Pretty game, solid gameplay, thank you for making it!
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Entangled's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #189 | 3.762 | 3.762 |
Originality | #232 | 3.571 | 3.571 |
Theme | #235 | 3.429 | 3.429 |
Fun | #303 | 3.000 | 3.000 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Power"?
Adjust your power level using path hexes to solve the puzzle and get to the receiver!
Comments
great concept and pretty cute. i suck so hard at this though lol. brain got no wrinkles on it.
Very cute puzzle game! First few minutes it was a bit too hard to figure what to do, but after that - it was quite fun and relatively easy. The main disadvantage, in my book, was that after you've understood it well - it wasn't that fun anymore, as the mechanics is pretty much simple and repetitive - you charge and change directions, and that's it. So the game kinda look way more complicated than it actually is... So I'd rather reduce the complexity of appearance, or make more variability.
That said - it was quite fun and enjoyable to learn and figure out! Great submission!
Great game! It did take me a few read throughs of the instructions to get it, but once I understood it the game was fun. The puzzles are deep and well thought out, and I like that there are multiple valid ways to solve the puzzle and one way using all of the pieces. Great work!
Great concept! I'm such a sucker for puzzle games and this one really kept my attention for a good few hours! It was fun understanding how everything worked as I went along. Also, I love you guys' splash screen, it's so well made :))
Quite fun and original concept, but I really think the game would benefit from the ability to be able to perform every action with the mouse. Forcing you to use the both hands can become a bit tedious after a while in a slower/simpler game like this, like the ability to rotate tiles with the scroll wheel would be really nice.
Once I had finished going through all the controls and felt like I was understanding all the hexes, I had forgotten that I could rotate them. This experience would definitely benefit from a slow rollout of the different hexes and their rules, just in the very beginning. Also I wish there was a way to quickly know where I left off, because I'm not going to complete all of these in one sitting. It looks like the stars you've achieved aren't necessarily showing up on the level, but do show up in the level complete screen?
All this to say, I really enjoyed this game and want it to be better. The puzzles are great. The polarity switcher is my beloved.
Neat puzzler! It was a bit hard to understand the rules at first, but I picked it up eventually.
I couldn't really get a grasp of the rules, and by the fourth level I was at a total loss as to what I was supposed to do. Seems like people more familiar with this type of game had it figured out though, but for a smooth-brainer like myself a few tutorial levels would've really helped. Great art-style and use of the theme!
The visuals of this game are great. Placing hexagonal tiles really scratches an itch haha. Most people already pointed out what could be improved but I would love to play a polished version of this on my phone. Cheers!
This is a really polished and well put together game! I liked the music and the graphics were really well put together. I agree with some of the other players that some more feedback for the player would be good but otherwise a very solid submission!
Nice work! Some parts of the UI were a bit confusing, having the ability to quit out of the game on the upper right of one of the dialogs caused me to exit unintentionally when I was trying to click to close the dialog or move on to the next part. I would have liked some more sounds, and some visual feedback, like buttons looking clicked or wiggling. Otherwise really nice job on a neat puzzle game that touches on the theme in a fun way.
Such a well made game! I love the aesthetic and use of the theme. The puzzles require my preferred amount of brain power, a perfect middle ground between "solves itself" and "daunting/overwhelming". Good difficulty curve to the levels as they progress, and ways of naturally teaching new mechanics. Being able to move/remove placed tiles with the mouse would be nice, but overall that's a minor gripe, as the undo button seemed to work well. Great job!
Very intresting and creative puzzle with a nice theme and presentation!
One big problem a had was that I couldn’t remove placed tiles without starting over the whole level which made things a bit frustrating. I gladly be back to beat the rest of the levels once you fix that tough!
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