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A jam submission

BooCake CafeView game page

Lazy kitty barista creams doggy customers with coffee and cake!
Submitted by Ameripon — 1 day, 18 hours before the deadline
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BooCake Cafe's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity: Does the game include something unexpected or interesting?#83.9093.909
Fun: Is the game enjoyable or satisfying to play?#323.2123.212
Overall: Is the game objectively good?#403.0913.091
Cozy: Does the game you feel cozy?#522.9392.939
Aesthetics: Does this game have aesthetically pleasing artwork or polish?#523.3333.333
Theme: Does this game represent the theme well?#612.9092.909

Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Resources & Tutorials (optional)
***Bug if you cant get passed the tutorial*** If you miss the first cup of coffee and dont place it on the dog you wont be able to progress through the tutorial so back out to the title screen and try it again. SORRY!

Oof... so many resources used. Figured the best time to make use of all those assets I bought is during a gamejam so I used a bunch! They're listed in the about section of the game. Started the jam a bit late...wish I had more time. Have to submit early due to circumstances out of my control! Have a great jam everyone!

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Comments

Viewing comments 20 to 1 of 25 · Previous page · First page
Submitted

Really fun and goofy, I played with some friends watching me and we were all laughing the whole time.

Maybe adding a timer to represent the customers patience or something like that would have made it more frenetic, but it really was a fun experience and i'll probably keep playing it, it's very replayable.

Also really nice atmosphere and i liked the touch of having to use the hand to play music.

Developer

Oh thank you for the kind words! I'm glad it gave you and your friends a laugh. Originally, I had planned more things for the customer to do, different animations depending on if they received the right food or not. Ran out of time for that stuff, but a patience meter would be a great idea! I also liked some other suggestions of being able to steal the food from other customers tables. Lots of possibilities, but thank you for playing!

Submitted

We actually tried to steal food from another table, haha! it would be a fun little extra!

Submitted

Hilarious and cute. Love the artwork. Being able to swap out the vinyl was a nice touch, and the music definitely added to the cozy vibes. Really loved the funny details—I accidentally grabbed the mustard when reaching for doughnuts and the squeezing sound effect got me! The chaotic control thing is funny, but I needed more time to get used to it than I was ready for.

Developer

Thanks for playing. I'm glad you liked the mustard sound effect, I think it was called like fart01.mp3 or something like that lol. The chaotic controls were intended but there are some extra physics nonsense that is happening behind the scenes that I didn't have a chance to fix before the deadline.

Submitted

I liked the idea of ​​controlling the cat’s paw, but it was a little difficult for me, I was constantly dropping and spilling something.. :) I also want to note how the soundtrack change through the records was implemented, it’s cool. Overall a great game. Good job.

Developer(+1)

Thank you Inlake! Yes the dropping and spilling something is 100% intended, just like the logo. Not sure if you are familiar with surgeon simulator but it was very much inspired by that. Sloppy and hard to control to create a great big mess :) I'm glad you enjoyed it!

Submitted

In fact, I’m familiar with games like Surgeon Simulator, I even know another one - Check, Please!, which is a game about dating a girl. Because of this concept, I liked your game.

Developer(+1)

Oh I never heard of check please! I'll definitely check it out! Thanks for playing!

This is such a hilarious, chaotic, silly fun little game!! The mechanic is brilliant and it's so fun making such a mess!! I had a blast playing this! Awesome work

Developer(+1)

Thank you for the kind words! I'm glad you made a big mess! That was the goal!

Submitted

Hehehe this is great! I like this take on the coffee shop games, I laughed more than I'd like to admit. The lo-fi vinyls somehow made this whole mess feel a bit cozy. and the artstyle is cute! Now that Im thinking about it, you somehow made a game be cute, cozy, and chaotic... how the hell did you even manage to pull that off? Overall I enjoyed my time playing this game and this game has probably given me the most laughs so far, amazing job!

Submitted

AMERIPON!! Amazing game!! You added so much more from when you first showed me. Had a blast playing, keep it up, dude. And thanks for hangin' out in the stream, we'll see you around.

Love the cover art, too! haha

Developer

Ayyyy! I had a few more hours before the deadline so I tried to just fit in some atmosphere and make it seem more like a cafe. It's actually not that much, I copied the main character, changed up the outfits, duplicated them, put a sit animation on them and spread them around the cafe. I wanted to add the ability to actually mix and create drinks like pour the milk into the coffee and make a cafe latte but...yeah not enough time, too ambitious a scope! Thanks for playing! Itching for the next jam! Already signed up to one hahaha! 

