Chicago Illinois owned by me Davis Don on a mission to create Unity3D Visual Novels. Background themes are camp, Romainglish, rock-solid Christianity, and endless Expansion of Virtual Kingdoms.
Please spread rumors about my studio and yours too! ^_^
Happy Developments!
Hello,
I have programmed noncommercial computer games before and even significantly participated in the development of the multi-player online roleplaying game project Illarion until I passed over the development to a new team around 2003. Illarion is still actively developed by later generations of developers so you might
call it a success.
Right now I search for a second activity next to my technical software development job that comes with less bureaucratic burdens. So I decided to invest some of my available time in games development and see where it takes me.
In the beginning there will be small games that are created more to get used to some recent technology in graphics and sound, deployment to mobile platforms and trying out different computer language choices.
The scope of the games will be restricted to small games with hopefully nice ideas but no highly sophisticated graphics or sound (as I don't expect to have funding for artists). Likely products will be puzzle, educational or strategy games. For learning some recent techniques also clones of old computer games are possible.I also have a website for Sandcastle Games which I use as brand for the games.
My skills currently are in the Java programming area with no specific knowledge about external libraries. In the past I tried to avoid external libraries and do everything on my own, but for the first game here I used OpenGL as well. There is another puzzle game in development with an original idea that I had for many years.
I have already seen that I will have problems promoting the games as I am a social media skeptic and don't use Facebook, Twitter etc. Maybe some networking here will help a little.
Hello! I'm Jerry or Xpost2000 online. I'm pretty new to making video games and as of now I make them to learn how to make the next one a bit better. I'm not very great socially I suppose, and I think I may have made a bad first impression as a developer on my first released game. I wanted to be a game developer because I wanted to make my own experiences too , up until my first released game here I've never had anything I would really play myself but I figured if even I want to play it then that's a pretty good step in the right direction. Although I've got a very very long way to go!
I make games in C++ because I sort of fell into the C++ is the be all end all thing. I'm not a particularly good programmer but so far everything I've made works so that's good.
I also play video games on Steam if anyone wants to chat or play something ( I primarily play Dark Souls if that's cool ).
I am Sean, I am a magician, a cuber, a under-tale fan, a DND player and a weeabu! (So in other words I am just a massive nerd.
I like to make hilarious parody visual novel games like my new game The Story Of Maple which is really good at making fun of fan bases. The perfect game for nerds! I would love to hear some feedback on it!
Hi Tesselode!
You have lots of talents, it's cool!
I also game developer and now in process the game Wanted Raccoon, where raccoon escapes from the kennel to revenge with people. It's my first game and i will be glad for any advice or constructive critics from you)
How do you like the plot? The raccoon run to revenge with people who cut down the forest and find his divided family. It will be long way through several locations and different obstacles. Now three of them almost ready, and i believe it will like you and others who like games!
Hey!
My Name is Leah and I am the creator of Oddyssey Studio. A small independent brand creating Comics, Games, illustrations and Animations.
Currently working on a slew of projects, the most up coming is the first Issue of a comic series called Vale check out the free comic here: https://oddyssey-studio.itch.io/vale
Looking forwards to creating on here, checking out all the stuff, maybe even working with some of you in the future!
Cheers
Leah
Hey there everyone.
Goz and Dan here. We are startup let’s players, focusing a lot of our work on itch games.
We have showcased many games from this site and love to support indie devs.
We hope to get some love back with subs and an interested audience.
Check out our vids and show us some love back here :)
Reach out here to have your game showcased
We are Dibyro!
We are a St. Louis based video game services company.
At Dibyro, we focus on providing top quality content with the highest levels of satisfaction – we do everything we can to go beyond your expectations.
With many different options to choose from, we’re sure you’ll be satisfied choosing us. Look around, and if you have comments or questions, please feel free to contact us.
Customer Service Number And Email
(314) 643-7976
dividedbyzerolaboratories@gmail.com
We create, market, and publish top quality games for hire.
CREATE - We will create a game for you! Our developers have many years of development experience. We use a signature design process making it easier than ever to bring your video game idea to life! Contact us now for your free consultation.
MARKET - We will market your video game! Our customers are very loyal and are always looking for new and exciting games to play. Let us help spread the word about your game!
