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A jam submission

Anemia AmpereView game page

Where's the humanity?
Submitted by Lofty Era, LE Lilith Lambs (@LE_lilithlambs), Cheez — 9 minutes, 43 seconds before the deadline
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Anemia Ampere's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#394.3584.358
Fun#773.8063.806
Presentation#1144.1344.134
Theme#1493.7463.746

Ranked from 67 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game represent "Power"?
While traversing through the old unit, you need to establish electrical power through many different ways to advance! The magical power at the end of the unit is a good motivator for the main characters as well! (we also recommend visiting our store page for warnings about softlocks :>)

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Comments

Viewing comments 40 to 21 of 65 · Next page · Previous page · First page · Last page
Submitted(+2)

Aw, found a game breaking bug on what I'm guessing was the last room :(  Wasn't sure what to do and I clicked one of the pipe puzzles that I had already solved and it just locked me out of any interaction.

Beyond that, really awesome job with the puzzling, perspective, and aesthetic.

Developer

awh im sorry to hear about that! thats one of the two softlocks we're aware of.. if you ever wanna finish the game you could use the 0 key to get back to where you were!! i promise you the ending is worth your time... thank you for playing anyways!! :)) do you have a favorite character?

Submitted(+1)

Feels really polished and smooth to play. I liked the character models a lot.

Here's a vod of me playing your game: https://www.twitch.tv/videos/2373375091?t=01h46m45s

Developer(+2)

the stream was a blast!! thank you for playing it! do you have a favorite character? :O

Submitted(+1)

I said I sucked at them on stream, but I liked Ossy's puzzles the most and punching walls down was also a lot of fun!

Submitted(+2)

Very cool perspective switching! Nice use of your 3D environments, well done!

Developer

thank you!! i think it does make us stick out more! :)) 

Submitted(+2)

I really like the idea of needing different characters to solve puzzles, and think this could even be leaned more into for the puzzles, as it kinda felt like you would just have to switch for whatever it was rather than requiring the multiple characters sometimes. There's a lot of dialogue and character development which is pretty great for a jam game. A surprising amount of content, great job, and great game!

Developer(+1)

thank you!! we didnt really get the time to flesh out the concept fully and ended up having to condense a few puzzle ideas... but im glad to hear criticism! thank you for your kind words as well!! :>

Submitted(+2)

Crazy puzzles, that kinda remind me of the poptropica days.

Developer(+1)

POPTROPICA IS SO GOATED!!! thank you!

Submitted(+2)

Loved this puzzle game, took a surprising amount of time to beat as there was such a large amount of content for a jam game, but also didn’t feel like it was dragging on as new mechanics kept being introduced. Overall excellent base for a full game. I’d say it’s my favourite so far :)

Developer

thank you so much for your kind words!! we wanted to cram as much content as we could within the timeframe, and we STILL cut out half of our initial plans... stay tuned for the full release! :)

Submitted(+2)

the characters and dialogue were very entertaining, and I really like puzzle mechanic and switching perspectives! great work!

Developer

glad you liked the characters!! do you have a favorite in mind? :) thank you for your words!!

Submitted(+2)

wow. the art, both 3D and 2D are impressive. i enjoy the dynamic between the characters. the puzzles are fun. i would die for fluff.

Developer

thank you!! people seem to love Fluff and Roy the most currently... im glad you enjoyed their dynamics, mostly because we put so much time into their dialogue! thank you for playing!

Submitted(+2)

Spooky vibes and interesting mechanics.  Impressive work.

Developer

spooky vibes and interesting mechanics... truly the ying and yang of the world... THANK YOU!

Submitted(+2)

I'm SUPER impressed, you have to teach me how to do those awesome low poly. Very atmospheric, very interesting puzzles, it's beyond me to understand how you guys did it all in just 10 days!

Developer(+1)

the Lofty Era Low Poly Workshop is being held on February 14th at the Madison Square Garden... JKJKJK, we're very flattered!! it was a lot a lot A LOT of work, but we managed to squeeze in a serviceable game, haha. we had to even cut out half of our content just to make the deadline! we appreciate you playing it!

Submitted(+1)

Oh my, do you intend on doing it as a full game to put all your ideas?  You guys have great potential.