Submitted

Damn this arm is a crazy one!

It was a bit hard to get used to controls but once I got hang of it I could start playing.

It certainly was an unique gameplay experience.

Developer

Thank you! I hope you made a big mess! 

Submitted

I like the gameplay. It reminds me of those hand simulator games and the physical claw arcade games.

The controls took a little while to get used to, as I kept thinking left-click was the grab item button instead of space. The respawning items is very helpful, as I would sometimes move the kitten's arm too quickly whilst the hand is lowered and knock everything off the table.

I like the aspect of having to serve items to gain customer satisfaction. I think a timer or bar that represent a customer's patience would be useful, as I wasn't sure how much time I had to give the items. I like the comments a customer gives when they leave the serving area and the constant background chatter. These help build the cafe ambience.

A pleasant coffee and snack serving game.

Developer

Yes, I actually built the same hand interaction as Surgeon Simulator in the 2nd iteration of the game but it was getting complicated very quickly trying to figure out all the grab points between which fingers and tracking joints etc. Knocking everything off the table and making a mess was very much intended but there are some physics issues that I didn't get a chance to fix before release. I did have left click as pickup for most of development but I found that I would often hold both the right mouse button and the left mouse button at the same time instead of letting the right mouse button go and returning the arm back to its original position. I will probably let people choose their control scheme next time! Thanks so much for the feedback! 

Submitted

It took me some time to get used to the controls. Some animations look a bit janky especially the twist of the cat arm but that’s all stuff that’s to be expected anyway. I love the concept and the other patrons of the cafe made me laugh. great job! 

Developer

The animations are all controlled by physics so the jankiness is real physics wackiness at play. I got a patch already ready to drop soon as the judging is over so hopefully some issues will get ironed out! Thank you for playing!

Submitted

Was a bit hard to control, but it was goofy and I got a nice chuckle while also relating to my own cat for a moment. Thanks for sharing!

Developer

Thanks for playing! Yes the wacky controls were intentional though there are some additional physics craziness I didn't get a chance to fix! 

Submitted

A bit difficult to get at first but I like the idea, very funny to play! 

Developer

Thank you for playing! Yes there are a lot of physics hijinks going on that I didn't get a chance to resolve before I pushed the game out, but I figured it lent to the chaotic nature of the coffee shop. I've already got a patch to fix a bunch of bugs when the judging is over and I think I'll tackle the interactions next for sure! Thanks!

Submitted

Bro im crying, this arm is so weird yet funny. And all the silly custmers with their orders, real fun, I like the idea and how it worked out! Great job!

Submitted

gosh, this is so fun and hilarious to play

Developer

Thanks for the kind words! I'm glad you enjoyed it!!

Submitted

Fun and goofy, reminds me of the game Octodad!

Submitted

Such a cool game, really loved the asthetic of this one, and loved that you could change the music with the record palyer. Can't wait to see how you progress as a developer!

Submitted

very funny!! this is great uncontrollably goofy game! i didn't understand that customers had to be served in the right order, but other than that it's pretty intuitive. btw you can interact with the customer satisfaction slider, idk if it's an issue or not

Developer

You can serve them in any order but if you serve them an item that isn't on the list it will cancel out the first item on the list. I didn't know you could interact with the satisfaction slider LOL... all the creative ways people are breaking my game is hilarious. Thank you for playing!

Submitted

Wholesome, goofy fun! And the 3D models are just the icing on the cake :)

Submitted

It's hard to make a game that makes people laugh out loud, but when I saw a clip of this on the Discord it totally did.   It took me a few plays to get the hang of it, but once I did, I was able to max the customer satisfaction and have fun.  And it's a good sign for my enjoyment of the game that I kept playing after that, to try different records (I liked that part) and make a mess. Yes, it was at times hard to know if I was delivering something to the customer or spilling it on them and then dropping it on the floor, but that was absolutely part of the chaotic fun.  I also just enjoyed the creative concept.  I played it in the browser and it seemed like it was overwhelming my computer a bit (heavy fan, lag/sticking at times), but not in a way that prevented me from playing.  Nice work!

Submitted

quite laggy, but fun and goofy

Developer

yeah it was my first time building for web, but there's a downloadable option as well that isn't laggy at all if you're feeling up for giving it another go! Thanks for playing!

Submitted

This was super fun! :-)

Viewing comments 20 to 1 of 25 · Previous page · First page