PUBLISH - Want to take your game to the next level? Let us help! Dibyro is a licensed publisher and can get your game on Google Play, Itch, Amazon and more! Contact us to learn more!
Dibyro means a unit that can not be defined or broken.
Dibyro, short for Divided By Zero, is an idea that a unit can not be divided or defined by others if it sticks to its core values. At Dibyro we value Family, Respect, Friendship, Quality and Co-operation. It's believed that with these 5 core values a unit can, and will, thrive.
Choose us because we believe in top quality content, top quality developers, and top quality experiences
We are professionals when it comes to entertainment, and video games are something we take seriously. We know what it means to our customers to own quality games. We value our customers and what we can offer them. As the creators of "Bloqout", the addicting, hit puzzle game, we hope to create games that everyone can enjoy. Take a look around our website and see for yourself what we can offer you.
Marcus Flakes
"I founded DBZL because I believe top quality content comes from not only top quality developers, but also top quality customer service. I value Family, Friendship, Respect, Cooperation, and Quality."
Hey everyone I made a New Studio called "Simple Games: Chicago Edition". My first %98 completed game called "Zap! ver 1.0.3". It's a top down space shooter. I used a few purchased and free assets to make this game more completed. My plan is to sell this game in every gaming market. I still have no clue how to make this game for mobile? And place ads for this game and make for free? Is their and help I can get?
Thank you.
Here's the link to my page.
I need some help of to sell my games?
Can someone give me advice?
Hello everyone. My name is Jorden and I am part of the team PairofAces. My team and I are asking the community to go and check out our Kickstarter for Mission to Mars. We only have 12 days left before the run is over. I ask that you please check it out and spread the love of Mission to Mars to your family, friends, and everyone else. Thank you to all who support Mission to Mars. Link to Kickstarter: https://www.kickstarter.com/projects/827521211/mission-to-mars-0?ref=nav_search&...
Hi there, my name's David. I'm a web developer, and making games is my hobby. I've got some games on the Google Play store which I created in my spare time. I got lucky with one of them called BotSumo and it's been downloaded over 250,000 times in the last 2 years ( I bet I won't ever be able to repeat that!). I've loved making games since I was a kid, and made loads in Flash back when that was a thing. Now I'm using Unity which has been a steep learning curve but I'm really enjoying the flexibility it provides!
Not sure what else to say about myself really. I'm probably a generalist. A bit good at art, a bit good at code, a bit good at ideas. But probably not excellent at either. Although I think a knowledge of everything really helps.
Hello there!
I am Cooper and I started Ivory Crow Games as a project to create a new game every month as I learn how to make games. I started making games about 12 years ago and have never really had much success and was tired of never shipping games because of this that or the other thing.. As I'm sure many of you have experienced. So this last year I decided to set a goal of making a new game every single month.
I started making games on codepen.io and they really weren't that good but every month I would release them to my friends. About 5 months into it I had some friends come to me and really want to participate in my projects. Which is awesome because now our scope has gone up a ton. The two of us just released our 5th game which we are very proud of. It has over 100 views on itch so far which may not seem like much to most of you, but to us it's awesome.
Our main focus is 2d games for both web and mobile. We have yet to release to iPhone because of the startup cost, but hopefully that will happen in the near future.
We try to make a new style of game each month and our motto is "Never be Comfortable" which often results in late nights at the end of the month.
As someone who has no idea how to get the things I make out there I am really excited to join a community like this one.
I'm not sure what else to say, but if anyone has any questions, comments, or just wants to say hi feel free to shoot us a message.
Thanks!
Hi folks its Dan and Goz here from 2FOR1 Gamers, We are here to help review your games and publish them on YouTube and social media, to try and show the world your game. We are still fairly new to YouTube and want to know if you have a game that you want us to review message us on YouTube or here on itch to help us and help you get more viewers :)
channel link: https://www.youtube.com/channel/UCtgLgWRkyqwNC4aS6WsA8pg
Hello to everyone. I'm Feneric (or Eric, whichever) and have been making games for fun since I was a kid. Most aren't available anywhere, but Minima is here and a random old interactive fiction sample or two is likewise still available. I tinker with lots of different technologies and game design tools and target areas ranging from retro 8-bit pixel art sorts of pieces to classical interactive fiction to immersive VR games.