I like the asymmetrical movement between being pulled up and falling back down. It really adds a layer of forethought to the switching. Good work!
Play Game
Angry Magnet's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #34 | 3.167 | 3.167 |
Fun & Game Design | #37 | 3.361 | 3.361 |
Theme | #52 | 3.472 | 3.472 |
Graphics | #54 | 3.250 | 3.250 |
Overall | #62 | 3.161 | 3.161 |
Originality & Innovation | #134 | 2.556 | 2.556 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
feels good, having the magnet on middle made me think at first that it goes up, middle and down, later on I got how it works, after a while I started feeling it a bit repetitive, maybe it could use some sort of speed up or getting harder, other than that is pretty good mini game
The effects are really good. I feel like more should have been done with the gameplay, since it's a game that feels like it should use all three lanes. Visually hitting the bottom is good, but the bounce can hit the middle knifes which looks good, but isn't good gameplay wise. I got to 3kM with the coins and outside the one flaw it's pretty polished and fun.
Probably one of the most fun and polished endless runner jam games I have ever played. It is very apparent that you have put a lot of time and effort into making this game feel amazing to play. I ended up playing for quite a while, and as of writing I am second place on the leaderboard with 39153 points! Cheers to my fellow magnet game developer!
I said this before in the comment you made after rating my game, but I would like to repeat it again. Your game is SUPER POLISHED! I love the post-processing effects along with the cartoonish art style. It creates a fun atmosphere throughout the game. And the jazz, I love jazz music, and you used it completely well. Lastly, but especially for the UI of the game, it's not very often to see games made for game jams add game juice to menus, buttons, and GUIs since they're made mostly at the end of their game development period, and you nailed the fun game feel my dude.
Also, seeing your post on the community tab, spreading the word about your game through each ratings and making connections with other jammers is part of the game jam experience! There is nothing wrong with it. It's not ruining anything when you're really exploring the game and giving feedback to the developers, so keep going my dude! :D
Thanks a lot - you don't know how much it means to me since this is only my second Jam that I managed to make a game for. When I make Game feel/Juice It's made as I make that object. I feel leaving it to the end is not that good as a game has many elements that you could forget about and then not look good. Thanks to everyone whose played my game. ❤️
very nice game! made sure to give you a high rating!
(can you check out my game to)
I came to play the game a few times... Might have gotten hooked until I got the top score haha!
Very polished gameplay, love the gamefeel too! Very solid use of tweens!
Nice little game, well done!
Would you mind taking a moment to check out my game as well and provide a rating? Your feedback would be greatly appreciated. Game Link
This was fun! It felt super polished overall, and it is simple yet addicting! The overall game feel was fantastic as well. Well done!
Great simple game! The bounciness of the game gives additional feels.
The bouncines of the whole level when you drop down is really awesome
Dude definitely for a 13 years old you understand a lot about making a juicy game. The concept is simple but playing it is enjoyable, the sweet movement, music and randomness make it a real treat. Congratulations 🎉
7298 Meters from many attempts. Very addictive high score chaser.
I made it to 2500M at my best, this was a fun game and there's a lot of great attention to detail. I love the bounce when you hit the ground, and the different phrases when you lose are a nice touch. It would be cool to see a few more features like power ups or a separate score for the coins.
Thanks so much - I really appreciate it. I was thinking of adding powerups but the game was feeling laggy, which I didn't want to increase, and tbh I didn't have enough time to make something happen. The coins though I decided to keep it the same as the distance because I wasn't ready to make a shop and everything. Thanks for the suggestion.
Cool chill game ! :D
Have flappy bird vibes ! :o
Enjoyed playing and I love the funky background music <3
Well made !
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