On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

GauchoView game page

Post-Apocaliptic Game
Submitted by SwimmableBee912 (@SwimmableBee), Symbio Studio (@symbiostudio) — 5 minutes, 19 seconds before the deadline
Add to collection

Play game

Gaucho's itch.io page

Results

CriteriaRankScore*Raw Score
ART / VISUALS#14.6754.675
SOUNDS / MUSIC#133.8503.850
BOSS DESIGN#383.6003.600
Overall#463.5133.513
FUN#1103.0753.075
USE OF THEME#1272.9252.925
CONTROLS#1332.9502.950

Ranked from 40 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game's take on the theme
With the Demon in the subway. Change your HP for new drops.

Did your team create the vast majority of art and music during the game jam?
Yes, the art is 100% in jam Time, the audio no

Did your game use PlusMusic?
No

Did your game use Playroom?
No

Did your game use generative AI art?
No

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 20 to 1 of 25 · Previous page · First page
Submitted(+2)

Obviously, the visuals were great. The audio was also good. The battle system was quite interesting but I think I would have enjoyed the game more if there was more of it and less of waiting.  The battles were very difficult for me but maybe I was doing something wrong. It just seemed like boss attacks were too many at once.
Great entry overall!

Submitted(+2)

Visualy it's fantastic, great soundesign, fonts, UI and all that's been done with the presentation are GOD TIER, but....
I dunno, the game isn't really fun to play, parry's feel awkward  and design all the bosses around weak point's is kinda misleading when the tutorial boss is vulnerable everywhere, also the hook attack from the bosses not telegraphed much and near instant kill or death door state all the time. Exploration section is also counterintuitive, but i think it's just lack of time.

But it's having a great potential, and i would love to see more!

Submitted(+2)

My favorite art and aesthetic I've seen so far, so well done and very polished. The game had a unique feel and the controls and gameplay meshed together well, amazing!  

Submitted(+3)

The art in this is incredible, super impressed you were able to build all this during the jam! In addition to the music, really makes the game come alive and feel great.

Submitted (1 edit) (+2)

Pretty stylish game! Enjoy this post apoc theme. Music and art go nuts! I cant test bosses from the main menu as was specified tho. I was diying quite often and had to spend a lot of time finding new gear. I would like to see this project expanded, it has a lot of potential in my opinion. Great job, guys, continue in the same spirit!

Edit: im sitting in the main menu for 20 minutes now, listening to the music, fck its good!!!!!

Submitted(+2)

Very good game, 1 month high quality You can continue to expand. Everything is perfect!!!

Submitted(+2)

The best art of the jam so far, really great job.

Submitted(+2)

Good little game with some really nice artwork! I think the parry needs a little work but good luck with getting funding :)  

Submitted(+2)

Obviously the art is incredible! The tutorial boss was very well done and was fun, once I was on the train you lost me because I had to wait soooo long to get into another fight, only to get slapped and lose all my stuff. Then I had to wait on the train again.  I did enjoy the fights, I wish they were more easily accessible! Great work though all around! 

Submitted(+2)

Good game, good balance. 
Great game with well designed tutorial.

Submitted(+2)

Damn, what a beautiful game. The parry is a bit confusing for me, but this project is 100% exceptional. Keep producing it

Submitted(+2)

Woow veruy enjoyed playing it.  Art style is amazing its remind me some gorillaz wibe and parry mechanic are so good. WELL DONE!

Submitted(+2)

I like the art style and gameplay, it reminds me of Iron Snout. It's confusing that the parry  is in the player's center instead of where the shield hits, the bosses do a lot of damage very quickly, and you spend most of your time on the train instead of fighting, the train is supposed to be a quick lobby.

Submitted(+2)

Well i like the art style and the music/sfx of ur game! The Controls aren't intuitive and rather complicated. Overall I loved the game mechanics.

(+2)

I did play this yesterday and my comments must have not saved.?? 3/5 good job!

Upon 2nd review I gave an extra star because I am having such a bad day, I remember our discussion from earlier in the rating process also! best of luck to you!

Hey there, I am trying to get other to re-submit their reviews for my game if possible...it was deleted and removed from the Jam on accident based on a technicality which was solved between the Jam Host and a particular asset used in the game...please if you have time, energy, and/or generosity to re-saved your ratings/reviews for the game. I am going through and re-saving yours given my browser kept your rating saved data on my end...but it looks like I lost all 73 reviews and ratings from my end....  :( best of luck to you in the Jam 

Sorry for the inconvenience if you have a chance to rate/re-rate

Submitted(+2)

The art style and music are chef's kiss. Fantastic work.

Submitted (1 edit) (+2)

Very well done, the art and visuals are absolutely amazing and the use of music is sounds is great. Your take on the theme is pretty unique and I had a good amount of fun. The tutorial was cool but I didn't feel that it fully prepared me for the boss fights. Overall your submission is really strong and I could see this game turning into a bigger project.

Submitted(+2)

Woah! This is so beautiful, love the style, love the post processing! Sounds design was also really nice, satisfying sound on parry. 

Submitted(+2)

Great game, really loved the visuals and music, the controls are a bit tricky

Viewing comments 20 to 1 of 25 · Previous page · First page