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Motel Chamunda's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #60 | 3.804 | 3.804 |
Graphics | #183 | 3.891 | 3.891 |
Overall | #185 | 3.518 | 3.518 |
Innovation | #190 | 3.435 | 3.435 |
Game Design | #280 | 3.413 | 3.413 |
Fun | #302 | 3.370 | 3.370 |
Theme | #437 | 3.196 | 3.196 |
Ranked from 46 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The events that happen during the day/eve make you calm.. same events during the night make you think about the storm that’s about to unfold!
Did you write all the code and made all the assets from scratch?
Most of them!
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Comments
Cool filter and atmospheric effects. Got Resident Evil vibes. Player controller was super low, was there a crouching mechanic?
Yeah we had some plans with it but gamejam shenanigans haha.. thx for playing :D
I think you should work on the player controller a bit more, because when I walk and touch a wall, I immediately stop whereas I think it should just let me "glide" and also sometimes it felt like the main person is tall as a child, which if I understood correctly isn't true. But other than that the visuals and sounds are great!
Great that you like the visuals and audio, we tried various styles and gave attention to details. And yeah, we need to polish the controller and colliders. For the character height, the camera is placed at bodycam position, which affects the perspective.
Aaah okay that makes sense then as a bodycam
Kodaar stole my words :3 Thx for playing
Great game! Really liked the scary atmosphere and the sound effects. I also really liked the ps1 graphics and VHS filter :)
ty :D
The atmosphere with this one :ooo One of the scariest from this jam
Hope you liked the scary experience 😆
Good horror game with a good atmosphere!! I didn't find the easter egg, only thing I find is in the back big room when you press the radio over and over the sound gets played multiple times.
Overall interesting game, didn't catch the theme that well but I love horror.
You didn't find an easter egg but you def found a bug for us haha ;)) Thanks for playing!
A game with a very strong atmosphere, thought out in the smallest details ^^ The doll on the chess board was perfect!
Bravo for this entry!
Thankyou so much! That doll was a last minute thing we implemented xD Glad you liked it
Weird, confusing, unforgiving, and deeply unsettling. I can honestly say I loved this entry, and am glad I played it XD it scared the everliving sh*t out of me
Haha, thanks for playing!
This a masterpiece!! The atmosphere, the audio, the visual, the art style, is such a vibe, perhaps my favorite game from the jam for Audio & Graphics! Couldn't finish it though :((
Thankyou so much, let us know if you’re able to finish the game!
Good experience! But I was constantly stopping for solid objects, which negatively affected the feel of the game. Please remove friction from physical objects for the player :)
Yeah, the colliders definitely need some work.. thanks for you kind words 😃😃
Holy shit. More people should play this masterpiece. The asmosphere is just so good and immersive.
Thanks, we tried ☺️
I'm a big fan of horror games, and I have to say I really loved the atmosphere of this one. The post-processing effects added a lot, though for me they felt a bit strong at times. Overall, it made me feel immersed, and I really enjoyed playing it. Great job!
Yeah, have received multiple feedbacks about the post process being too strong.. we will fix it post jam! Still thanks for playing ☺️☺️
The vibe and graphics are incredible at conveying the theme and emotions, but in particular the extreme effects make gameplay a bit hard on the eyes after a bit. The story is short but great, and my god did the jumpscares terrify me.
Ahh thanks for playing!! We tried our best to convey the look of an old VHS camera.. but I agree it got a bit noisy!
This is awesome! I love how the intro sets a smooth tone, and foreshadows the storm. I was not expecting a surprise so early in haha. Great work!
Facing the surprise early was actually a bug 😂 We fixed it now.. Thanks for the kind words though