The visuals certainly are colorful and bright, put us into a rave atmosphere for real, the mechanics are solid and fun to play, the experience is very enjoyable, you did a good work overal really. I rate graphics, control, fun and music the most, but all is great really, also, if you have some time,please rate my game too, thanks!!!!
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Robo Rave's itch.io pageGame's Take on the Theme
The player must attack in a rhythm that spins around him
Did your team make the majority of the art and music during the jam?
Only the art, not the music and sfx
If not, please link to any asset packs or resources used here.
Every credit is given in the game
Comments
The idea is really cool! Personally, I struggle to use it, but I really like it!
I love the idea of the rhythm on the sword and the circles around it, as well as the visual cues for both clicks.
I think the idea is super interesting and I think it has too much potential to continue polishing and working with it.
The only thing I think was a little uncomfortable was when pointing the sword with the mouse, because moving the sword also altered the rhythm at which I had to press the clicks, but I think that's just me.
I would really love to see more of this project in the future, congratulations! :D
Hey what a neat game you got there with unique mechanics! The missed click sound is too loud and was causing me a headache haha, maybe because my gaming skills lack! I still liked your game play, was quite interesting.
Congrats on submission, and good luck!
I rated and submitted to return the favor of your rate submission of my game below!
- If others read this, RATE/REVIEW my game to get me to try yours as well! Thanks!
Whilst not a game for me (I suck at rhythm games) the ideas are really interesting. i.e. combining a rhythm game with a twin stick shooter.
Overall no complaints, good work on the submission.
Groovy. Very intense.
Check out my not so intense duck game. Love to hear feedback.
Groovy. Very intense.
Check out my not so intense duck game. Love to hear feedback.
WOW this is a fun concept! It could get a bit overwhelming at times since you have to focus on like 3-4 things at once, but this is such a unique concept that i havent seen before in this jam :)
I had an absolute blast playing this game, it's really overwhelming at first, but once you get into it it just feels absolutely fantastic to play. Really great job getting a rhythm game of this scope down in time for the jam
I liked how the music represents each boss, and the scoring system is very creative. Also, the VFX are great.
Very creative game, I like the rhythm mechanic and also the music, good choice with for each boss with their own music genre.
It's fun, I like the mechanic of having to attack to the rhythm, but yeah it's pretty tough to keep track of both the rhythm and the boss. I think having the entire rhythm circle spin win you is probably the most disorienting thing, maybe having the rhythm wheel separate from the player and not rotating with them would alleviate that.
On another note the music is well picked, I like how each boss is themed around a different music genre, reminds me of No Straight Roads in that regard. Nice work :)
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