Pretty solid tower defense game :) If you expand on the game after the jam you should consider adding more defensive units and more types of attackers! Solid game, great work!
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Powered Plants's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #182 | 3.652 | 3.652 |
Fun | #257 | 3.130 | 3.130 |
Originality | #271 | 3.478 | 3.478 |
Presentation | #340 | 3.152 | 3.152 |
Ranked from 46 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Power"?
Defend a Powerplant using powered up plants!
Comments
Love this game, the only thing i miss is that you can remove stuff if you missclicked (if I didn't miss something), because I placed a lot of cannons instead of roads by accident, basically to avoid usermistakes
Interesting idea, a "traffic defense game" if you will. At one point I built a bunch of roads but couldnt build anything else and it seemed to say 80% no matter what I did. Either way good and good idea!
Cool tower defense! Music and aesthetic is solid. Love the idea of both making the roads yourself and the map expanding. I think you have a nice concept here that could be worth exploring more. Thanks for the game!
Very cool tower defense. Anytime I see plants and tower defense together, my mind immediately goes to PVZ. The twist of having to plant your own paths that the enemies will follow is very neat, just wish there was a bit more variety in the plants that you can... plant.
Also the game just sorta ended after like 6 waves, but I enjoyed my time with this. Nice job!
Haha, the setting is genius: cars ramming into a powerplant and plants protecting it.
I lost my first run because I wanted to make the shortest route and as a result my plants didn't have enough time to destroy the cars. Then I understood the goal and once I figured out the building spawning pattern, I really liked making circular roads to make their paths as long as possible.
I wish it was possible to zoom out and also an option to speed up the game because once you get to a certain scale, it takes ages for the cars to go through my circles of hell before getting to the deadly plants that end their misery. All in all, I had fun!
On the second wave the buildings spawn out of my field of view, is there any way to zoom?
Edit: Just figured it out, fun game!
Very good entry, it reminds me a lof of a fantasy tower defense game, becaus of the level generation, that aspect is perfect, great job!
i'm glad we sorted out the official narrative on the Cars universe coming to kill cleaner energy sources. we can't all be solar-powered bus and rail, but i suppose Disney Pixar's Cars also has its fair share of hogs. 🐗🚗
fun game, i'd definitely have burned a few more hours getting to the higher limits if nobody were watching me. i like the idea of a tower defense where you draw the track, it's got potential. :]
Nice concept. Wish there was some feedback on when the road is built correctly and the level's eligible to start
Great little tower defense game! Always like TD games that let you build your own routes as that adds an extra layer of planning and strategy. The expanding region is neat, but does definitely make the gameplay a bit slower - would love to see a speed up option and a zoom out option to truly see the scale of the map!
Could see this being expanded upon with more towers and enemies!
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