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Foxy Farming for Blood's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Was there a sense of progression? | #5 | 4.095 | 4.095 |
Did the game align well with the task? | #21 | 4.048 | 4.048 |
Overall | #22 | 3.886 | 3.886 |
Would you like to see this game idea developed further? | #23 | 3.881 | 3.881 |
Did the secondary mechanic complement the core mechanic well? | #31 | 3.738 | 3.738 |
How well implemented was the core mechanic? | #50 | 3.667 | 3.667 |
Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Type one of these words: AIM - DUCK - GROW - FLOAT - VOICE - CHOICE
GROW
Which game engine did you use?
Godot 4
What are your pronouns so I know how to refer to you in the videos?
he him
Will you continue in GDKO if you were selected as a Wildcard?
Yes
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Comments
I loved the crazy idea of combining a farming sim with bullet hell – the unexpected pairing worked surprisingly well. The initial feeling of powerlessness transitioning to unstoppable space farmer was incredibly satisfying. However, I did notice the bullets felt a bit 'sticky' to the ship.Still, the overall concept is brilliant and genuinely innovative.. Fantastic work!
You have so much packed into this game. I was having fun shooting things and then suddenly it's like there is a whole other game going on back on the planet. I'm not usually a huge fan of farming type games, but this was impressive.
Fun feedback loop! The two activities complemented each other very well. I would have liked to see the total number of gems collected while still in the spaceship (number go up, feels good). Like others have mentioned the bullets being parented to the player is a bit strange/overpowered, and the WASD + Arrow keys controls are a bit awkward.
The 2 genres work quite well together. The only thing i have to note is, that in the bullet hell mode, the bullets seem to be moving with the player / enemies. This was quite weird at first.
The farming was suprisingly strategic, that's a nice touch.
I have to admit that bullet hell + farming simulator was not a combo I expected haha. It was a lot of fun though! Really solid job on this and impressive that your mechanics were so different.
I managed to defeat the boss, he was actually easier than I thought he would be but still pretty cool. Having the farming and the space battles is a great idea and there's definitely a lot of choices in the game which lead to progression. The space battle section is my favourite side of things and I liked that the ship had a magnetic field for drawing in the crystals
Very fun game! I killed the boss :D
I think there are a few things that could be looked at. When I was finished with farming and maxed out my ship, there's no need to collect gems anymore (which is fine). So it's just surviving until the boss spawns. If you fly constantly in a single direction (e.g. just go left), I don't think it's possible to die, because enemy bullets despawn when they are killed and your wall of bullets will kill everything before they get close.
The farming minigame was interesting but at some point the income was enough to just wait a few minutes for maxing out all ship upgrades. But the game pauses when not in view :') so I had to keep it visible while I was afk farming.
Good stuff, though :D
i liked it, it was a bullet hell, then turned to a FARMING GAME! hilarious, great game!
I love the concept of this game. The space portion was like a more fast-paced, action-packed version of the mines in Stardew Valley. If asteroids, space stations, other ships were added to the space portions, this game could be a truly great "farm sim with spaceships". While your two dueling mechanics seem at odds, I think they pair together quite well. This is aided by the fact that you made farming more fast-paced and generous than in other farming sims (which is also great for a jam game).
A very ambitious and exciting entry!
Xander said two mechanics, not two games. What a weird but fun combination. Either game here could both made it to the next on their own. One of my favorites for the round, fantastic job.