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LIGHT ⤫ DARK's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #16 | 3.966 | 3.966 |
Music | #30 | 3.966 | 3.966 |
Fun | #48 | 3.966 | 3.966 |
Aesthetics | #78 | 4.069 | 4.069 |
Mechanics | #149 | 3.552 | 3.552 |
Theme | #197 | 3.724 | 3.724 |
Story | #466 | 2.034 | 2.034 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
Two people, myself as the programmer and level designer, and Khair E (@KhairSound at Fiverr) as the composer of the game's track for its only stage
Did you use any existing assets? If so, list them below.
Player damaged sound: https://freesound.org/people/InspectorJ/sounds/448226/ (author: InspectorJ @ freesound.org) Player explosion sound: https://freesound.org/people/ProjectsU012/sounds/334266/ (author: ProjectsU012 @ freesound.org) Player, enemy and stage background sprites: https://opengameart.org/users/ansimuz Using the following packs from Ansimuz: https://opengameart.org/content/phantasy-tiny-rpg-mobs-pack-2 https://opengameart.org/content/warped-space-shooter https://opengameart.org/content/living-tissue-background https://opengameart.org/content/space-ship-shooter-pixel-art-assets Player's ship: https://opengameart.org/content/space-ship-building-bits-volume-1 (author: Redshrike @ opengameart.org) Booster enemy: https://freesound.org/people/Dpoggioli/sounds/196914/ (author: Dpoggioli @ freesound.org) Game's soundtrack: https://opengameart.org/users/alexandr-zhelanov
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Comments
Enjoyed it! The idea is great and the game feels very polished, all assets works together coherently. Well done!
Nice game! Really polished gameplay! My brain works opposite than yours though, I keep thinking that I should use the same color of the ship to destroy them, instead than the opposite XD
Very good, loved this game!
Nicely done! Really liked the gameplay and atmosphere. Wish there was more content to play through. But well done in the 10 days to create this!
Final score 16200!
This was great! Very smooth controls with a gamepad, easy to switch between modes as quickly as needed. .. but I never wanted to switch modes, the dark beam is wayyyy cooler! And also easier to hit enemies with!
There's one part toward the end where things get very hectic, other than that I didn't get hit a single time. Good for an intro level, if you added more the difficulty would probably need to be increased. (Most games in this jam where I comment about difficulty it's because I've found them too hard, so I don't actually mind feeling good at a game for once!) :D
Oh, edited to add that a full screen option would be a nice addition!
This is grand, "bit" more content and its very much sellable!
Thanks for playing! And thanks for your feedback!
Honestly as a fellow space shooter developer hfahha this is a pretty good game. Honestly a little lacking in content, something like powerups, but the base idea is there and its pretty fun, it looks really good, the music is pretty cool. Too bad there are no settings because its really loud etc (and imo it would be better if you changed with just 1 button, not 2, but maybe thats a design choice, its not too bad regardless)
Thanks for playing, and specially, thanks for your feedback! I agree with your comments and it's definitely something I'll have in mind for this, and future projects.
This might be the most fun I've had yet trying entries :D I felt sad when the level ended and I wished it lasted longer. The only thing that's missing is the classic power-ups. Everything else is great, especially on a controller!
Great job on getting the feel right! Good particle effects, good sound. Feels really polished
Would have appreciated WASD controls as an option
So much destruction and blinking lights :)
Really nice!
Great entry felt really polished.
Great entry!
Great job! I saw your dev log video in discord, but when I really playing it, it's better than the dev log, good concept of switching between light and dark.
Really like the game. Good job :)
wow the light switching concept is so cool.
The game looks good and the concept is cool.
It took me a while to figure out the switching but once I did I had a blast! The player craft felt really maneuverable and there were some challenging parts that really took effort to make it through unscathed! Well done!
Love the game! Had tons of fun playing it, my final score is 11300. It took me a little bit till i figured out you can dodge bullets by switching dimensions, but once I did, it made the game so much better. I think mapping the q and e key on the same key (toggle) would improve the controls. Overall a very polished and fun game. Can't wait to see more in the future :)
Feels really polished!
Thanks! I'm glad you found it polished in terms of gameplay. I worked really hard to make it that way 🥳
Do you have any open repo for this???
12200 Points - Nice Game- I like the Audio and the Mechanik to switch he ship -> beeing immune to the colors and so is very nice! made some nice moves with it - Well done!
Thanks for playing! Also, your game is very cool as well; had lots of fun playing it!
I saw your comment - thanks for Playing !