Developer(+1)

we do! we expect to pick it back up after the gamejam streams! we should be putting it up steam for an affordable price too :)

Submitted(+2)

super awesome characters with excellent 2d and 3d art, cool puzzle ideas, overall great time!

Developer

thank you!! characters were a priority for us haha, im glad you enjoyed them! who was your favorite? :)

Submitted (1 edit) (+1)

oooooh rlly tough question,,.,..,., im gonna say ospulvis :3 rectangle pupils r so cool,..,.,

Developer(+1)

i love Ospulvis!! hes always been one of my favorites :)

Submitted(+2)

really nice work! super impressive for a week-long project, and the character switching/perspective shifting combo made for a really satisfying mechanic. nice puzzle design too.

Developer

thank you!! we almost didnt make the deadline haha, if we didnt get the 1 hour extension, the game wouldve been broken and unplayable... we appreciate the compliments as this is the first time we ever attempted a puzzle game! thank you!

Submitted(+2)

Yo! This is good! Great style, very cute. The gameplay is very fun, good job on the Jam!

Developer(+1)

thank you so much!! the style was lowkey based around hello kitty and stuff like that, we wanted to make cute simplistic characters that get put in an unnerving environment... im glad you enjoyed it!

Submitted(+1)

Aaah, The first thing that came to mind was Animal Crossing, but you really nailed the aesthetics :)

Developer(+1)

the little voice blips were 100% inspired by Animal Crossing, so you're not too far off! thank you for the kind words!

Submitted(+2)

Love the art! Love the vibes! Love the puzzles! Well done!

Developer(+1)

thank you! King Donkey is already an arcade classic btw..

Submitted(+2)

fun puzzles! i love the interaction between the 2 characters having a first person and 3rd person/top down view

Developer

switching between the 4 characters was always part of our vision, im just super glad we managed to bring it all together in 10 days! thank you for playing!

Submitted (1 edit) (+2)

This was a very cute game. I liked the switching mechanic, and the power was, of course, a friend all along. That's how the saying goes, right?

There are a few minor nitpicks: The first glyph puzzle really should have been way simpler, but toher people have mentioned that, so it's okay. The large room where Roy is felt like a real time waster - having to go up and down and up again left me bored really quick. Also, the single weak pillar in that room is sort of telegraphed by the bridge being broken next to it, but since the only thing shown to break before was walls, I didn't even consider it for over three minutes, when I was looking around the room, looking for a way up.

Overall, the presentation is super cute, the characters are servicable (Roy, my beloved) and I liked the hints of larger lore sprinkled in their dialogues. I wonder if there are any humans left, or if they were all melted and made into a furry counterpart?

Developer

Roy seems to be a fan favorite so far, haha! thank you for the "nitpicks", as theyre definitely going to help us polish this up for the full release! thank you for the in-depth review, we appreciate it!!

Submitted(+2)

Had a great time playing this, it reminded me a lot of fireboy and watergirl, just with graphics that I thought looked nicer. Great work!

Developer

fireboy and watergirl is the best comparsion ive heard anyone use so far... cant beat the classics! thank you for playing!!

Submitted(+2)

I do not know how to describe this game. It is really fucking good. The characters are amazing. The art is peak. Aside from a handful of small issues, like the areas feeling a tad bland and some minor glitches, this game is damn near perfect. Short and sweet, but you can tell that a shitload of love and effort went into it. Great job, guys! I'm excited to see what you all do in the future :)

Developer(+1)

thank you so much!! seriously you have no clue how much that means to us... great job on your game as well!!

Submitted(+2)

I'm really impressed at the narrative you were able to weave in such a short game jam setting, You're close to having a whole world of characters and lore!! Beautiful stuff!

Developer(+1)

thank you!! we're planning on doing a full version that has all of our plans and maybe we'll dive deeper into the lore :O thank you for your kind words!!

Submitted(+2)

This is crazy. What an accomplishment. From the art, to the sounds, to the varied gameplay, this is really impressive. Such a strong vision. I can't believe in particular that you managed to get the art and all of the gameplay done in this amount of time. If I had one complaint, it'd be that there was more dialogue than tend to prefer. But that's just me. 

Readers, definitely give this one a shot. 

Developer

THANK YOU!!! i did get a little excessive with the dialogue, but only cause i really wanted to develop these characters in such a short amount of time haha. IM GLAD YOU LIKED IT, your words mean so much to us :)

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