Surprisingly fun. The thumbnail made the game look worse imo
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Bulbo's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #264 | 3.118 | 3.118 |
Theme | #292 | 3.265 | 3.265 |
Presentation | #430 | 2.794 | 2.794 |
Originality | #476 | 2.794 | 2.794 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Power"?
Bulbo is the power source of the emitted lights. In the beginning his power is limited, but it is not unleashed yet.
Comments
This is a fun concept. It may be more engaging if the pace were faster and there was more to the light/dark dynamic - for example the enemies look different in the light than in the dark. Something like that would contribute to world building and immersion. Great work!
At first I thought i had to hit the enemies directly with the light, and then i realized I could bait them into walking in it! really liked that aspect of it. Very nice.
an interesting way to play with damage, electricity and the player's visibility area, it turned out to be a good variation of vampire survival. the music is cool, but it was chosen strangely, as if a little out of place. I liked it, my highscore is 130
I had fun playing the game. Nice work for your second game jam! Keep it up!
a nice take on vampire survivors. i love the idea of the light, very cool
This was really fun, slow at first but you can feel yourself getting stronger quicker as time goes on. Nice work!
I like roguelikes and I liked this game! It was satisfying clearing lots of enemies with a single attack. The music choice was also fitting
Cool game! I like how the darkness adds to the importance of positioning in the roguelite genre
I played this for way too long lol. I really like the idea of having the shooting mechanic be an automatic shot that places a floor trap down. That is not something I've ever really seen as the main damage in a game like this. I was really impressed with this game!
Very nice, the fact that you cant see the enemies until they get a little closer feels nice.
Great job!
At first I was confused with how the game worked as I didn't know what kind of game to expect based on the main menu and the game description, but it didn't take me long to realize that it's a Vampire Survivors style game, and a pretty decent one! It's kind of easy to get overwhelmed (or maybe I just suck balls ;-:), so I didn't get to last longer than 89 seconds, but I still enjoyed what I played. The use of darkness is very clever, both to save on the development time and also to make player attacks pop harder! Well done!
Love the little robot and the little enemies! They could stand out more though. And the issue with the black background is its hard to know if youre moving or no. The font makes it hard to see the numbers on screen. Apart from that great controls. Thanks!
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