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Two Sides's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #22 | 4.237 | 4.237 |
Audio | #60 | 3.608 | 3.608 |
Overall | #64 | 3.680 | 3.680 |
Innovation | #118 | 3.278 | 3.278 |
Gameplay | #129 | 3.289 | 3.289 |
Theme interpretation | #253 | 2.814 | 2.814 |
Ranked from 97 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/StarDice-Games/two-sides
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Comments
Cool! Good art, I like that the music changes when you switch the character, and the switch generally is a cool idea. However, the controls are terribly sluggish and are way too awkward for a platformer. Sadly that severely dragged down my experience
Thanks GingaaBread!
We will surely improve the controls of the player, we care about it and we want to give he player the best experience possible.
Good art andnice puzzles but controls are pretty clunky.
On one stage I released a block near concrete wall and block got placed on the other side and I got stuck. Didn't find any way to reset.
Thanks for your comment Bryengx
We became sad hearing that you remained blocked in a level. The "Reset Button" is in the pause menu. We already planned to make it clearer in the next version of the game
Very cool game ,amazing art style . Reminds me of fire boy and water girl.
Thanks a lot Hilal Muhammed n!
I like the visual and the music.
As other have mentioned before, I think the jumping really is tedious here, especially for platformer. Having better control on of the jump and more height and speed to it would help a lot.
The level progression was a little too fast to my taste. I prefer having smaller level that incorporate 1 mechanic at a time, but sometime I sould have to do multiple new things in a level that seems like it should have been 5 level after. The speed of the character also didn't help, since seeing a big level made me think that I would be here for hours :P
In level 3, I got stuck with Redd on the bottom left side of the level, impossible to jump back up or restart the level or go back to the main menu. I also wanted to get the block at the bottom right, but after braving the spikes, I realized that I needed it to get back up and that this whole risky adventure was not even worth it, I was a little sad.
All in all, the visual, music and sfx are polished, but I think the game could benefit from having simpler smaller level.
Hi Foolbox, thanks a lot for your comment. Your explanations are all very well-written and clear.
We are saddened to hear that you remain stuck in a level, the restart button is in the pause menu (openable with the P button).
Also, the movements will be fixed and polished, so the overall experience can surely be more satisfying.
Thanks again for your comment
Nice idea, perfect execution. It's very well made.
Thanks Geremias, thanks for your comment!
The whole game felt very polished, the art and sound design very coherent and at a very high quality. I loved how the music changed between characters and how everything just fits together really well. Also being able to play in web is always a good thing.
My biggest issue with the game were that the controls did not feel very fluid/responsive, I dont know what exactly it is but I had a hard time controlling the character the way I wanted to. It would have also been nice to have a volume slider in the options instead of just being able to turn sound on or off.
Im also not too sure about the implementation of the theme - was the point that the two characters have a different scale?
Aside from those minor things the game seemed to be at a very high quality and I had a fun time. Great job! :)
Hi Krossa1, thanks for your comment.
Control will be polished and fixed in future versions of the game. Also the slider (with all the settings implemented correctly)
Regarding the implementation of the theme, the scale is implemented in the change of the scale of the objects between the two worlds. We are sad to hear that the theme is not 100% clear. We will polish the game in way to make it clearer.
Thanks again
Really pretty game. Ended some levels and art is got me :)
Thanks a lot Mikle305!
Interesting game and good concept. Great art, UI, and audio too. Nice work.
Thanks a lot sage7!
Amazing work from the art and audio perspective. Movement and platforming should be more polished, but generally I liked the game
Thanks, Gishadev!
Moving and platforming will be polished and fixed. it is our main objective!
I like the artstyle. Puzzles were genuinely interesting to solve but the platformign was really frustrating since i fell of all the time.
Hi Stefaaan, thanks for your comment.
We appreciate that you find the level and puzzle design attractive, we will surely polish the jump and the movement of Redd and Pixel.
We want to create a best experience possible for the player
Nice audio and graphics!
Thanks a lot Egunan
Very cool implementation of the theme. The visual style and soundtracks were awesome. It’s clear that you guys really tried. Great job.
Thanks Inlake! Your comment about the art style of the game and the OST are really much appreciated!
Great audio and graphics! I had trubble moving, especially with the red guy. I think his hitbox was a little to big, I was hitting the walls. I have also often missed jumping from a platform.
I liked the changing music when you switched sides, it really fits both guys (blue and red). The artstile is also consistent and fitts the game perfectly.
Overall a great game!
Thanks a lot, Anadz94, your comment is highly appreciated.
Movements and jumping will be surely polished in future versions of the game.
I really liked your game!
Thank you so much Spips
Nice game! I really love the art style!
Thanks a lot Neverknow247
Great premise and execution! The art style is charming and the gameplay involves some really nice puzzles. Congrats!
Thanks a lot John Rolan Ferrera
Fun game. I wish it had a co-op mode; it would be cool to try playing with another person.
Hi Torchwood77, thank you so much for your comment!
We studied the possibility of including it but for the type of game and the structure of the team. This idea presented a lot of downsides for a proper release of the jam, but nothing will block us from including it in the future if we decide to.
A fun game, the puzzles are unique and the music is nice
Thanks a lot!
The art style is delightful. It looks like a really well thought game. In my particular experience, I couldn't manage to pass the first level because I left the box on the left side in a place I couldn't reach anymore. Also, when trying to restart, the pause got stucked and I couldn't move on, or go back to restart.
I'm going to give it another try later because it really looks like a good idea!
Thanks for playing , I am really sorry for the issue , we are working on fixing this type of bugs. Can you explain to me what do you mean with the pause got stuck ?
Sure! Happy to help you guys out. Basically, I pressed P on the keyboard, and the game got frozen and no pause menu appeared. By the way, I was testing it on the Web build. Count on me on anything I could be useful!
Thanks for the feedback, i am having some difficulty reproducing the bug on the web build, i tried to press P when windowed, in fullscreen, after a restart, after a continue and after selecting a level, the Pause Menu always open when pressing P.
Would you tell me what browser you are using and in case which operating system ?
Thanks a lot
Had fun in this one, great premise. Reminds me a bit of something like Snipperclips (Switch). Nice paper-blended graphics.
Dear Sadodare, thanks for your comment! We are relly happy to hear that you had fun with it!