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No Leg Lenny's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #4 | 4.371 | 4.371 |
Overall | #6 | 4.329 | 4.329 |
Fun | #10 | 4.186 | 4.186 |
Visuals | #10 | 4.429 | 4.429 |
Juice | #14 | 4.157 | 4.157 |
Audio | #21 | 3.857 | 3.857 |
Ranked from 70 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Awesome Game! I love it!!
Thanks!
Amazing game!!
The art, the music, the feel and especially your game design choices made it for a really enjoyable and unique experience.
Keep it up! Great job!!
Thanks for this nice comment :D
This game was really fun, you took the `Don't Stop` theme to the next level, this is really great! Very good entry!
Thank you very much :)
Super awesome! The game was fun and its art was so great. Loved the level design too. JUICY!!
Thank you ! :D
good game, charming pixel art!
Thank you!
Super polished, and fun!
The graphic, music and sfx match perfectly, very neat level design and progression, with nice variety.
Top tier!
Thanks a lot :)
This is a great game! Only observation is that a bit more room at the bottom of the screen would've been nice as I had little space to move the cursor in.
I also bugged the audio by dying in space, so I did not get to listen to that space theme that seemed epic.
Other than that it was great! Nice job!
Thank you ! Space on screen has been a problem during development, as I wanted the player to the see far above him, while he also needed to see the lava below. A thing I could have tried is moving a bit the camera depending on where you aim, which would probably help, mostly when using the mouse indeed.
About the music bug, I realized it too late, and got a little frustrated that I had no time to fix it, but it will be done :D
Very juicy, and I mean wow, this was way longer than I thought, going threw many biomes, especially when there was low gravity, awesome game
Thanks ! I'm glad I did not spoil the space part haha, I thought it would be a nice surprise !
Very cool! Very juicy!
Thank you :D
That was plain amazing.
Thanks a lot :)
Congrats on being on itch's YouTube :)
Oh man, didn't see it ! Thanks for telling me :D
I really like this kind of double-purpose mechanics. The game feels really polish too GG.
Thanks :)
Amazingggggggggg
Thank you!
This is not a jam game, this is a proffesional game.
Really fun to play!
Thanks, that's a nice compliment :)
Very good game <3
Thanks!
Best game I have played so far!
Love the whole thing.
My only thoughts are: Maybe allow the player to destroy turrets by shooting them X amount of times and that the big red space thing make a bad sound. Also spamming left click the whole way can get really tiring, so maybe make holding the button shoot at the maximum rate.
Thanks for the nice comment :)
I thought of destroying turrets but I don't think it would be a good design idea, however I could do something to make them a bit easier to deal with, like deactivating it for some time or reduce their fire rate. Also, about the sound, I'm not really proud of the overall sound design, sooo I agree with you haha
About holding the fire button, here again I do not think it would be a great idea, as there then would not be a lot to do despite keeping the input and aiming. Still, spamming the same key is indeed tiring, so what I could have done is adding some levels with lasers or where you can just let you being moved away by wind or something, to relief player spam a little bit.
I'll think of all that !
Yeah that's definitely a better way to look at it! Both my feedbacks had points but my suggestions were a bit off, your way of dealing with those sounds much more effective.
Overall though, absolutely banging entry! Did you make basically all of it yourself?
Thanks again!
I did, except the music. There are a few visual assets that I've made before the jam, like the rotating coins or some VFX (like the small puffs particles when the player lands or slides). I'm also using a personal code library that I expend as I work on game projects, which allowed me to save some time :)
Ah that makes sense then! Yes I should really do something like a personal code library as it would development up greatly. How long have you been doing game dev for, I imagine you are pretty experienced.
Depends on what you mean by pretty experienced haha, but this is definitely not my first shot at making a game ^^
I have a master degree in game development and I've been working in a studio as a game programmer for a year and a half :)
Haha yes that is definitely a lot of experience! I'm going to study game design in September this year, any advice?
About game design itself, being a programmer and not a game designer myself, I actually don't really know what advice I could give you haha. I suppose that game designers should play lots of different games, but this is also the case for others game profressions since it's a very generic advice.
Otherwise it seems you're already working on some games and doing game jams, which is great and you should definitely keep it going, personal projects are really what will make you get better and it's also a proof of motivation :)
Okay awesome thanks! I will try to keep it up.
GOOD GAME
Thanks!
Incredible, fun and fast-paced, could have been a bit more juicy but overall it's amazing!
Thanks a lot!
wow. By far the best entry i played so far. Really nice gameplay. I can see all the effort you put into this game, with its stunning visuals and different stages. Just the right amount of difficulty.
amazing!
Thanks a lot ! :)
The game looks very polished! The finger is tired of constantly pressing the shot button, but it's not for nothing that the jam theme is DON'T STOP ;) But thanks to checkpoints, you can relax and enjoy the wonderful art and animations. Overall a pleasant experience and I ended up with the results:
Haha not sure the theme is a valid excuse to break some fingers :D
Glad you liked it ! Thanks a lot and congrats for making it to the moon !