First, this is beautiful. I love the colors, the soothing music, and the graphics. It's just.... pretty in every way. The game play is simple, and easy to get into a nice zen flow. Then you start adding a ship and it gets a bit more complex, which I loved. The only criticism I might have is that the sound of picking up the flame is a little sharp compared to all the other sounds and graphics, but even that was still okay.
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Spirit Odyssey's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio/Music | #1 | 4.154 | 4.154 |
Overall | #3 | 3.923 | 3.923 |
Art/Graphics | #3 | 4.500 | 4.500 |
Theme | #11 | 4.000 | 4.000 |
Fun/Engagement | #34 | 3.038 | 3.038 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Beautiful art, nice ambience, music and general mood. Took me a while to understand the controls and having multiple boats, often leads to them all pilling up and it's hard to get them appart, it's actually hard to use the multiple boat and they're almost a nuisance more than help. Great entry, one of the most polished looking game of the jam.
Did you work alone, or as part of a group? (If in a group, list their names)
As a group: Luna, Annie Xu, Amie Trang, Alice Liu
Disclose if you used any public domain assets or not.
No public assets were used.
Comments
cute game! some issues with controls responsiveness but art music and theme are spot on
Clearly one of the most beautiful and relaxing game I've seen so far. The theme implementation is spot on, and I love that it can be played on a touch device. My only remark is that it was sometimes a bit hard to control only one ship when the two ships are close to each other. Great job to the team!
Neat game! Beautiful artwork, and the music helped set the tone. Very relaxing vibe and gameplay.
It is a very beautiful game and it slowly increases the mode of the game! It is really calm and relaxing :D
Firstly, I want to highlight the relaxing nature of the game. The theme was well-met, and I appreciated the effort put into creating the environment.
However, I did encounter some problems with the UI. Occasionally, the UI elements blocked the view of fading spirits, making it a bit challenging. Adjusting the transparency of the UI elements or not spawn them under the UI would greatly improve the overall visibility.
On a positive note, excellent use of assets. The game's visuals and audio were well-crafted.
In conclusion, this game offers a genuinely relaxing and enjoyable experience. While there are some UI issues that hindered the visibility of fading spirits, the excellent use of assets contributed to the game's overall appeal. Keep up the great work!
Nice work! I was blown away by the visuals and atmosphere. I also enjoy your interpretation of the theme.
i really loved this game, i love the art and the music, pretty calming
Amazing work on the presentation side of things, awesome art and style, as well as music. The gameplay is good, gets hectic after a while and it does not have an end goal, but it has clear ideas to build upon.
We both have almost the exact same interpretation of the theme, but your implementation was outstanding, bravo.
The music, art and slow movement progress all wraps together in a super chill feeling game, but towards the end you’re clicking everywhere and the chill factor is gone :D. Superb entry! :)
the artstyle really looks great ! i like the soft and calming music. very nice game :)
This was such a soft experience.
There was a sense of discovery in how to move the boat and what everything sort of meant. But once I figured out the movement, it became quite satisfying. The was the sound / visual design mixed super well with the concept was great. At 3 boats the game suddenly got a little more difficult to manage, but I found that only guiding a little bit, and letting them roam the screen worked quite nicely as a strategy.
Lovely work, great job guys.
Very relaxing game. Only problem was when the second ship came out they sort of just moved together since the click range was so big. Other than that great work!
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