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A jam submission

Dead UnderView game page

Breathe, Fight and Survive
Submitted by SaeionGames (@saeiongames) — 18 hours, 33 minutes before the deadline
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Dead Under's itch.io page

Results

CriteriaRankScore*Raw Score
Music & Sounds#324.2004.200
Mechanics#903.7833.783
Theme Relevance#944.3834.383
Is it Fun to play?#1133.8003.800

Ranked from 60 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Discord Username
Saeion

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Comments

Viewing comments 40 to 21 of 49 · Next page · Previous page · First page · Last page
Submitted(+1)

I loved the atmosphere of the game. Amazing work!

Submitted(+1)

Very nice Mechanics. NICE WORK MAN!

Submitted(+1)

Good idea, sadly i'll never find Jack

Submitted (1 edit) (+1)

Wow. You've absolutely nailed the atmosphere. It's quite impressive you managed to fit actual exploration rewards in such a tightly paced game. The animations remind me of Syphon Filter PS1 game.

Great job!

Submitted(+1)

Very cool and definitely grabs the ps1 horror vibes, although a bit outside the scope of pixel art. Felt well realized for what you were going for and the audio design felt pretty oppressive. It was a lot of fun blasting those dumb sharks. Unfortunately I had the whole project crash trying to refill my oxygen tank.

Developer

Cheers for the  feedback mate ^^


I m curious on that crash! You wouldn't happen to remember a crash code? Would like to investigate it from my end to ensure it doesnt happen again ^^

Submitted(+1)

This is really awesome. I had a great time punching those sharks in the face.

(+1)

really impressive work.

Submitted(+1)

Man, I really wish the jam had a rating for presentation/art style because I absolutely loved what you went with. Very nostalgic of old school horror shooters like Resident Evil one. I wasn't a huge fan of the AD turning and semi-fixed camera but that makes a ton of sense since you were going for that style of nostalgic game. I also had issues with the game not always locking on to the sharks (especially the larger ones) but that did not prevent me from making it to the end of the game. 

I really love the use of oxygen in this game though, had to be one of my favorite aspects. The concept of choosing between preserving your breathing capacity and getting to fire the gun is a great risk/reward and it fit the setting perfectly too. The only mechanic I wasn't 100% sure on was the flashlight as it was pretty easy to see without it. I wasn't sure if it made sharks more likely to attack so I ended up spending most of the game with it turned off. Overall, the game is fantastic and it was a really complete experience despite the short time frame of the jam. Excellent job!

Submitted(+1)

I like that it feels like a Resident Evil or Dino Crises with Sharks. Very atmospheric. Just theme wise I think that the Playstation look, which it is gorgeous, doesn't really fit under the Pixel Art umbrella. A part from that it is a very impressive entry.

Developer(+1)

Yea, while I did stick with pixel style textures for the assets used, I m aware I'm probably at the far edge on what one may consider "Pixel Art" 😂Thanks for the kind words mate 😁

Submitted(+1)

Very immersive, love it!

Submitted(+1)

Really impressive work, incredible atmosphere and some excellent mechanics. I enjoyed the combat once I got to grips with dodging and countering, it felt very satisfying to face off against the sharks. I did find that the camera control in some places was fighting against me, and I eventually died because a shark attacked me from off-screen. Overall, an amazing piece of work, nice job!

Submitted(+1)

Love the PS1 style, great work!

Submitted(+1)

That was amazing, I can't believe this was made in a jam! Definitely plays and looks like something out of the PS1 era.

Submitted(+1)

This is absolutely amazing, even more amazing it was made in a week. The atmosphere, animation, and art is top-notch! It emulates the PSX style so well. It had me so incredibly on edge just slowly stepping through the ocean floor. The only thing stopping me from getting even more scared was that the gun was so powerful that you can just spam them and also the shark animation breaking and taking me out of the experience a bit. Still really unnerved me with the environment and just general presence of the sharks though.

Submitted (1 edit) (+1)

Pretty great! Great job feeling very nostalgic, like a game that maybe minus the water refraction shader could have just been lost media. I found the camera control or lack thereof pretty frustrating at times, definitely went and got the second gun, turned around, and went straight back to the start by accident. Never liked anything resembling tank controls back when they were contemporary and still don’t like them now, nor am I a big horror game person (my scarred, jaded, game developer mind can’t help but see past the veil), so I think this is very much not for me genre wise. Like, I would love to be able to move about three times as fast and either lean into the lack of camera control or give us a normal third person camera, I think being more fluid would actually make it a more tense and engaging… but that would certainly detract from the retro feel and pacing that feels like an intentional artistic choice.

Personal tastes aside, this is a really great entry overall, good work :)

Submitted(+1)

I really loved the OG Playstation feel to it! The atmosphere and lighting were really well done, and the floating bodies were suuuuuper creepy. Lots of potential with this, great work!

(+1)

Great game! Really loved the atmosphere, music and playing style. Brings back memories of the true original survival horror games. Well done SaeionGames!!!

Submitted(+1)

Good Game! The atmostphere build up is so good!

(+1)

Pretty call slapping sharks bruh.

Submitted(+1)

I'm super impressed with this! This is one of the most complete games I've played in a jam and I've played a lot.

Viewing comments 40 to 21 of 49 · Next page · Previous page · First page · Last page